Quote Originally Posted by Haaki View Post
First, Riddle of Fire: While people are complaining the side of effects of making the class attack slower it's actually a way to make you use LESS TP. We don't know how much SS we're gonna have with the new sets. If you have above 800, good luck dpsing over 3min without heavy support.

Lastly, please take into consideration the new stat. We still don't know how much it will affect our damage and how well it SCALES with the new sets. Seriously, if they nerfed our potencies, it's because the new stat makes us quite overpowered, IM GUESSING.
I promise you, you are not in the minority. Which irks me alot more than it should.

Riddle of Fire wouldn't prevent TP loss but TP loss is far less of a concern now that ToD and Frac are gone anyway. Even with the ~800 Sks Monk sets, you gain a large increase of TP with missing those abilities. There's alot less TP drain in general on Monk and Riddle of Fire doesn't do anything to make that better or worse. All it does is slow the class for no reason especially when all these chakra building mechs are RNG focused so Meditation is still going to be used. And it is a 30% increased dps loss to have to use it in RoF if one was bad enough to think that a good idea.

Also, this has been told to me so many times and I'm at a loss how it makes any sense whatsoever. No matter how the new stat, direct hit, applies to us, the only class that it affects differently is the SMN at best. Unless GL is changed to add fundamentally more of that stat along with what it already does, there's no legitimate way to make Monk more overpowered than any other class from one stat. Either the stat is unbalanced towards monk, which would be stupid, or monk is taking dps losses while other classes are getting buffed, what is happening. There's no way direct hit would affect said base potencies any less on a SAM, DRG, or NIN.