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  1. #91
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Quote Originally Posted by Enur View Post
    What i beleive they should do is offer free permanent moves off the big servers to the smaller ones, kind of what they are doing with the newly created servers but in reverse. They should also slap n RP server tag on one of those smaller ones, or a newly created one so the dedicated RP'ers can go and RP in peace.
    Giving bonuses for transfers off of big servers will only move the problem from one server to another. It won't actually solve the over-focus problem. They need to distribute the weight to the proper places.

    The new servers are not the only ones that will be designated for the bonus. All players transferring to/creating new characters on the designated servers will get the bonuses.
    (1)

  2. #92
    Player
    347SPECTRE's Avatar
    Join Date
    Feb 2017
    Location
    Limsa Lominsa
    Posts
    586
    Character
    Khirrika Moshroca
    World
    Midgardsormr
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Ultimatecalibur View Post
    Giving bonuses for transfers off of big servers will only move the problem from one server to another. It won't actually solve the over-focus problem. They need to distribute the weight to the proper places.

    The new servers are not the only ones that will be designated for the bonus. All players transferring to/creating new characters on the designated servers will get the bonuses.
    Simple solution to this would be to instate a limit on how many can transfer onto that sever, adding in a lock to both character creation AND transfers once it reaches a certain population density. Which is also what SE should have been doing all along, which would have prevented the current problem in the first place.
    (0)

  3. #93
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Quote Originally Posted by 347SPECTRE View Post
    Simple solution to this would be to instate a limit on how many can transfer onto that sever, adding in a lock to both character creation AND transfers once it reaches a certain population density. Which is also what SE should have been doing all along, which would have prevented the current problem in the first place.
    True, but I suspect due to the timing of the transfer lock that they might not have previously been able to lock transfers in while letting players transfer away. The update to the Servers might have given them the ability to individually lock flow direction.
    (1)

  4. #94
    Player
    seraf's Avatar
    Join Date
    Aug 2013
    Posts
    389
    Character
    Anrui Mydia
    World
    Hyperion
    Main Class
    Warrior Lv 100
    My real question is why is everyone so obsessed with those particular servers? If it's closed off to new transfers/character creation why not designated traffic to another server and have a 2nd unofficial RP/Raid server to go to? Those servers are closed because for years that's where everyone was told to go if they wanted to do X or Y thing in this game. It's time for other servers to gain some of that spotlight.
    (2)

  5. #95
    Player
    ExKage's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    1,171
    Character
    Heixin Xiaoshuita
    World
    Cactuar
    Main Class
    Warrior Lv 100
    Quote Originally Posted by seraf View Post
    My real question is why is everyone so obsessed with those particular servers? If it's closed off to new transfers/character creation why not designated traffic to another server and have a 2nd unofficial RP/Raid server to go to? Those servers are closed because for years that's where everyone was told to go if they wanted to do X or Y thing in this game. It's time for other servers to gain some of that spotlight.
    The simple, basic reason is that it is incredibly hard to set up. It requires dedication and time to build up a sustaining community of multiple groups. People seem to think it is as simple as telling a large FC group to move and that will do it. It's asking 20+ FCs of 15-30 members to move.

    Otherwise, it's very easy to eventually ostracize individuals and have them feel unwelcome in such a small group. Sooner or later they will want to move somewhere else. Then the community starts to cannibalize itself as 'content creators' aka those who tend to majorly help pillar the stories and RP events get exhausted / have other obligations etc stop.
    (4)

  6. #96
    Player
    cactusbees's Avatar
    Join Date
    Jul 2017
    Posts
    171
    Character
    Yui Uzuki
    World
    Hyperion
    Main Class
    Bard Lv 90
    Quote Originally Posted by Areonus View Post
    Which is exactly WHY they'll probably never be unlocked. Unless some people decide to bite the bullet and give up their connections and friends or convince those friends to go with them, the servers will never de-populate.
    Exactly this. Unless SQEX starts moving characters or even full FCs over to other servers with all loot, the people who are going to go have gone. The rest are established, comfy, and have put in way too much time/effort at this point to change.

    That said, this would also be an excellent chance for cross-server/lodestone messaging to happen so others can keep in touch with their current friends. Making people be paying players and at a certain level would help cut down on the gil spammers.
    (0)

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