SCH was never OP, it was unique. When the AST class was designed they cloned a lot of the WHM's core mechanics; Luminous Aether was Shroud of Saints, Gravity was Holy, benefic and helios were analogous to cure and medica, Benefic II was Cure II, synastry was a variant of divine seal, and so on. You don't have this issue with SCH which was built around a unique aetherize mechanic with a different movepool. While Physick is indeed a clone of Cure I, Succor is quite different from Medica, they have no Cure II, Aetherize replaces the refresh mechanic for mana regen, and so on. HW specifically made lengths to even this out, but the way they did it was still interesting and, most importantly, fun. WHM got a lustrate on a longer cooldown, and SCHs could turn Adlo and Succor into Cure II and Medica on a 30 second cooldown with Emergency Tactics, which let them each have a bit of the other's utility with a bit of cost added to it, but even here AST just took a variant of what was given to WHM with Essential Dignity (different potency but same cooldown and use compared with Tetragrammaton).
And this is what I think the biggest issue is and has always been. In ARR you had WHM and SCH and they were perfectly balanced and complimentary to the other. You could run WHM/WHM or SCH/SCH but each would have clear demerits, and WHM/SCH just worked so well together. Then AST was introduced and it was meant to be able to fill in for both jobs, but card mechanics aside it played almost just like a WHM. Even in Noct stance they just converted regens to shields and called it a day, but that's only the most cursory level of what playing a SCH is like; the mechanics, costs, and resources are still quite different! So is it any surprise that SCH was in every raid composition despite AST having shields when AST is so much like a WHM already? Just giving a WHM shields doesn't address any of the other aspects that made SCHs unique, so of course their role wasn't in any danger.
I never really felt that SCHs were OP because effectively they aren't, but they can do things that the other healers can't, and this is less because they're special and more because the 3rd class just wasn't designed to have its own core with healing abilities. It's a WHM with cards and occasionally shields, but it's still a WHM. Or at least it was until WHMs were completely reworked into whatever they are now in SB.

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