Quote Originally Posted by Lyth View Post
Tanking and healing require you to understand the fight script, so no two fights will be the same, even in the absence of "targeted mechanics". There's actually a lot more thought required to design interesting tanking encounters, in part because raid positioning and movement is intrinsically more complex than being randomly picked to jump through a hoop every two minutes and coming back for a delicious treat.
This is the kind of utter arrogance and blindness that's so often displayed by tanks it's annoying. Your job is not complex in this game. You have to know the fight? ONLY in savage, and you tell me a dps doesn't need the exact same intimate knowledge of a fight in savage and I'm going to laugh my ass off at you. You are way to full of yourself and entirely blind to other players. Lets apply the same bull crap you apply to dps to tanking. You have to stand there and press 1,2,3. Oh and if you're in savage you have to press a cooldown during a scripted event. Good god man tanks must be brilliant players to pull that off.

99% of this game tanking is utterly brain dead, and for the 1% that matters EVERYONE is performing and I can assure you the dps in those situations are executing much higher APM, utilizing intimate fight knowledge, proper positioning, and interacting with more mechanics than tanks.