Same here. It is not elitism to not want to have your time wasted. Im not running a dungeon with someone who RP walks through it either, but based on the logic by some here that makes me a "jerk" or an "elitist". Whatever, i'll wear that badge.
Last edited by Chronons; 06-08-2017 at 05:18 AM.
That's actually a good excuse. "Nobody cares about what I'm doing, so I'll slack freely and get carried."
So I guess if people have no self esteem and that doing their best to be helpful to others is the least of their problem, then they can use that excuse.
To be honest, that justification of the devs on that end leaves so much open to abuse or personal bias. That literally mean the opposite is acceptable behavior as well, that it's fine to kick you for DPSing as a healer. I personally don't endorse either option, but my outlook is clearly not going to sway their judgment on that.
Stir that pot.
I wish yoshi wouldn't encourage people to be lazy, cos that's all this is. "Be lazy if you want to, it doesn't matter."
He would have said the same thing if he asked if it was okay for DPS to not use their optimal rotations. It's technically optional if you wanna just press heavy shot over and over and over as well.
Elitist is a compliment so thanks. Also being called a jerk or d-bag makes me giggle so thanks for that too.
How is doing nothing for a large chunk of a dungeon not lazy? If anyone can answer that... I don't blame the players for their behaviour though, I blame SE for making healing so easy that it's possible to be lazy.
Recently returned player.
To be honest, that justification of the devs on that end leaves so much open to abuse or personal bias. That literally mean the opposite is acceptable behavior as well, that it's fine to kick you for DPSing as a healer. I personally don't endorse either option, but my outlook is clearly not going to sway their judgment on that.
If you don't wanna dps as a healer, find a group of 3 people and queue with a group that won't care you're being lazy. Don't just anonymously join a group and expect people to be okay with you being lazy. That's why I kick those healers.
I guess we can always rely on the English speaking community to twist words, over react, react to things not said and ignore the things said.
*sigh*
A simple statement to the effect that healer DPS isn't mandatory should not be the spark that ignites so much anger and ignorance.
Of course, I consider it willful ignorance when people start describing players who do not DPS to their standards as lazy or bad. There are so many factors that go into whether a given player feels comfortable throwing more or less DPS into the mix. To me it's extremely small minded to start making arbitrary decisions about other players based on whether they DPS enough when they are healing.
Frankly, since a healer is balancing their gear level, their MP level, the speed of the run, the size of the pulls, the ability of the tank to withstand damage and their own level of comfort in terms of where they want to keep other players health levels, they are the only ones in a position to determine how much DPS is appropriate for them do throw into the mix. Anyone else attempting to impose their standard on healers is unaware of all those details as well as the circumstances in any given fight. Which is why people need to just stop this stupidity about healer DPS and measure instances based on simple criteria like, did we clear it? Did we wipe? How many people fell and were raised?
Personally, as a tank I judge instances based on how long trash lasts, how many times do I see boss mechanics cycle around, and did we clear. In all honesty when I see an instance taking significantly longer than normal or boss mechanics cycling an unusual number of times; it's not the healer I am looking at it's the DPS. Let's be honest, if the DPS is sorely lacking then it's either a playing ability, playing effort or gear issue. All 3 of those tend to also impact the amount of healing required by the DPS player(s), and due to the length of the fights, it will also result in more healing needed for the tank and healer themselves. Net result, healer has less time and MP to throw into DPS. Is that something to blame the healer for? Nope. Is it something to blame the DPS for? Nope - unless they are obviously being deliberate in their inability to play or gear.
Too many players in this game treat the game like some kind of job or chore where every second is 'money' and if you take a minute more on a dungeon than expected, it's the end of the world and everyone else is just 'terribad' because of the extra minute.
Enough ranting from me. I'm just tired of all the cross role enmity that we see on display in this community and the judgemental attitudes of so very many players. This is a video game, we're meant to enjoy playing it, so perhaps we should all relax a little?
Last edited by Kosmos992k; 06-08-2017 at 05:36 AM.
The sad part about this thread is it not even 24 hours old and already 64 pages
I'm glad the Producer feels this way, no one can force a Healer to DPS and vote-kicking them for such reason should be punishable by the Game Masters, regardless of the "different play-styles" excuse!...
You do realize that vote-kicking for a different play-style reason goes both ways right!?... Both parties have equal rights and can use the same excuse to punish the "offenders"!...
That is why there should be a requirement to write a small report on the incidents explaining the reasons for vote-kicking anyone during a duty!...
Ultimately Healers are there to keep the party alive and burdening them even more in order to DPS should be their decision alone!...
Because I want to watch netflix while my eos does everything in the lower level dungeons and just have someone on follow, dur. /sElitist is a compliment so thanks. Also being called a jerk or d-bag makes me giggle so thanks for that too.
How is doing nothing for a large chunk of a dungeon not lazy? If anyone can answer that... I don't blame the players for their behaviour though, I blame SE for making healing so easy that it's possible to be lazy.
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