Yoshi says healers shouldn't be expected to DPS ---> Makes a design choice that'll make people expect healers to DPS more



Yoshi says healers shouldn't be expected to DPS ---> Makes a design choice that'll make people expect healers to DPS more


Yeah that seemed pretty counter intuitive to me. To be honest, if their design is for healers to be mostly healing they should nerf the healing spells so healers actually have to spend more time healing and balance around that. Healing spells in FF14 are kind of insanely OP. Medica 2 would have a cd of attached to it in any other game I have played and probably a third less duration at least. That would also create room for more engaging healer mechanics too.


This made me giggle.
Do I actually care if healers DPS or not? No, but I don't actually run anything above 24-man. And I'm usually the healer, and I like throwing stones.
I'm also coaching my friend who's leveling a healer how to stance dance. And they're really looking forward to not having to stance dance anymore.
Can't we all just agree that as long as you're doing things with randoms.. just roll with it? Keep to enforcing things in statics/pre-mades.
You will never, ever be able to convince everyone to do it your way (whether that be healing healer only or DPSing healer).
Let 'em know DPS can be fun (and in 4.0, way easier) but if they don't cave.. meh. Just plow through the dungeon and be done with it.
Last edited by Vrahjin; 06-07-2017 at 04:54 PM. Reason: Early morning, bad grammar.
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