

I know this may sound crass, but let's take the devs at their word and figure for most of the early parts of SB that HUGE pulls are dead. If so, what does this REALLY matter in the long run? I realize of course that I am probably naive for even entertaining this as the community will of course do our best to recreate speedruns in dungeons.
Another way to look at this optimistically, once geared, I easily forsee SCH NEVER having to actually spend a GCD in a dungeon run healing. Between Eos, Fey Illumination, Rouse (Or Spur, I forget which they took out), Whispering Dawn, Fey Union, Excognition (Which builds Fey Guage anyway) and Lustrate; I see us as having 100% DPS uptime.
Apologies for the late reply, but the tooltip we saw from the media tour suggests otherwise that it has in fact been changed into an oGCD ability and no longer a spell.
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Devs lost the blind trust level of credibility in terms of balance and content with Heavensward.
Even if this weren't true, there is still going to be AoE somewhere. It might be for new players in old dungeons or in the next deep dungeon or whatever, but giving Scholar only this horribly crippled Bane (20% potency on targets past 4?) and nothing else spammable when every single other job in the game has AoE skills is a terrible idea. SCH's AoE for larger groups is almost as terrible as PLD 2.0-3.0 AoE now, it's effectively 1 action and that's it.
I actually happen to like the Bane adjustment, just not the loss of all fillers and no new skill to make up for it on top of that.
Last edited by eagledorf; 06-12-2017 at 06:01 PM.



Best buff/ Nerf Broil two to 60 potency on targets in an AoE around the target, and give it scaling damage down of 23%, capping at 8% on the fourth target and beyond. Also Nerf Broil to 120 to compensate and keep it single target.

60 potency is already lower than both other healers minimum damage on their aoe spells, just leave it at 60 potency splash with no scale down!
A few changes that would make SCH go from a downgrade to an upgrade, while still losing many of the skills cut in stormblood.
Remove Ruin mastery that turns ruin into Broil. Instead:
Disastrous Ruin- Ruin's mp cost raises to 1.33 times that of Broil II. 80 Potency AOE within 8 yalms of the target. 20% chance your next ruin will be instant cast.
Shadowflare- Places an Aoe at a given area dealing 25 potency a second over 30 seconds. There is a 15% chance that each bio/bio ii or miasma ii tick will reset the timer. Can only be reset once every 15 seconds. While already active Shadowflare becomes a 250 potency aoe around the target, instead of a placeable field. Bane will 100% reset the cd. CD of 60 seconds.
Dissipation- Healing spells increased by 20%. Lustrate, Indomitability, Sacred Soil, Excogitation, Bane and Energy Drain have their potency increased by 20%. You gain III aetherflow stacks. If used while Fey union is tethered to a target, the target has 20% of their mp,TP and hp restored, a barrier of 20% of their is added to the target. Will overide any Galvanize or Nocturnal Benefic/Helios. Cannot be overidden, except by Galvanize or Nocturnal Aspected Benefic/Helios of a higher potency. Successfully using Summon or Summon II removes the effect of Dissipation. Duration 30 seconds. Recast time of 180 seconds.
Virus- Removes the effect of Addle and Feint. Target has 15% reduced attributes for 10 seconds.
TRAIT-Brilliant Broil II (instead of just broil to broil ii upgrade)- Embrace has a 20% chance of causing your next broil II to be instant cast. Upgrades Broil to Broil II. (Opening more opportunity to weave.) Duration: 20 seconds.
Deployment tactics. spreads galvanize onto nearby party members and resets its duration. If used on an enemy, spreads Virus to surrounding enemies and resets its duration. Eye for an Eye spreading has been removed since it is a role skill.
Fey union- When used with eos, damage taken is reduced by 10% on top of a ~350 potency, realword healer potency every 3 seconds. IF selene is attached, damage done is increased by 5%, spell based healing received is increased by 50% (Selene will not heal the target.)
If you feel this is overpowered, take a good long look at AST.
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Current Changes to SCH:
Bio removed.
Aero removed.
Bane nerfed from the removal of Bio and diminishing returns.
Blizzard II removed.
Miasma II removed.
Shadowflare removed from the GCD on a 60 second cd.
Spell speed pet action proc removed.
Virus removed.
Eye for an Eye placed as a role skill.
Made a thread like this too. What really is going to hurt the class is how often natural weave time occurs. Right now every 18 seconds you have 2 chances to weave between Bio and Aero. Come SB, it will be once every 30 seconds with shadowflare as an additional ogcd... adding anything into their new "rotation" that allows an SCH to weave would give the class back it's beautiful fluidity.
AoE wise losing blizzard II and miasma II removes smart dps choices. Right now you count each mob and ask "will this combined potency of each mob being hit, outweigh one mob being hit by a 170 potency broil?" SB sch leaves no choice. Its bane and then broil the mob with the highest hp. My suggestion to that is by giving Ruin an aoe effect via SCH only trait. Splash damage on broil is fine, but there is no "smart" choice in it.
The lack of synergy between SCH and fairy is really sad, removing the crit pet proc wedged it farther. They had a great opportunity to add a fairy swap or some other interaction with dissipation and it's disappointing. Hopefully SCH pets will have learned a new skill 30 levels after their last one....
Last edited by Rawrz; 06-14-2017 at 12:04 PM.


This is what SCH needs in 5.0, if not sooner. It was our ultimate spell in FFXI and fits with the theme of Broil. Meltdown
Last edited by Jonnycbad; 06-14-2017 at 12:13 PM.

Its already a 75% reduction from base potency and that's to everything effectively being steeper than holy and gravity plus its better than what we have now. Meltdown is ideal but this seems easier to implement on the fly. Do I think were getting anything at all? heck no. Can I dream? heck yes ;p
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