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  1. #1
    Player
    CaptnYesterday's Avatar
    Join Date
    Oct 2013
    Location
    Limsa
    Posts
    50
    Character
    Bruce Gender
    World
    Malboro
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Dalmacus View Post
    I really like the previous sheltron better. I rather take the 30secs cooldown than this 50 oath bullshit. I swear this oath gauge feels forced upon PLD.
    Was going to say this. They added it to sheltron to justify the gauge. Plain and simple.
    So they added magic defence to sheltron and then took sheltron mostly away. We call that a "derp"
    (0)

  2. #2
    Player
    Furious's Avatar
    Join Date
    Aug 2013
    Posts
    334
    Character
    Furious Laughter
    World
    Ravana
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by CaptnYesterday View Post
    Was going to say this. They added it to sheltron to justify the gauge. Plain and simple.
    So they added magic defence to sheltron and then took sheltron mostly away. We call that a "derp"
    You can use sheltron approximately 50% more often under the new system, while in shield oath.
    (0)

  3. #3
    Player
    CaptnYesterday's Avatar
    Join Date
    Oct 2013
    Location
    Limsa
    Posts
    50
    Character
    Bruce Gender
    World
    Malboro
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Furious View Post
    You can use sheltron approximately 50% more often under the new system, while in shield oath.
    Nope. Reasons:
    1. "50% more" is gated behind your 2xHoly Spirit, which takes away from other meaningful actions if the only reason you are casting Holy Spirit is to activate Sheltron. Clunky AF
    2. Holy Spirit is not free. Now you are eating into mana that you may have wanted for something like Clemency, right?
    3. Pre L64 content does not even have this situational option

    Just because you can technically do something does not negate the argument that, in 'real world' terms, is still a loss. We still call it a "derp".
    (1)

  4. #4
    Player
    Kyt's Avatar
    Join Date
    Aug 2013
    Posts
    90
    Character
    Kyt Tundera
    World
    Lamia
    Main Class
    Paladin Lv 70
    Holy spirit is essentially our damage rotation now though. After you get far enough in threat your rotation is literally holy spirit til oom, then authority combo to gain mana back. You have a ridiculous amount of oath at your disposal. Along with that, clemency is easy to plan. If you know the encounter you know exactly when you're going to need something like clemency and you can just plan ahead.
    (1)

  5. #5
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by CaptnYesterday View Post
    "50% more" is gated behind your 2xHoly Spirit, which takes away from other meaningful actions if the only reason you are casting Holy Spirit is to activate Sheltron.
    What "meaningful" action ? Holy Spirit has the highest potency in a single GCD of PLD's whole skills...
    (3)

  6. #6
    Player
    Furious's Avatar
    Join Date
    Aug 2013
    Posts
    334
    Character
    Furious Laughter
    World
    Ravana
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by CaptnYesterday View Post
    Nope. Reasons:
    1. "50% more" is gated behind your 2xHoly Spirit, which takes away from other meaningful actions if the only reason you are casting Holy Spirit is to activate Sheltron. Clunky AF
    2. Holy Spirit is not free. Now you are eating into mana that you may have wanted for something like Clemency, right?
    3. Pre L64 content does not even have this situational option

    Just because you can technically do something does not negate the argument that, in 'real world' terms, is still a loss. We still call it a "derp".
    Holy spirit is a 450 potency nuke that will usually be increased by 20% by requiescat when you are casting it. Let your healer spend an extra gcd on healing while you spend an extra gcd on doing high efficiency damage, generating enmity, charge gauge, and damage. If you really need to heal yourself as well, you still can, and will still come out on top in terms of number of gauge uses vs. heavensward provided you don't stop casting holy spirit.

    Start by changing your assumption that holy spirit is something you want to avoid; it is the primary damage ability in your single target arsenal. It is the goal, not the fallback.

    Quote Originally Posted by TheGodchild View Post
    At 64+, sure. What about 52-63? I was more implying that pre-64 content you're just going to be hoarding oath for boss fight sheltron use and nothing else because its hard to build up in shield oath and that's the only use for oath in that level range.
    Who cares? It's not important enough to worry about. You'll generate it quickly during sword oath, and also when you are using bulwark or aoe tanking (which covers 90% of the time while leveling - you're either in sword oath questing or aoe pulling dungeons).
    (0)