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  1. #1
    Player
    Berethos's Avatar
    Join Date
    Sep 2013
    Posts
    1,195
    Character
    Celie Lothaire
    World
    Maduin
    Main Class
    Paladin Lv 90
    That I've personally experienced...Age of Conan.

    To start, they had a cap on the amount of players they were going to let in to early access but didn't tell anyone that until the access to early access was "Sold Out." As I recall, you also had to pay part of your game's cost ($5 worth) up front with the incentive, which they claimed was to help with the bandwidth costs of downloading the game.

    Once it began, there was constant game-wide lag that made it completely unplayable for stretches at a time, many players learned just how poorly optimized the game was even on decent (at the time) computers, and disconnects were common. Bugs were even more common. Talents didn't work, gear provided next to no benefit if the stats worked at all. Those that made it through the disconnects and lag learned that the first level 20s full of voice acting and plenty of quests were unlike the next 60 - the VA dropped off immediately and there were large stretches of grinding between available quests (when they worked).

    And the cherry on top of that time frame? The 3 days of EA, which people actually had to pay some of their game cost up front for and was "sold out" ended up going down for about a day and a half.

    And then launch proper began, and more and more issues came to light, including the hilarious one where building Tier 3 cities with your guild were a literal impossibility - you needed more items in one person's inventory than you could actually have in one person's inventory, and you needed a Tier 3 city to gain access to the PvP siege system, one of the hyped features of the game.

    I think there's only a few that have worse launches, and it's certainly the worst I've personally experienced.
    (0)

  2. #2
    Player
    Xenosan's Avatar
    Join Date
    Sep 2011
    Posts
    1,021
    Character
    Goffard Gaffgarion
    World
    Sargatanas
    Main Class
    Dark Knight Lv 73
    Quote Originally Posted by Berethos View Post
    ....
    I was thinking of Conan too, like you say so much was DOA. Its wasn't even a failed launch, it was just a failed game. IDK if it ever turned around? I didn't stick around.
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  3. #3
    Player
    MistakeNot's Avatar
    Join Date
    Sep 2015
    Posts
    2,312
    Character
    Auriana Redsteele
    World
    Zodiark
    Main Class
    Paladin Lv 83
    Quote Originally Posted by Xenosan View Post
    I was thinking of Conan too, like you say so much was DOA. Its wasn't even a failed launch, it was just a failed game. IDK if it ever turned around? I didn't stick around.
    They eventually fixed most of the intial problems and Age of Conan actually became a quite good game.
    It never quite recovered financially though - too many people left early and never came back.
    It is still around, amd was but recently put into maintenance mode. (Officially that is. Unofficially it had already been in maintenance mode for some time.)
    (1)

  4. #4
    Player
    Exun's Avatar
    Join Date
    Jun 2017
    Posts
    2
    Character
    Exun Xiii
    World
    Lamia
    Main Class
    Warrior Lv 56
    @Mistakenot
    t3-t6 was great! Despite the initial launch---> until around circa 2011, it was trashcan; but after that, the quality of the game picked up as the playerbase slowly - and inevitably - declined.

    t1-and 2 were so glitchy, that if you had a necro in your party, you could just about take down an instance with the right placement I.E.: Vistrix.

    The raid mechanics of that game were amazing, however, and the combo system (at least for melee) was at a level - for the time - that no game could touch.
    (0)
    Last edited by Exun; 06-18-2017 at 02:09 PM.