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  1. #11
    Player
    Chi_Hoshi's Avatar
    Join Date
    Aug 2013
    Posts
    22
    Character
    Chiyo Hoshi
    World
    Balmung
    Main Class
    Monk Lv 60
    Well, it's finally getting raid utility in the form of Brotherhood which is what a lot of people had been asking for. Honestly if you enjoy the job that much like I do, just play it, especially if you don't take "the meta" that seriously anyway. Or re-roll if you're not happy. The main issue with Monk for a lot of people is the lack of raid utility besides mantra, and we finally got it, while Samurai has become the new "selfish" dps. For all we know, that much dps might not still be enough anyway upon release. We'll have to wait and see. From what I saw though base on this thread, the monk community just seems ungrateful. I know the other new abilities don't seem exciting, but it seems like they're meant to be situational just like the Ninja ones in 3.x. Riddle of Earth seems good for mitigating unavoidable damage and riddle of wind seems good for PVP. I'm not trying to defend the changes entirely but my point is, monk got the one thing they desperately needed in HW, and that's utility. DRGs, BRDs, and SCHs to name a few will synergize well with MNKs with the new changes, and we just need to wait and see how it plays out.

    Edit: I will say that I don't agree with some of the nerfs either. Forbidden Charka seems over-nerf and the potency nerfs in our rotation seems pointless as well. Tornado Kick also could use as well.
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    Last edited by Chi_Hoshi; 06-09-2017 at 12:08 PM.

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