
Was going to say this. They added it to sheltron to justify the gauge. Plain and simple.
So they added magic defence to sheltron and then took sheltron mostly away. We call that a "derp"

You can use sheltron approximately 50% more often under the new system, while in shield oath.

Nope. Reasons:
1. "50% more" is gated behind your 2xHoly Spirit, which takes away from other meaningful actions if the only reason you are casting Holy Spirit is to activate Sheltron. Clunky AF
2. Holy Spirit is not free. Now you are eating into mana that you may have wanted for something like Clemency, right?
3. Pre L64 content does not even have this situational option
Just because you can technically do something does not negate the argument that, in 'real world' terms, is still a loss. We still call it a "derp".
Holy spirit is essentially our damage rotation now though. After you get far enough in threat your rotation is literally holy spirit til oom, then authority combo to gain mana back. You have a ridiculous amount of oath at your disposal. Along with that, clemency is easy to plan. If you know the encounter you know exactly when you're going to need something like clemency and you can just plan ahead.


What "meaningful" action ? Holy Spirit has the highest potency in a single GCD of PLD's whole skills...

Holy spirit is a 450 potency nuke that will usually be increased by 20% by requiescat when you are casting it. Let your healer spend an extra gcd on healing while you spend an extra gcd on doing high efficiency damage, generating enmity, charge gauge, and damage. If you really need to heal yourself as well, you still can, and will still come out on top in terms of number of gauge uses vs. heavensward provided you don't stop casting holy spirit.Nope. Reasons:
1. "50% more" is gated behind your 2xHoly Spirit, which takes away from other meaningful actions if the only reason you are casting Holy Spirit is to activate Sheltron. Clunky AF
2. Holy Spirit is not free. Now you are eating into mana that you may have wanted for something like Clemency, right?
3. Pre L64 content does not even have this situational option
Just because you can technically do something does not negate the argument that, in 'real world' terms, is still a loss. We still call it a "derp".
Start by changing your assumption that holy spirit is something you want to avoid; it is the primary damage ability in your single target arsenal. It is the goal, not the fallback.
Who cares? It's not important enough to worry about. You'll generate it quickly during sword oath, and also when you are using bulwark or aoe tanking (which covers 90% of the time while leveling - you're either in sword oath questing or aoe pulling dungeons).
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