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  1. #1
    Player
    Maeka's Avatar
    Join Date
    Apr 2014
    Posts
    1,281
    Character
    Maeka Blazewing
    World
    Cactuar
    Main Class
    Gladiator Lv 90

    Emergency Maintenance would solve nothing.

    So I am seeing cries for "DO MAINTENANCE!"

    Uh...

    What would that solve, exactly?

    What needs to happen, is people need to log off and go to bed, and let some people through. We are having these problems because the servers are just inundated with ridiculous floods of people all trying to do the same things at once.

    If they don't do maintenance, people will eventually get tired of the waits, log off, and go to bed which is exactly what needs to happen.

    If they did maintenance, then you force everybody to log off (which hinders progress), and then set a time that everybody can set their alarms to, so that they can all try to log on simultaneously, and we're back to square-freaking-one all over again.

    Maintenance is not the answer. It would only make matters worse.
    (13)

  2. #2
    Player
    Rubiss's Avatar
    Join Date
    May 2015
    Posts
    336
    Character
    Rubiss Tantegel
    World
    Cactuar
    Main Class
    Scholar Lv 90
    They can create more instances or maybe take down DF or cross world support for a few hours. Lots of solutions. Just really bad developers.
    (15)

  3. #3
    Player
    odette's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    188
    Character
    Kaoru Okada
    World
    Hyperion
    Main Class
    Rogue Lv 90
    battle solo instance could be change, example put party with 3 people it could works too.
    or remove all solo instace
    (0)

  4. #4
    Player
    Maeka's Avatar
    Join Date
    Apr 2014
    Posts
    1,281
    Character
    Maeka Blazewing
    World
    Cactuar
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Rubiss View Post
    They can create more instances or maybe take down DF or cross world support for a few hours. Lots of solutions. Just really bad developers.
    There's only so much you can do with the hardware you have, lol.You expect them to whip up complex routines that would only be used in certain situations within the span of a few hours, and think this would work well? lol?

    Yeah, sure, I bet you got a couple dozen network coders out there who could whip up a brand new cross-server code snippet within the span of <12 hours and then take the servers down, patch it in, and it would just..... work.

    Without any, you know, beta testing to catch any bugs that might be in the code, etc? And that's not to say how complicated that could possibly be to patch this code in to all of their servers... lol.

    If it were that simple, don't you think they would have already done so?

    Did you play World of Warcraft during Mists of Pandaria? If you did, then surely you remember when Cross-Server Play was first introduced? Several days of game-breaking bugs involving that, from what I remember. Do you really want that coming here, only worse because you expect these coders to be able to code something like that in the span of 12 hours or less?
    (2)

  5. #5
    Player
    Rakhabit's Avatar
    Join Date
    May 2017
    Posts
    22
    Character
    Read Faelynn
    World
    Balmung
    Main Class
    Black Mage Lv 70
    Quote Originally Posted by Maeka View Post
    So I am seeing cries for "DO MAINTENANCE!"

    Uh...

    What would that solve, exactly?
    Well if, during the maintenance, they did things like introduce additional hardware for the servers that handle instances and introduced a small patch to get rid of the solo instance bottleneck quests, replacing them with a cutscene or something, or introduced a queue for the solo instances, then the emergency maintenance would solve the problem. This is exactly the thing Blizzard did to solve the same exact issue in WoW.
    (3)
    Last edited by Rakhabit; 06-17-2017 at 01:40 PM.

  6. #6
    Player
    Zied's Avatar
    Join Date
    Jul 2014
    Posts
    127
    Character
    Siegfried Reinfold
    World
    Exodus
    Main Class
    Marauder Lv 100
    OP has been whiteknighting for hours, aren't you tired yet? Take a nap
    (11)

  7. #7
    Player
    Maeka's Avatar
    Join Date
    Apr 2014
    Posts
    1,281
    Character
    Maeka Blazewing
    World
    Cactuar
    Main Class
    Gladiator Lv 90
    Blah. I tried to reply and accidentally lost what I had typed in the clipboard because of that stupid 1000 character limit. *sigh*

    But seriously, do you guys think it is THAT easy to modify server hardware, or code new cutscenes? *sigh*

    And I'm not white knighting as much as I'm calling people out for reacting entirely unreasonably. And I've not been doing so for "hours". Maybe one hour, max.
    (3)

  8. #8
    Player
    Rubiss's Avatar
    Join Date
    May 2015
    Posts
    336
    Character
    Rubiss Tantegel
    World
    Cactuar
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Maeka View Post
    There's only so much you can do with the hardware you have, lol.You expect them to whip up complex routines that would only be used in certain situations within the span of a few hours, and think this would work well? lol?

    Yeah, sure, I bet you got a couple dozen network coders out there who could whip up a brand new cross-server code snippet within the span of <12 hours and then take the servers down, patch it in, and it would just..... work.

    Without any, you know, beta testing to catch any bugs that might be in the code, etc? And that's not to say how complicated that could possibly be to patch this code in to all of their servers... lol.

    If it were that simple, don't you think they would have already done so?

    Did you play World of Warcraft during Mists of Pandaria? If you did, then surely you remember when Cross-Server Play was first introduced? Several days of game-breaking bugs involving that, from what I remember. Do you really want that coming here, only worse because you expect these coders to be able to code something like that in the span of 12 hours or less?
    They clearly have the ability to already allocate instances. The expected server strain should have been anticipated. Getting into the EA period required a preorder. It isn't like people just randomly bought the game and logged in. They had figures and they had time too. You mean to imply they didn't believe the people who preordered wouldn't play the game?

    They could have even just made the instance battle skippable, mark the quest as cleared upon viewing the cutscenes. Plenty of options. You're going about beta testing, but this certainly doesn't feel like it was beta tested in any real regard.
    (4)

  9. #9
    Player
    Maeka's Avatar
    Join Date
    Apr 2014
    Posts
    1,281
    Character
    Maeka Blazewing
    World
    Cactuar
    Main Class
    Gladiator Lv 90
    I think the biggest thing they failed to foresee is ridiculous reaction of the playerbase at large. Instead of going "oh well, I'll try again tomorrow", everybody's throwing themselves at the brick wall expecting things to be different the next time. If people'd be more reasonable, more people would get through and this wouldn't be such a huge issue.
    (1)

  10. #10
    Player
    MomomiMomi's Avatar
    Join Date
    Aug 2014
    Posts
    2,527
    Character
    Momomi Momi
    World
    Behemoth
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Rubiss View Post
    They clearly have the ability to already allocate instances. The expected server strain should have been anticipated. Getting into the EA period required a preorder. It isn't like people just randomly bought the game and logged in. They had figures and they had time too. You mean to imply they didn't believe the people who preordered wouldn't play the game?

    They could have even just made the instance battle skippable, mark the quest as cleared upon viewing the cutscenes. Plenty of options. You're going about beta testing, but this certainly doesn't feel like it was beta tested in any real regard.
    They could have done a lot of things, but none of that matters in finding solutions that they can do right now.
    (0)

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