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  1. #11
    Player
    Dezee's Avatar
    Join Date
    Jan 2014
    Posts
    29
    Character
    Dezee Redwolf
    World
    Coeurl
    Main Class
    Warrior Lv 70
    I usually go with the 3 OP and if my dps is hitting different targets i do the swing , skull combo on one target and hit the other target with BB. seems to work for me so far never had a problem holding aggro yet.
    (0)

  2. #12
    Player
    Rawrz's Avatar
    Join Date
    Jul 2015
    Posts
    1,704
    Character
    Sir Rawrz
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by eagledorf View Post
    I think RDM is simply a bit OP right now. I notice they rip hate easily as well, even faster than SAM do. They also tend to go single target so if you only AoE they pick one off.
    As a RDM you want to scatter then instant Ver Aero/Thunder if you are attacking 3 mobs. SB does sets of three frequently. The faster you get to 30/45/60/75 the faster you can manafiction your way to 2/3/4/5 200 potency aoe Cleaves in a row.
    (0)

  3. #13
    Player
    TDChangeling's Avatar
    Join Date
    Aug 2015
    Location
    Ul'Dah
    Posts
    13
    Character
    Azzimato Cambiare
    World
    Famfrit
    Main Class
    Paladin Lv 80
    To be fair, WAR has ALWAYS been garbage at holding aggro IMO.

    WAR's single advantage has always been his simplicity.
    Mash 1-3 abilities, pop bloodbath, repeat.

    I'm not having any trouble with DRK or PLD holding aggro, even with RDMs.
    (0)

  4. #14
    Player
    Nezerius's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    1,713
    Character
    Rintha Elenah
    World
    Balmung
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Rawrz View Post
    As a RDM you want to scatter then instant Ver Aero/Thunder if you are attacking 3 mobs. SB does sets of three frequently. The faster you get to 30/45/60/75 the faster you can manafiction your way to 2/3/4/5 200 potency aoe Cleaves in a row.
    Which doesn't really apply to the topic at hand, since it's about losing aggro in low level, pre-tank stance dungeons. They don't get Moulinet until lvl 52.
    (0)

  5. #15
    Player
    Rawrz's Avatar
    Join Date
    Jul 2015
    Posts
    1,704
    Character
    Sir Rawrz
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Nezerius View Post
    Which doesn't really apply to the topic at hand, since it's about losing aggro in low level, pre-tank stance dungeons. They don't get Moulinet until lvl 52.
    Oh missed the low level part.
    (0)

  6. #16
    Player
    Hierro's Avatar
    Join Date
    Oct 2015
    Posts
    722
    Character
    Ziero Rehw-bidit
    World
    Malboro
    Main Class
    Warrior Lv 100
    Quote Originally Posted by TDChangeling View Post
    To be fair, WAR has ALWAYS been garbage at holding aggro IMO.
    You know how I know you don't know what you're talking abuot?
    (0)

  7. #17
    Player
    MrWarMachine's Avatar
    Join Date
    Aug 2013
    Posts
    12
    Character
    Hatorade Black
    World
    Leviathan
    Main Class
    Warrior Lv 68
    In the low lvl dungeons I will usually OPX3 and just go straight into BB combos because the dps are never hitting the same mob, so I'll watch the threat gauges and decide which mob gets the next BB combo. If your DPS aren't stellar or aren't on point you can go ahead and maim for the slashing debuff, but because it only affects one mob, I think this is lower priority than ensuring I have hate on all the mobs. I do have TP problems sometimes at the low lvls but once steel cyclone is unlocked, it gets better for trash pulls.

    Also make sure you're making good use of berserk, you get it at lvl 6 now, so no reason it shouldn't be up at the start of most pulls.

    edit: also, your melee dps CAN cross class goad now, the trick is getting them to do it. lol
    (0)
    Last edited by MrWarMachine; 06-20-2017 at 07:47 AM.

  8. #18
    Player
    PK_THUNER's Avatar
    Join Date
    Aug 2013
    Posts
    81
    Character
    Kimchi Jjigae
    World
    Faerie
    Main Class
    Warrior Lv 71
    Overpower > unchained > berserk > steel cyclone > infuriate > steel cyclone

    Or

    Overpower > unchained > berserk > infuriate > steel cyclone > overpower
    Try those
    (0)

  9. #19
    Player
    MrWarMachine's Avatar
    Join Date
    Aug 2013
    Posts
    12
    Character
    Hatorade Black
    World
    Leviathan
    Main Class
    Warrior Lv 68
    Quote Originally Posted by PK_THUNER View Post
    Overpower > unchained > berserk > steel cyclone > infuriate > steel cyclone

    Or

    Overpower > unchained > berserk > infuriate > steel cyclone > overpower
    Try those
    I think op was referring to not having any of the abilities that require beast gauge.

    Also note that unchained has no effect on inner beast and steel cyclone because they ignore defiance's damage penalty already. I will say though, unchained with berserk and OP spam is amazing for threat generation.

    I try to go into trash pulls with 100 BG and will start off with two over powers, put up my eye buff, berserk, and steel cyclone X3. Pretty much can go afk at this point without losing enmity on trash.
    (0)

  10. #20
    Player
    PK_THUNER's Avatar
    Join Date
    Aug 2013
    Posts
    81
    Character
    Kimchi Jjigae
    World
    Faerie
    Main Class
    Warrior Lv 71
    Yeah sorry was at work so I typed it fast but you would still have to go through some combos to build up the gauge. So like unchained butcher's block.

    Back to work. I'm hiding in the bathroom.
    (0)

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