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  1. #1
    Player
    delukard7's Avatar
    Join Date
    May 2017
    Posts
    31
    Character
    Kaede Ensetsu
    World
    Cactuar
    Main Class
    Dark Knight Lv 56
    Veteran player here (using new account)
    i would play it.
    there were many things i liked more than ARR
    To me the overworld map felt more alive
    ARR feels like the maps are glorified waiting loby
    For example if, square took the maps away and leave a central zone (city) and a board to do the instances, ARR would still continue with no loss whatsoever

    1.2 the problem is that once you get to endgame there is not much to do.
    (2)
    Last edited by delukard7; 06-13-2017 at 08:05 AM.

  2. #2
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by delukard7 View Post
    ARR feels like the maps are glorified waiting loby
    For example if, square took the maps away and leave a central zone (city) and a board to do the instances, ARR would still continue with no loss whatsoever
    Gatherers and story quests would say "No!"
    (6)

  3. #3
    Player
    savageink's Avatar
    Join Date
    Jun 2015
    Posts
    843
    Character
    Dirk Gently
    World
    Malboro
    Main Class
    Machinist Lv 80
    Good god, no.
    (1)

  4. #4
    Player
    Beatrice's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    102
    Character
    Sans Ocha
    World
    Hyperion
    Main Class
    White Mage Lv 80
    Quote Originally Posted by delukard7 View Post
    Veteran player here (using new account)
    i would play it.
    there were many things i liked more than ARR
    To me the overworld map felt more alive
    ARR feels like the maps are glorified waiting loby
    For example if, square took the maps away and leave a central zone (city) and a board to do the instances, ARR would still continue with no loss whatsoever

    1.2 the problem is that once you get to endgame there is not much to do.
    o_o The overworld map in 1.X was copypasta'ed over and over again. Everything looked the SAME and it was very boring to look at. There are a lot of pretty zones in ARR/Heavensward. I like exploring and looking around the world while I gather/do hunts/do FATEs.


    Quote Originally Posted by Ametrine View Post
    In fact, this whole "just stay in the main hub" was a massive issue with pre-DF FFXIV, as you had to remain in the main hubs to search for players to run content with instead of doing literally ANYTHING ELSE while you waited. Ul'dah was hopping in 1.0 for precisely this.
    Yeeeeees, I remember Ul'dah being the main hub city to find people to do things with! It was when I finally joined a very active linkshell that I felt like I could leave Ul'derp (which loved to crash because so many people were jam packed into the city) and do what I want/needed to because I began running most content with my linkshell buddies.
    (1)

  5. #5
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Beatrice View Post
    o_o The overworld map in 1.X was copypasta'ed over and over again. Everything looked the SAME and it was very boring to look at. There are a lot of pretty zones in ARR/Heavensward. I like exploring and looking around the world while I gather/do hunts/do FATEs.
    Pretty much everyone caught onto the copypasta maps. The cities weren't bad but the areas immediately outside the city was like "haven't I seen this clearing before?" That might have worked for Gridania's maze, but La Noscea and Thanalan were even more copy-pasta'd. In fact if you go look at some places in V1.0 and in V2.0, the only places that actually resemble each other at all are the cities, and even then, they've been scaled down quite a bit.

    One of these days I need to do a comparison between V1.x and V2.x map by map for scale, but that will have to wait until either SE creates a legit way to play V1.0, or other efforts more resemble a game and not just an empty void.

    I did this a while back (it's probably somewhere else in this thread)

    https://www.youtube.com/watch?v=S_QK_zkEZPU
    I could probably do comparisons of other jobs, but for that I need to complete all of them to 50, and footage of everything isn't available.

    One thing I also need to point out (which was only apparent if you finished ARR) is that 5 minutes into the opening cutscene of V1.0, is where Midgardsomr takes down the Garlean airship, and that is what becomes the "keeper of the lake" dungeon. If you actually got to explore this area in V1.0 you'd see that is is absolutely huge. https://youtu.be/EKUynGGV7Dk
    (1)
    Last edited by KisaiTenshi; 06-13-2017 at 04:46 PM.

  6. #6
    Player
    delukard7's Avatar
    Join Date
    May 2017
    Posts
    31
    Character
    Kaede Ensetsu
    World
    Cactuar
    Main Class
    Dark Knight Lv 56
    Quote Originally Posted by Beatrice View Post
    o_o The overworld map in 1.X was copypasta'ed over and over again. Everything looked the SAME and it was very boring to look at. There are a lot of pretty zones in ARR/Heavensward. I like exploring and looking around the world while I gather/do hunts/do FATEs.




    Yeeeeees, I remember Ul'dah being the main hub city to find people to do things with! It was when I finally joined a very active linkshell that I felt like I could leave Ul'derp (which loved to crash because so many people were jam packed into the city) and do what I want/needed to because I began running most content with my linkshell buddies.
    Thats why i said TO ME! not to everyone else.
    (0)