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  1. #1
    Player
    Paladinleeds's Avatar
    Join Date
    Sep 2015
    Location
    Ul'dah
    Posts
    2,210
    Character
    Nomfur Farredzasyn
    World
    Omega
    Main Class
    White Mage Lv 100

    Airships and House Changing

    Hello,

    So, my FC has built the parts needed for our first airship. However with the new housing area we're looking to jump from a small house to a large house. As a result of this, we haven't used our Flight Credit to make our airship. So my question is, if we decide to upgrade our house, is there any way we can keep those airship parts? Or should we just wait until we get our large house to put our airship together and take it out for a spin?
    (0)
    White Mage ~ Scholar ~ Paladin
    Quote Originally Posted by Spiroglyph View Post
    Boi if you got kicked for the same thing in over 20 duties I strongly suggest you think hard on whatever the hell it is you're doing

    As I'm sure you are well aware, it takes more than one person to be able to kick a player from a duty, so in all those instances there were at least two people agreeing they'd be better off without you tanking.

  2. #2
    Player
    Dustytome's Avatar
    Join Date
    Aug 2015
    Posts
    2,707
    Character
    Fox Briarthorn
    World
    Sargatanas
    Main Class
    Culinarian Lv 100
    Quote Originally Posted by Paladinleeds View Post
    Hello,

    So, my FC has built the parts needed for our first airship. However with the new housing area we're looking to jump from a small house to a large house. As a result of this, we haven't used our Flight Credit to make our airship. So my question is, if we decide to upgrade our house, is there any way we can keep those airship parts? Or should we just wait until we get our large house to put our airship together and take it out for a spin?
    There will be a move feature when the new housing area opens up for purchase (which won't be immediately at launch) that carries over all your fc stuff (rooms, airships, workshop unlocks, etc). As such you're find to start piecing together your airship and sending it out to begin unlocking sectors.
    (1)

  3. #3
    Player
    Paladinleeds's Avatar
    Join Date
    Sep 2015
    Location
    Ul'dah
    Posts
    2,210
    Character
    Nomfur Farredzasyn
    World
    Omega
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Dustytome View Post
    There will be a move feature when the new housing area opens up for purchase (which won't be immediately at launch) that carries over all your fc stuff (rooms, airships, workshop unlocks, etc). As such you're find to start piecing together your airship and sending it out to begin unlocking sectors.
    How will this affect the fact we're going from a Small to a Large house though? I've heard about being able to move plot, but surely that'll only be for Small->Small, Medium->Medium, or Large->Large right? Not Small->Large? That's our concern.
    (0)
    White Mage ~ Scholar ~ Paladin
    Quote Originally Posted by Spiroglyph View Post
    Boi if you got kicked for the same thing in over 20 duties I strongly suggest you think hard on whatever the hell it is you're doing

    As I'm sure you are well aware, it takes more than one person to be able to kick a player from a duty, so in all those instances there were at least two people agreeing they'd be better off without you tanking.

  4. #4
    Player
    Dustytome's Avatar
    Join Date
    Aug 2015
    Posts
    2,707
    Character
    Fox Briarthorn
    World
    Sargatanas
    Main Class
    Culinarian Lv 100
    Quote Originally Posted by Paladinleeds View Post
    How will this affect the fact we're going from a Small to a Large house though? I've heard about being able to move plot, but surely that'll only be for Small->Small, Medium->Medium, or Large->Large right? Not Small->Large? That's our concern.
    It just tosses all your stuff in special storage so you have to redecorate. Everything else is instanced and isn't affected by house size.
    (1)