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  1. #461
    Player
    Ama_Hamada's Avatar
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    Jan 2017
    Posts
    1,210
    Character
    Ama Hamada
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Anzaman View Post
    Q3.) So...healers now have their DPS scale with Mind AND accuracy is no longer an issue. Do you think this will lead to players having even higher expectations of healers to contribute DPS to content since it is a much easier thing to do now?A.) First of all, we do not expect healers to contribute to DPS. However we know a lot of the cutting edge players enjoy this aspect about the job and that those progressing in the raids early on use it help clear the fights. We decided to make it so that the idea was more approachable and less punishing so that if a player wants to try it, they aren’t sacrificing all of their healing capabilities to do so like they were with the old Cleric Stance. We didn’t like seeing healers doing entire dungeons in Cleric Stance, especially if they forget to switch back and heal!

    That being said, and I want you to really reinforce this to your viewers, I firmly believe it shouldn’t be mandatory and we do NOT have the expectation of them to DPS.
    https://www.youtube.com/watch?v=5la_...ature=youtu.be
    https://docs.google.com/document/d/1...10713408585203
    Let us pass all DPS checks hitting 1 button every minute then. Fair is fair, I expect healers to put in effort like tanks and DPS. Why do healers get special treatment in doing much less effort and encouraged by the producer?

    Quote Originally Posted by akaneakki View Post
    This can be static and it can even be party finder if people know how to deal with it. Honestly it's not hard, espcially when you just make tanks take the second fire. It's rng as well who gets the second btw. But yeah anwyays, there is so much BS in this thread its not even funny. How can 2 healers dish out really good dps before numbers in let's say 11s that requires a lot of heal? Or both healers doing over 900 in 12s? It's funny that those are raids and you can dish out that much, yet certain people act like healer has the biggest ''mechanic'' and have the ''hardest work'' in duty roulettes. Get a grip really, there is no proof of it, only seen proof where you can litterly stand afk for so long until the tank maybe can die.
    You have not been in pfs recently have you? too much to ask for.
    (0)
    Last edited by Ama_Hamada; 06-07-2017 at 09:01 AM.

  2. #462
    Player
    Elim's Avatar
    Join Date
    Sep 2013
    Posts
    1,852
    Character
    Elim Lovecraft
    World
    Faerie
    Main Class
    Gladiator Lv 50
    I don't recall anyone complaining about healing checks outside of maybe floor 1. What I think the unskilled players were complaining about was mechanics such as tethers or mechanics that insta wiped the group if done wrong etc.
    (1)

  3. #463
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    Quote Originally Posted by Ama_Hamada View Post
    DPS stances in tanks?
    That's because most tanks don't use dps stance when they're actively tanking. In PUG content you'll occasionally get a tank like me that solidifies aggro first, then swaps into dps stance until I notice the healers start struggling despite me rotating defensive cds as appropriate, but the vast majority of tank players sit exclusively in tank stance, and no one cares.
    (0)

  4. #464
    Player
    Ama_Hamada's Avatar
    Join Date
    Jan 2017
    Posts
    1,210
    Character
    Ama Hamada
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Thunda_Cat_SMASH View Post
    That's because most tanks don't use dps stance when they're actively tanking. In PUG content you'll occasionally get a tank like me that solidifies aggro first, then swaps into dps stance until I notice the healers start struggling despite me rotating defensive cds as appropriate, but the vast majority of tank players sit exclusively in tank stance, and no one cares.
    Why are you making this comment? It is completely out of context what I was talking about. That comment was just pointing out on how to be observant and knowing what people are doing, like how you can tell how much people are healing and DPS by doing the same thing. I know you can unchain opener then DPS stance the full way (mostly) but if you do not know what you are doing and do not have the defense migration buffs at the right times, you need and should switch back, but this does not happen and people often blame healer when it is really tank issue.

    Like the video I posted of my friend's healing, you could tell easy the tank had no clue how to do the opener based on buffs etc.
    (1)
    Last edited by Ama_Hamada; 06-07-2017 at 09:12 AM.

  5. #465
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    Quote Originally Posted by Ama_Hamada View Post
    Why are you making this comment? It is completely out of context what I was talking about. That comment was just pointing out on how to be observant and knowing what people are doing, like how you can tell how much people are healing and DPS by doing the same thing.

    Like the video I posted of my friend's healing, you could tell easy the tank had no clue how to do the opener based on buffs etc.
    You pointed out people don't complain about tank dps stance and tried to equate it with cleric stance, and I pointed out you were comparing apples to oranges.

    It's apples to oranges FYI because a dps stance tank misjudging his cooldowns or needed mitigation at worst forces an impromptu tank stance when he dies and the OT picks up the boss. Cleric stance? Misjudgment is almost a guaranteed wipe, since unlike dps stance, cleric stance prevents the healer from doing their job at all.
    (0)
    Last edited by Thunda_Cat_SMASH; 06-07-2017 at 09:13 AM.

