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  1. #1
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Ferocious View Post
    First and foremost, upgrade your god forsaken servers. This is 2017
    They did, the issue is that we are experiencing an extreme (and very temporary) load, extra servers would be a waste of resources.

    Quote Originally Posted by Ferocious View Post
    Many MMOs have smooth launches now, thanks to mega capacity servers. We are tired of hearing congestion and bandwidth issues.
    WoW is literally the only one I can think of, and this game doesn't have the resources that WoW has. Even then, every WoW expansion except legion experienced problems.

    Quote Originally Posted by Ferocious View Post
    Second, please get rid of solo instances. Clearly you can't afford to run them
    See the first point.


    This is standard for MMO expansions, anyone who thinks that they are entitled to anything, or that this is extreme is woefully naive/uninformed. I didn't take the day off because I anticipated some sort of server stability issue (because that makes sense).
    (7)
    Last edited by Lambdafish; 06-17-2017 at 07:22 AM.

  2. #2
    Player
    Catwho's Avatar
    Join Date
    Oct 2012
    Location
    Gridania
    Posts
    2,872
    Character
    Katarh Mest
    World
    Lamia
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Lambdafish View Post
    They did, the issue is that we are experiencing an extreme (and very temporary load), extra servers would be a waste of resources..
    It's 2017 and there are virtual on demand servers from at least a dozen companies in California alone. You don't need to buy or even rent physical hardware for a short term burst.
    (20)

  3. #3
    Player
    OmegaFlare's Avatar
    Join Date
    Aug 2013
    Posts
    179
    Character
    Omega Flare
    World
    Malboro
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Catwho View Post
    It's 2017 and there are virtual on demand servers from at least a dozen companies in California alone. You don't need to buy or even rent physical hardware for a short term burst.
    SE is being cheap. That's all. They're making so much money from FFXIV that they're turning greedy and greed is what will be their downfall. They would rather have smaller servers and endure this than overspend for big servers. The thing is they will lose money from people who are turned off by this and unsub.
    (7)

  4. #4
    Player
    Pfil's Avatar
    Join Date
    Sep 2016
    Location
    Limsa
    Posts
    7
    Character
    Pfil Andromeda
    World
    Ultros
    Main Class
    Rogue Lv 47
    Quote Originally Posted by Lambdafish View Post
    They did, the issue is that we are experiencing an extreme (and very temporary) load, extra servers would be a waste of resources.



    WoW is literally the only one I can think of, and this game doesn't have the resources that WoW has. Even then, every WoW expansion except legion experienced problems.



    See the first point.


    This is standard for MMO expansions, anyone who thinks that they are entitled to anything, or that this is extreme is woefully naive/uninformed. I didn't take the day off because I anticipated some sort of server stability issue (because that makes sense).
    Actually Sir, neither world of tanks nor world or warships, nor armored warfare have had this problem in years. Mond you, we're taling about only perhaps four million people per game, but, there you go.. Adding to the list is Mabinogi which hasnt had these types of issues in at least seven years, and that game is managed by Nexon..
    (0)

  5. #5
    Player
    nethodd's Avatar
    Join Date
    Jun 2017
    Posts
    3
    Character
    Neth Thorn
    World
    Excalibur
    Main Class
    Rogue Lv 60
    FFXIV uses old architecture, plain and simple.

    For FFXIV, each server is a physical machine running one copy of the game's server software. You login to a server, and all of your interactions occur on that server. There may be some sharding for instances/duty finder, but if so there's apparently finite resources allocated to those.

    GW2 and ESO do not have these problems because of their modern architecture. Every map is an instance, and when one instance is full, they spin up another one. They can probably run 20-30 such instances on one host, and can dynamically provision new hosts automatically when demand is high.

    That's how pretty much all modern online services are built whether they're games, social media networks, live streaming services, etc. In FFXIV's case, SE didn't build it that way and it's probably not worth the cost of overhauling the backend to handle a few days every 2 years of heavy load.
    (0)

  6. #6
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    3,133
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by nethodd View Post
    GW2 and ESO do not have these problems because of their modern architecture. Every map is an instance, and when one instance is full, they spin up another one. They can probably run 20-30 such instances on one host, and can dynamically provision new hosts automatically when demand is high.

    That's how pretty much all modern online services are built whether they're games, social media networks, live streaming services, etc. In FFXIV's case, SE didn't build it that way and it's probably not worth the cost of overhauling the backend to handle a few days every 2 years of heavy load.
    The infrastructure's been bad from the very start, so bad that anyone changing zones in 1.X could cause the entire server to hitch. I pity the newer people that have to work with framework that awful.
    (0)