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  1. #10
    Player
    Arcian's Avatar
    Join Date
    Sep 2015
    Posts
    40
    Character
    Victoria Castellus
    World
    Balmung
    Main Class
    Gunbreaker Lv 90
    Yes, we got raid utility...but it's underpowered, honestly not that good, and still not a reason to bring monks to stuff.

    Also nerfs.

    Also what we desperately needed in HW was offensive utility and raid synergy, and we got a half-hearted taste of the former and none of the latter.
    (We needed an aggro dump too and we got that, but so did everyone so I'm not counting that.)

    As it stands, Brotherhood is underwhelming and we still have no actual synergy with the rest of whatever group we happen to be in. We're still the selfish dps, but with none of the numbers that come with that position (sam does, and also provides slashing debuff afaik, so there's synergy with all three tanks and nin), and consequently if the patch notes don't reveal anything drastic we're going to stay the odd class out of the melee.

    Riddle of Earth isn't good for mitigating much, imo, since in order to trigger the defense boost you have to take damage. That's not going to benefit you unless it's multiple hits in a row...and if you're in a position where that's happening, +20% defense is probably not going to help you very much since nine times out of ten that means a boss is chewing on your face.

    Like KingFrost just said, bad design is bad design. That's the issue here.

    Edit: And just so you know, I do enjoy the job like you do. That's why I'm so unhappy about this.
    (3)
    Last edited by Arcian; 06-09-2017 at 03:04 PM.

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