Ya, I mean it's cool to speculate and remark on the issues but if anyone paid attention to the changes they already commented on WHM, it does help with the situation. The biggest issue with the WHM we saw was how RNG the lillies were to obtain. By making Cure 2 100% it gives the WHM more control to spend more MP curing to get lillies out and use them more often. The iteration we saw felt more like a to good to use situation but the 100% activation rate with Cure 2 allows WHM to be more fast and loose with using up their lillies without having to be worried about getting lucky enough to gain them.
No.
White Mages, Summoners, and every other disgruntled job need to raise hell in the streets until our demands are met.![]()
He's absolutely right. At the time people were reacting like they had seen the final build of the game. It was a media tour build unfinished. I feel so much for Yoshida
I think a lot of the freakout is from boredom waiting for Stormblood. I know I've spent a ton more time on the forums recently because I want Stormblood badly lol
To be fair, we can blame him for this mess. The reply to these changes is "It'll make sense once you play the game." Why didn't Yoshi-P talk more about the changes to the content rather than changes to the jobs?
Not exactly. Using the same example what really happened is the chef gave you something to taste, you tasted it and it was nasty... and the chef got defensive and said it wasn't finished yet.
Don't get me wrong, I don't agree with the absolute insanity of the players reactions. However if they didn't want feedback, they shouldn't have shown us what they did. Unless they DID want feedback, we gave it... and now made changes to it because of the feed back. Who's to say whm wouldn't have stayed that way if we were completely quiet
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