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  1. #1
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Quote Originally Posted by Bhearil View Post
    For example on a Tyrfling from Zurvan EX Intervention is far far better. We are considering uselfuness on hard content, and there Intervention scaling is much better. The scenarios where a tank can eat even 40k damage inmitigated on the span of 6 seconds are not so rare on hard content, otherwise tanks would never need to turn on tank stance/use defensive cds to mitigate certain atacks...
    Tyrfing is a multi-hit attack that takes longer than 6s. The Blackest Night would be better because it would mitigate a full 4.1k while Intervention would only mitigate the first couple hits which might not reach the target number unless it is buffed. You need to take 41k+ damage within 5s for an unbuffed Intervention to be better.

    Single hit telegraphed psuedo-busters on dps and healers are where The Blackest Night is going to shine over Intervention as any hit over 4.1k will show the full benefit of TBN while Intervention will not have the same level of effect unless they spend Rampart or Sentinel on attacks that deal more than 1/2 a casters hp (26k at i290) or 2/3rds a melee's hp (29k). DpS are not going to be hit by attacks that will deal 140% to 157% of their max hp.
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  2. #2
    Player
    Bhearil's Avatar
    Join Date
    Mar 2015
    Location
    Ul'dah
    Posts
    425
    Character
    Tuya Bayaqud
    World
    Balmung
    Main Class
    Bard Lv 52
    Quote Originally Posted by Ultimatecalibur View Post
    Tyrfling is a multi-hit attack that takes longer than 6s. The Blackest Night would be better because it would mitigate a full 4.1k while Intervention would only mitigate the first couple hits which might not reach the target number unless it is buffed. You need to take 41k+ damage within 5s for an unbuffed Intervention to be better.

    Single hit telegraphed psuedo-busters on dps and healers are where The Blackest Night is going to shine over Intervention as any hit over 4.1k will show the full benefit of TBN while Intervention will not have the same level of effect unless they spend Rampart or Sentinel on attacks that deal more than 1/2 a casters hp (26k at i290) or 2/3rds a melee's hp (29k). DpS are not going to be hit by attacks that will deal 140% to 157% of their max hp.
    No one said that it must be a single hit, since you have a 6 seconds window. Still considering that Zurvan lands a Tyrfling blow on a 0.8 seconds interval more or less, thats around 7 blows mitigated.

    Dps or healers that eat telegraphed busters, just failed at mechanics, is like saying that Mantra is useful in case you have one of the two healers that doesnt know how to heal and forces the remaining one to solo heal. Saying X skill is better when you have bad players doesnt make it more viable.

    Darkest Night can be used on 4 man dungeons though since you can self buff yourself for around 8k, but once again, if any other tank can do the dungeon that shield is irrelevant aside the case you get a bad healer or you derp while tanking. Same if the healer or the dps need that shield : they did something wrong on the first place.

    Dont get me wrong, Darkest Night is NOT a bad skill, is just when things matter Intervention is a better option and considering its the only utility skill that Drk has, it gives a bad mouth taste
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    Last edited by Bhearil; 06-06-2017 at 12:24 AM.

  3. #3
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Quote Originally Posted by Ultimatecalibur View Post
    Tyrfing is a multi-hit attack that takes longer than 6s. The Blackest Night would be better because it would mitigate a full 4.1k while Intervention would only mitigate the first couple hits which might not reach the target number unless it is buffed. You need to take 41k+ damage within 5s for an unbuffed Intervention to be better.
    Intervention is also effectively free, because none of PLD's gauge costs are tied to dps. The main advantage that TBN offers is that it will probably be up more often, setting aside the potential dps gain/loss pending final potencies.
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