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  1. #1
    Player
    KaiSunstrider's Avatar
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    Aug 2013
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    132
    Character
    Kai Sunstrider
    World
    Mateus
    Main Class
    Archer Lv 85
    Quote Originally Posted by Raionx View Post
    Riddle of Earth (Terribly thought out mechanic requiring monks to get hit to refresh stacks when they can't be attacking. But i've seen plenty of bosses who jump away and not do dmg for a long time. If it granted GL3 when you get hit instead of refreshing it that would be different)
    Im pretty sure the current consensus of the monk community from watching multiple videos is that only the damage reduction requires you to get hit to proc. The extension of GL duration happens upon using the ability and does not require taking damage.
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  2. #2
    Player
    Raionx's Avatar
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    Aug 2013
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    Character
    Rena Lionhart
    World
    Hyperion
    Main Class
    Monk Lv 70
    Quote Originally Posted by KaiSunstrider View Post
    Im pretty sure the current consensus of the monk community from watching multiple videos is that only the damage reduction requires you to get hit to proc. The extension of GL duration happens upon using the ability and does not require taking damage.
    MrHappy's monk video confirms it happens when you take damage not use the ability. In the Video he had 7 seconds left on greased lightning when he used riddle of earth his stack did not refresh it's duration until he snap punched the enemy.
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  3. #3
    Player
    KaiSunstrider's Avatar
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    Character
    Kai Sunstrider
    World
    Mateus
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    Archer Lv 85
    Quote Originally Posted by Raionx View Post
    MrHappy's monk video confirms it happens when you take damage not use the ability. In the Video he had 7 seconds left on greased lightning when he used riddle of earth his stack did not refresh it's duration until he snap punched the enemy.
    Well that was footage from the media tour which was an earlier iteration. Let me see if I can find the video i am referencing.

    Also, based on the media tour footage, I was under the impression brotherhood was all damage.
    https://youtu.be/QIUyXs2hpT0?t=174

    Would you mind giving me a link to where its confirmed to be only physical
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    Last edited by KaiSunstrider; 06-06-2017 at 03:42 AM.

  4. #4
    Player
    Raionx's Avatar
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    Aug 2013
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    Character
    Rena Lionhart
    World
    Hyperion
    Main Class
    Monk Lv 70
    Quote Originally Posted by KaiSunstrider View Post
    Well that was footage from the media tour which was an earlier iteration. Let me see if I can find the video i am referencing.

    Also, based on the media tour footage, I was under the impression brotherhood was all damage.
    https://youtu.be/QIUyXs2hpT0?t=174

    Would you mind giving me a link to where its confirmed to be only physical
    Those tooltips in that video are out of date. I know yoshi p said in the live letter brotherhood buffed physical damage. If thats not true thats better but still bad. In the video you Linked RoF is 20% dmg for a loss of 30% speed but we know it to be 30% dmg for a loss of 15% speed
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  5. #5
    Player
    KaiSunstrider's Avatar
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    Character
    Kai Sunstrider
    World
    Mateus
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    Archer Lv 85
    Quote Originally Posted by Raionx View Post
    Those tooltips in that video are out of date. I know yoshi p said in the live letter brotherhood buffed physical damage. If thats not true thats better but still bad. In the video you Linked RoF is 20% dmg for a loss of 30% speed but we know it to be 30% dmg for a loss of 15% speed
    Yea, i think the major issue with alot of the info atm is that it is spread across multiple builds and people are unsure which is the best and most current information. People are just sometimes linking things from all over the place. Unfortunately, there will likely be adjustments before launch and it will be 16th before we know for sure.
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  6. #6
    Player
    Raionx's Avatar
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    Aug 2013
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    22
    Character
    Rena Lionhart
    World
    Hyperion
    Main Class
    Monk Lv 70
    Quote Originally Posted by KaiSunstrider View Post
    Yea, i think the major issue with alot of the info atm is that it is spread across multiple builds and people are unsure which is the best and most current information. People are just sometimes linking things from all over the place. Unfortunately, there will likely be adjustments before launch and it will be 16th before we know for sure.
    numbers are meaningless to me. I'm not concerned with monks DPS. The abilities are bad they don't add anything to the monk. Riddle of fire might be a dps increase and if you can stomach the speed loss(which is counter to monks gameplay) style it's fine but it's just replacing blood for blood and is thus uninteresting. Nothing exciting about the 3 tackles they added. at best brotherhood is a very low impact raid utility where the monk might get 1-2 extra forbidden chakra every 90 seconds. the only thing that adds to the monk job at all is deep meditation and that's just RNG behind RNG.

    i would be happy if they just took greased lightning off of tornado kick

    Make it so that every time you refresh GL3 you gain a new stack that doesn't do anything for you but when you get 3 of it so every 3rd pass thru the combo system you can tornado kick. I just want something to build toward like literally every other job.
    (1)
    Last edited by Raionx; 06-06-2017 at 04:07 AM.

  7. #7
    Player
    MrHobbit's Avatar
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    Aug 2013
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    Character
    Mr Hobbit
    World
    Cerberus
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by KaiSunstrider View Post
    Im pretty sure the current consensus of the monk community from watching multiple videos is that only the damage reduction requires you to get hit to proc. The extension of GL duration happens upon using the ability and does not require taking damage.
    ACtully in the live letter when Y-P was playing monk he used riddle of earth at the very end and it did NOT refresh his stacks cause the mob died and it didnt hit him sooo you DO need to be hit.
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