beserk changes cool, but the 50 to 30% sucks. both pld and drk have a mp 360 move to gain aggro and have a way to replenish mp easily, War has no use for mp. no easy way to gain TP and dont give me that crap about stance dance and what lose have what rage i have to lose even more rage to go back into defiance for a measly 200 TP, the heal and the TP should be there own skill. Penalizing the War with a gap closer worth 20 rage with a weak ass potency, upheaval strong ass skill that decreases as your HP decreases. deliverance should be 10%, the other tanks are above 5% why not War and what's with (shake it off) if i cant (shake it off) a raid debuff then we don't want it, give us a 360 aggro skill that works with mp,have them learn it from a shaman, call it (Raw intimidation you flash an aura which pacify the enemies for 5s to 3s to 1s) other than overpower, Inner Release real nice, but up the duration to 30s give a little wiggle room and have Raw intuition parry from all angles.