It's been 4 years, this topic never dies, does it...
This is a game, nothing is "mandatory": you could just sit during Scathach and watch other players kill the boss, the fight doesn't need everyone to do their best.
But then, you should ask yourself if your sitting and waiting for others to fill in your portion of dps is respectful towards them.
In this game, both tanking and healing are just a minimal part of your job, since waiting for people to drop and filling them back up doesn't require any gameplay at all, it's just pressing the same button at the right speed. That's why as a healer and/or tank, it is part of your job to try and weave in at least some damage. This is not WoW, your job is not just healing. Stop taking Yoshida's words as an excuse to be lazy.
As long as non-endgame content is involved, a healer not dpsing is not a big deal, but in raids if you are not maximizing your damage while healing you are heavily hindering your raid group.
In conclusion, do you do casual stuff? Try to do some damage but don't really fret over it; do you raid? Then yes, dpsing is part of your job. Get over it.
This.
The reason those threads don't exist is because DPS jobs and tanks do DPS in the normal course of fulfilling their role requirements, healers do not. If I switch to DPS stance on my WAR, none of my button pressing changes. Not one. All I do is change my percentage of incoming and outgoing dmg, my total HP pool, and how much I stress my healer. But exactly none of my buttons change. They may do slightly different things (Equilibrium heals TP instead of HP, etc), but they are all the same buttons. A DPS doing more dps doesn't change what buttons they press, they just get better at pressing them. Heals doing DPS press all sorts of different buttons TO THE EXCLUSION of pressing the buttons for their core role. Sorry, but that's an unfair comparison.
And given the lead dev of the game explaining numerous times that no encounter requires a healer DPSing to pass that encounter's DPS check, methinks one big reason you see so much "healers are teh lazee for not doing teh deepz" hate is exactly as you say...lazy DPS who refuse to admit they are lazy and/or unskilled at their job. I am not a perfect tank by any means, but I know when I am the weakest link and when I am not. And yeah, there are tons of DPS players who mail it in during DF runs. If I stay upright for an entire run and never use a health pot or self-heal, yet the run went slooooowwwww...I am pretty sure my healer is not the reason.
Now, healers who do cover for and often enough exceed the DPS and speed things up...may The Twelve bless them. No doubt. Good on 'em, ad I hope I can play heals so well someday, but I don't think the role deserves the hate for doing something above and beyond their core role, especially when we know the game isn't designed around it.
Last edited by Venjenz; 06-07-2017 at 11:49 PM.
It also takes a good degree of party synergy as well, especially in a random party. I'll be the first to admit when I'm healing for my set group I'll dps to no end. Simply because I know what to expect. If I have to party with randoms I'll often scale back on my dps just because I don't know what to expect. Is the tank good and can manage cool downs, or do they even know what a cool down is? Is the dps A+ when it comes to dodging, or do they like dancing in fire? These are just some of the questions I ask myself when partied with randoms. The others could be top tier players, or players playing a job they never played before in dungeons for all I know, because that's just it. I DON'T know. Usually I will know after the first boss if I'm clear to scale up dps or not. If on the second boss I'm still doing bare minimal basic dps. It's because I saw something on the first boss I didn't like and the voice in my head tells me that scaling up my dps is just going to lead to a wipe and people dieing. I'm not being lazy, I want to win and I have to make up for one or more flaws in the party.
+1, this.
Same fr mass pulling on my tank. I'll let my first few pulls be the judge of whether I can round up a whole floor at once. 90% of the time in DF random...yeah, not so much with big pulls, slow and steady wins the race. I'd have to believe healers in DF random are the same. Not all random teammates are created equal, but it seems like there is a wildly unrealistic expectation on healers in randoms.
come on we all know that bad healers are gonna be bad even if they make it as easy as they doing right now, there is no fixing that even with cleric stance change.
by standard a healer that DPS&Heals is a lot better than one that just Heals. thats the problem everyone want a trophy/ recognize as good without putting effort an practice---but no success come without risk.
an to those who are "only heals" dont worry my full STR war will make sure you stay busy in dungeons.
AhahaIt's still a myth that healers have downtime. If they are playing in a lazy manner by casting only Medica II and then doing nothing else, or spamming the chat with whatever, then maybe you got a party troll and you can justify using "harassment" as the kick reason. Or maybe you as the tank could just pull everything in the dungeon and see if they can really keep up.
Likely why WHM/everyone is losing stoneskin, it's to increase healing requirements. Sorry guys, you were cheesing the dungeons with it, it's gone~. Next patch, the regen buffs disappear, then the patch after that all the shields disappear, all replaced with Cure 4/Benefic 4/Aldoquium 2 or something else ridiculous making the healers even more the same~.
Still prattling on with this nonsense, I see. How many people have to tell you healers have ample downtime before it sinks in? I have literally had 80-90% Cleric up time. Considering you have not even unlocked HW content, perhaps it's best you don't try and project an opinion you have no right backing?
And this is where your lack of healer knowledge shows. Stoneskin is practically worthless. You only bother with Stoneskin II because it's essentially free pre-pull, otherwise you'll mostly only touch Stoneskin if someone dies. You certainly aren't "cheesing" dungeons with it. You know how I "cheese" dungeons? By going Noct and placing what will soon by a 300% shield on the tank.![]()
Last edited by Bourne_Endeavor; 06-08-2017 at 12:27 AM.
I can only speak for myself, but speaking for the average content in the game..
I've only been irritated at healers if someone dies. I've been impressed by healers that pump out damage and no one dies, but never irritated for not doing that.
I've only been irritated at tanks if they aren't holding agro, I've been impressed by tanks stance dancing and doing damage while holding agro and not dying, but never irritated for not doing that.
I've only been irritated at dps if they aren't killing things in a timely manner. I'm happy when they use their utility properly, but usually not irritated. (Unless healer needs mana, bard pls)
My point being, there's doing your job, and then there's being optimal. We shouldn't expect everyone to be optimal, but we should ask them to do their jobs. If they are optimal, commend them! Otherwise, people just let do their job?
P.s. Savage Raiding is another story.
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