Quote Originally Posted by Gumbercules View Post
I am rolling SAM prolly, that said Adelaide does have a point. SAM is going to be the battering ram you bring if the "party" can carry it. So in a way you could say it will be the new mnk XD I did notice that "more" overall sources for debuffs etc are present across the jobs though and that could also mean "bring one SAM for the numbers" scenarios. (hopefully in an "or" scenario not a mandatory one) That said, idk where I place SS for SAM, it seems like its a job that you want to boost the "single hit" damage moreso that speed it up.
I don't think SAM "needs" SkS since it has a GL2-like haste buff to keep up. So it's not that slow. But either way, it doesn't look like it's limited in what stats are prioritized. Not like what MNK looks like now.