I usually go with the 3 OP and if my dps is hitting different targets i do the swing , skull combo on one target and hit the other target with BB. seems to work for me so far never had a problem holding aggro yet.
I usually go with the 3 OP and if my dps is hitting different targets i do the swing , skull combo on one target and hit the other target with BB. seems to work for me so far never had a problem holding aggro yet.
As a RDM you want to scatter then instant Ver Aero/Thunder if you are attacking 3 mobs. SB does sets of three frequently. The faster you get to 30/45/60/75 the faster you can manafiction your way to 2/3/4/5 200 potency aoe Cleaves in a row.
To be fair, WAR has ALWAYS been garbage at holding aggro IMO.
WAR's single advantage has always been his simplicity.
Mash 1-3 abilities, pop bloodbath, repeat.
I'm not having any trouble with DRK or PLD holding aggro, even with RDMs.
Which doesn't really apply to the topic at hand, since it's about losing aggro in low level, pre-tank stance dungeons. They don't get Moulinet until lvl 52.
In the low lvl dungeons I will usually OPX3 and just go straight into BB combos because the dps are never hitting the same mob, so I'll watch the threat gauges and decide which mob gets the next BB combo. If your DPS aren't stellar or aren't on point you can go ahead and maim for the slashing debuff, but because it only affects one mob, I think this is lower priority than ensuring I have hate on all the mobs. I do have TP problems sometimes at the low lvls but once steel cyclone is unlocked, it gets better for trash pulls.
Also make sure you're making good use of berserk, you get it at lvl 6 now, so no reason it shouldn't be up at the start of most pulls.
edit: also, your melee dps CAN cross class goad now, the trick is getting them to do it. lol
Last edited by MrWarMachine; 06-20-2017 at 07:47 AM.
Overpower > unchained > berserk > steel cyclone > infuriate > steel cyclone
Or
Overpower > unchained > berserk > infuriate > steel cyclone > overpower
Try those
I think op was referring to not having any of the abilities that require beast gauge.
Also note that unchained has no effect on inner beast and steel cyclone because they ignore defiance's damage penalty already. I will say though, unchained with berserk and OP spam is amazing for threat generation.
I try to go into trash pulls with 100 BG and will start off with two over powers, put up my eye buff, berserk, and steel cyclone X3. Pretty much can go afk at this point without losing enmity on trash.
Yeah sorry was at work so I typed it fast but you would still have to go through some combos to build up the gauge. So like unchained butcher's block.
Back to work. I'm hiding in the bathroom.
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