Absolutely not. Even though it got better towards the end I don't find it anywhere near as fun as FFXIV is now.
Absolutely not. Even though it got better towards the end I don't find it anywhere near as fun as FFXIV is now.
Just to clarify, you mean pre-Abyssea FFXI right? Ever since they introduced the Trust system, most non endgame stuff can be done solo.
I would probably play through it once to see how it was since I never played it except a few lvls in the Beta.
And if you could get achivements and items from 1.x to ARR, even better.
Like how GW1 can give you special items in GW2.
Last edited by Evergrey; 06-14-2017 at 12:16 AM.
I would be all over that. I've played both XI and XIV for many years, and to me, XI is far superior - even with it's clunky system and outdated graphics. I've tried to lure many people to that game, but it is not all that friendly to new players, although it is possible to work past that. lol.
I was one of the people who dropped out of 1.0 very early on, but I wish I had stuck around to make it to 1.23. XIV ARR is a pretty game, but it's so damn shallow. I think 1.23 definitely would have been more up my alley.
Also, regarding the 7th umbral private server for 1.23 (this was mentioned earlier in the thread) - it's not even a functional game. There are some zones, some random mobs, but you can't really do anything. Unless there is another private server out there that I'm not aware of, people need to stop telling people to go play there - because you can't. :P
I just realized I didn't give a response to OP.
My first real exposure to FFXIV was watching a long compilation of Ul'dah's 1.0 story mode. I loved it. I am fully convinced this first impression why I get a bit salty when I see people bashing Minfillia. All that backstory just poofed away for 2.0...
But, anywho, as for the question, maybe? If it were free, I would try it, but I can't see too much reason to stick to it. I wanted to play 1.0, but the gaming rig I finally bought for it missed being delivered by a few day, and thus I missed that final sign-up cut off by a few days. I wasn't supposed to play 1.0, I suppose.
And as hawk focussed as I was to 1.0 and 2.0 news, I've never heard of that 1.0 side server. I would've tried it out.
Thats why i said TO ME! not to everyone else.o_o The overworld map in 1.X was copypasta'ed over and over again. Everything looked the SAME and it was very boring to look at. There are a lot of pretty zones in ARR/Heavensward. I like exploring and looking around the world while I gather/do hunts/do FATEs.
Yeeeeees, I remember Ul'dah being the main hub city to find people to do things with! It was when I finally joined a very active linkshell that I felt like I could leave Ul'derp (which loved to crash because so many people were jam packed into the city) and do what I want/needed to because I began running most content with my linkshell buddies.
It has to be pre-abyssea, and yes trusts IMHO it was a necessity in a very old game. And also provides some fan-service.
TBH i dont see how square could win in this sceneario, some people liked FFXI TOAU, ad disliked WOTG, but i can say for sure at least half the players disliked abbysea, (i didn´t to me was a breath of fresh air)
No. 1.0 was fascinating, it has a great story, but stop. It's not relevant anymore.
Gonna repeat again, the best way to bring back 1.x is to literally remake it into a single player game that retains the story (and addresses any retcons as a result of 2.x onwards). Gameplay would have to be adjusted somewhat to appeal to non-MMO players though, but I'd imagine it's doable without deviating too far from how FFXIV actually plays. Would be a good way for people that started from 2.x+ onward to experience the story, and to introduce other FF fans to the FFXIV universe that are normally off-put by the idea of a MMO.
The player could create four separate characters to act as a party that could be reclassed at will outside of combat, though the first character would be the 'main' character and the Warrior of Light. It'd essentially be a FFV-style FFXIV game, though you'd probably only be able to control one party member at a time. Being able to define and create meaningful personalities for all four party members would be an issue, though.
There's actually two different PS. They're basically just replaying packet logs from when the game was operational, and not really emulating the server, everything is hardcoded into it. So it's enough to induce playback of some of the cutscenes, but not enough to actually get the context for them.I was one of the people who dropped out of 1.0 very early on, but I wish I had stuck around to make it to 1.23. XIV ARR is a pretty game, but it's so damn shallow. I think 1.23 definitely would have been more up my alley.
Also, regarding the 7th umbral private server for 1.23 (this was mentioned earlier in the thread) - it's not even a functional game. There are some zones, some random mobs, but you can't really do anything. Unless there is another private server out there that I'm not aware of, people need to stop telling people to go play there - because you can't. :P
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