  6. #466
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Hikuras View Post
    I would agree with you but everytime they make hard content the masses complain and it gets nerfed. :c So I don't know what he could even DO to make people happy.
    He can't make everyone happy. Game designers often can't. He simply has to pick his poison:
    a) Keep things as they are and embrace that people will not stand for healers being a waste of meat for most of the run
    b) Reduce downtime and make healing less accessible to the low skilled

    He is the one who's got control over the game, he can change how we play in a very simple and very effective manner. He has the power to control our playstyle. Instead, he's using kick and scream like a gremlin and hopes to achieve something with it. It doesn't work, it won't work. He already tried it at least twice and should have learned by now.

    And it's not even about difficulty - let's be real for a moment here, tank&spank isn't what's commonly considered difficult, it's the mechanics dances with insta-gib fireworks you need to dodge. You do not have to make the content hard to make healing a full-time job, you just need to balance the incoming healing with the incoming damage. You can make that simple and stupid - Every 2,5 seconds, the tank takes exactly one Cure II worth of damage and you only get Cure II on the hotbar - No attacks happen during mechanics, if mechanics happen at all. Not very difficult there, 100% healing uptime achieved regardless and you get to faux up exactly so many mechanics as you can take with your given HP, because the healer can't compensate.
    Not very engaging design, but it's not meant to be - it's only supposed to show that you don't need difficulty to achieve even a whooping 100% healing uptime. The issue is that the dev team keeps overpowering healers and tanks, which synergize into a big ball of not dying ever and create up to 80% cleric uptime. I know I'm using harsh words, but if Yoshi is seriously expecting the players who he expects to pull 85-90% of their theoretically mathed out fucking dummy performance after overgearing the content well above the minimum item level to be fine with someone not doing something for 80% of the run at all, he's utterly delusional and needs a long break to get back to his senses. His brain must be completely frizzled from working overtime to even consider such.

    Someone should tell the man the tale of Sisyphus. He might learn a thing or two. Hint: Players are the boulder.
    (3)

  7. #467
    Player
    Ama_Hamada's Avatar
    Join Date
    Jan 2017
    Posts
    1,210
    Character
    Ama Hamada
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Thunda_Cat_SMASH View Post
    You pointed out people don't complain about tank dps stance and tried to equate it with cleric stance, and I pointed out you were comparing apples to oranges.

    It's apples to oranges FYI because a dps stance tank misjudging his cooldowns or needed mitigation at worst forces an impromptu tank stance when he dies and the OT picks up the boss. Cleric stance? Misjudgment is almost a guaranteed wipe, since unlike dps stance, cleric stance prevents the healer from doing their job at all.
    If you are taking my post out of context and quoting 8 man is one thing, but with solo tank, no it is not apples to oranges. Tank misjudgment can lead to wipes too if the healer is not up or lacks the skill in carrying it.

    If you are talking about a time when we had hard as af DPS checks, one person hitting the wrong button or getting extra delay in an ability can lead to wipe too, or difference of 500+ DPS, can lead to a wipe. quoting out of context is quoting out of context.
    (0)
    Last edited by Ama_Hamada; 06-07-2017 at 09:18 AM.

  8. #468
    Player
    akaneakki's Avatar
    Join Date
    Apr 2017
    Posts
    857
    Character
    Liza Sol
    World
    Twintania
    Main Class
    Culinarian Lv 70
    Quote Originally Posted by Ama_Hamada View Post
    You have not been in pfs recently have you? too much to ask for.
    I have and I know what you talk about, don't get me wrong. However, I've had really great groups, even in a9s where we killed the boss before faust with 2 healers and 2 tanks. This was ages ago and those players are gone till expansion.
    (0)

  9. #469
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,858
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Zojha View Post
    Someone should tell [Yoshida] the tale of Sisyphus. He might learn a thing or two. Hint: Players are the boulder.
    Granted, it doesn't help to try to push the player-boulder up the hill when they're asking to be placed at the far end of the same valley. Misinterpretation has been almost as much to blame as the "slippery slopes" of appeasement.
    (0)

  10. #470
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Hikuras View Post
    I would agree with you but everytime they make hard content the masses complain and it gets nerfed. :c So I don't know what he could even DO to make people happy.
    Yes and no. People complained about Weeping City and Final Steps of Faith yet, for once, the devs refused to nerf either and everyone eventually got over it. The issue with previous content is there was always an easier alternative. Why would veteran players put up with long attempts on Steps of Faith when they could simply leave and reattempt their Trial Roulette again? More often than not the 30 minute penalty wasn't as long as wiping three or four times. If Stormblood started off with noticeably more demanding dungeons and kept that trend throughout, people have no alternative. They have to get better if they want to cap tomes that way, thus most will. Of course, you can only push players so far. Gordias is an example of the devs going too far in the opposite direction.
    (3)

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