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  1. #221
    Player

    Join Date
    Jan 2012
    Posts
    523
    Absolutely not. Even though it got better towards the end I don't find it anywhere near as fun as FFXIV is now.
    (2)

  2. #222
    Player
    Khaidal's Avatar
    Join Date
    Apr 2017
    Posts
    103
    Character
    Khaidal Gesin
    World
    Sargatanas
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Nexxus View Post
    They just have to give FFXI (not the XIV) a graphical enhancement (with no loading screen between zones) similar to FFXIV 1.0 to have a great game like 1.23b.
    Just to clarify, you mean pre-Abyssea FFXI right? Ever since they introduced the Trust system, most non endgame stuff can be done solo.
    (0)

  3. #223
    Player
    Evergrey's Avatar
    Join Date
    Dec 2014
    Location
    Limsa Lominsa
    Posts
    2,021
    Character
    Rexipher Evergrey
    World
    Odin
    Main Class
    Dark Knight Lv 100
    I would probably play through it once to see how it was since I never played it except a few lvls in the Beta.
    And if you could get achivements and items from 1.x to ARR, even better.
    Like how GW1 can give you special items in GW2.
    (1)
    Last edited by Evergrey; 06-14-2017 at 12:16 AM.

  4. #224
    Player
    Skivvy's Avatar
    Join Date
    Jun 2012
    Posts
    4,178
    Character
    Boo Box
    World
    Rafflesia
    Main Class
    Sage Lv 100
    Quote Originally Posted by Nexxus View Post
    They just have to give FFXI (not the XIV) a graphical enhancement (with no loading screen between zones) similar to FFXIV 1.0 to have a great game like 1.23b.
    I would be all over that. I've played both XI and XIV for many years, and to me, XI is far superior - even with it's clunky system and outdated graphics. I've tried to lure many people to that game, but it is not all that friendly to new players, although it is possible to work past that. lol.

    I was one of the people who dropped out of 1.0 very early on, but I wish I had stuck around to make it to 1.23. XIV ARR is a pretty game, but it's so damn shallow. I think 1.23 definitely would have been more up my alley.

    Also, regarding the 7th umbral private server for 1.23 (this was mentioned earlier in the thread) - it's not even a functional game. There are some zones, some random mobs, but you can't really do anything. Unless there is another private server out there that I'm not aware of, people need to stop telling people to go play there - because you can't. :P
    (1)

  5. #225
    Player
    Ametrine's Avatar
    Join Date
    Sep 2013
    Posts
    2,476
    Character
    Diantha Sunstone
    World
    Goblin
    Main Class
    Scholar Lv 70
    I just realized I didn't give a response to OP.

    My first real exposure to FFXIV was watching a long compilation of Ul'dah's 1.0 story mode. I loved it. I am fully convinced this first impression why I get a bit salty when I see people bashing Minfillia. All that backstory just poofed away for 2.0...

    But, anywho, as for the question, maybe? If it were free, I would try it, but I can't see too much reason to stick to it. I wanted to play 1.0, but the gaming rig I finally bought for it missed being delivered by a few day, and thus I missed that final sign-up cut off by a few days. I wasn't supposed to play 1.0, I suppose.

    And as hawk focussed as I was to 1.0 and 2.0 news, I've never heard of that 1.0 side server. I would've tried it out.
    (0)

  6. #226
    Player
    delukard7's Avatar
    Join Date
    May 2017
    Posts
    31
    Character
    Kaede Ensetsu
    World
    Cactuar
    Main Class
    Dark Knight Lv 56
    Quote Originally Posted by Beatrice View Post
    o_o The overworld map in 1.X was copypasta'ed over and over again. Everything looked the SAME and it was very boring to look at. There are a lot of pretty zones in ARR/Heavensward. I like exploring and looking around the world while I gather/do hunts/do FATEs.




    Yeeeeees, I remember Ul'dah being the main hub city to find people to do things with! It was when I finally joined a very active linkshell that I felt like I could leave Ul'derp (which loved to crash because so many people were jam packed into the city) and do what I want/needed to because I began running most content with my linkshell buddies.
    Thats why i said TO ME! not to everyone else.
    (0)

  7. #227
    Player
    delukard7's Avatar
    Join Date
    May 2017
    Posts
    31
    Character
    Kaede Ensetsu
    World
    Cactuar
    Main Class
    Dark Knight Lv 56
    Quote Originally Posted by Khaidal View Post
    Just to clarify, you mean pre-Abyssea FFXI right? Ever since they introduced the Trust system, most non endgame stuff can be done solo.
    It has to be pre-abyssea, and yes trusts IMHO it was a necessity in a very old game. And also provides some fan-service.
    TBH i dont see how square could win in this sceneario, some people liked FFXI TOAU, ad disliked WOTG, but i can say for sure at least half the players disliked abbysea, (i didn´t to me was a breath of fresh air)
    (0)

  8. #228
    Player
    DamianFatale's Avatar
    Join Date
    May 2015
    Location
    Ishgard
    Posts
    3,089
    Character
    Arctura Fengari
    World
    Balmung
    Main Class
    Dancer Lv 90
    No. 1.0 was fascinating, it has a great story, but stop. It's not relevant anymore.
    (1)

  9. #229
    Player
    SaitoHikari's Avatar
    Join Date
    Oct 2015
    Posts
    1,281
    Character
    Saito Hikari
    World
    Sargatanas
    Main Class
    Bard Lv 100
    Gonna repeat again, the best way to bring back 1.x is to literally remake it into a single player game that retains the story (and addresses any retcons as a result of 2.x onwards). Gameplay would have to be adjusted somewhat to appeal to non-MMO players though, but I'd imagine it's doable without deviating too far from how FFXIV actually plays. Would be a good way for people that started from 2.x+ onward to experience the story, and to introduce other FF fans to the FFXIV universe that are normally off-put by the idea of a MMO.

    The player could create four separate characters to act as a party that could be reclassed at will outside of combat, though the first character would be the 'main' character and the Warrior of Light. It'd essentially be a FFV-style FFXIV game, though you'd probably only be able to control one party member at a time. Being able to define and create meaningful personalities for all four party members would be an issue, though.
    (2)

  10. #230
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Skivvy View Post
    I was one of the people who dropped out of 1.0 very early on, but I wish I had stuck around to make it to 1.23. XIV ARR is a pretty game, but it's so damn shallow. I think 1.23 definitely would have been more up my alley.

    Also, regarding the 7th umbral private server for 1.23 (this was mentioned earlier in the thread) - it's not even a functional game. There are some zones, some random mobs, but you can't really do anything. Unless there is another private server out there that I'm not aware of, people need to stop telling people to go play there - because you can't. :P
    There's actually two different PS. They're basically just replaying packet logs from when the game was operational, and not really emulating the server, everything is hardcoded into it. So it's enough to induce playback of some of the cutscenes, but not enough to actually get the context for them.
    (0)

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