Quote Originally Posted by Tonkra View Post
a PS3 with 256 MB RAM...
The PS3 has dedicated System & VRAM 256/256. Not "256MB RAM" which I am correcting you on once again as the Switch has Unified RAM.

I only corrected your misinformation.

Quote Originally Posted by Tonkra View Post
it was THE major issue on PS3.
You blamed the "PS3" as the Major reason of why they made zones smaller, this is incorrect.

Going smaller allowed more unique textures and less overuse of texture instancing and a reduction in server loads due the heavy server side checks are 2 Critically important reasons.

The Team wanted smaller more detailed zones while maintaining stable server loads VS Mass over usage of texture instancing in Large zones.

Quote Originally Posted by Tonkra View Post
the support of PS3 is already gone.
Then why are you continually comparing a 2006 console to a 2017 console and posting its incorrect specs to begin with?