the skill is pretty useless so far BUT we have yet to see all the content for SB so maybe it will find some use (maybe)

the skill is pretty useless so far BUT we have yet to see all the content for SB so maybe it will find some use (maybe)
The biggest issue with that is that it goes against the design decision to cut "useless" (Read: Painfully niche in use) skills and button bloat. If the skill is useless for more than 95% of content and encounters, then it's a bad addition. It's not even like Tempered Will where it's awesome where it's useful. It's just damage reduction on a constantly moving DPS.


If we have to play the "wait and see if it'll ever actually perform it's function" game, then The Dev Team have failed in their stated goal to reduce button bloat and the number of failed actions with Stormblood in almost every way shape and form. Arm of the Destroyer is still unreliable as a silence and is still worthless as an AOE, One Ilm Punch despite now appearing to have more function is still as unreliable as Arm of the Destroyer is for stuns, The Fist stances other than Fists of Fire are now completely useless now that they've removed the health penalty from weakness, Purification now serves no purpose since our TP burn problems have been alleviated and we run positive for TP.
SE said that with the action rework that Jobs would come out with as many used buttons as they did, but they were flat out wrong about that for Monk. We have even less to work with now than we did in Heavensward.
Monk literally needs a reworking of its kit on the level that Warrior received in 2.1 or that Bard and Machinist received in 4.0, because frankly what we have right now is a bloated incoherent mess.
Last edited by SpeckledBurd; 06-20-2017 at 05:47 AM.
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