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  1. #11
    Player
    Semmi's Avatar
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    Feb 2016
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    43
    Character
    Rebecca Serenade
    World
    Gilgamesh
    Main Class
    Red Mage Lv 80
    Fester is 300 potency, if we assume that Painflare's potency is still 200. Since nothing about Painflare should have changed, this is a safe bet. Ruin 1 and Ruin 2 do the same damage despite Ruin 1 saying 80 potency and Ruin 2 saying 100 potency. Ruin 1 and Ruin 2 are both doing about 1/3 of Fester's damage, and half of Painflare, therefore Ruin 1 and Ruin 2 are both 100 potency. This also lines up with the Ruin spell line going from 100 > 150 > 200. Maim and Mend works as it always has, pets just have lower baseline stats that cause them to do less damage per potency than the player would. This extends to Bahamut as well since he also has pet scaling, so his 680 potency Akh Morns are more equivalent to ~540 potency from a player, and a similar reduction from his Shockwave.
    (0)

  2. #12
    Player
    ShaolinMike's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    458
    Character
    Michael Stormcloud
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Semmi View Post
    Fester is 300 potency, if we assume that Painflare's potency is still 200. Since nothing about Painflare should have changed, this is a safe bet. Ruin 1 and Ruin 2 do the same damage despite Ruin 1 saying 80 potency and Ruin 2 saying 100 potency. Ruin 1 and Ruin 2 are both doing about 1/3 of Fester's damage, and half of Painflare, therefore Ruin 1 and Ruin 2 are both 100 potency. This also lines up with the Ruin spell line going from 100 > 150 > 200. Maim and Mend works as it always has, pets just have lower baseline stats that cause them to do less damage per potency than the player would. This extends to Bahamut as well since he also has pet scaling, so his 680 potency Akh Morns are more equivalent to ~540 potency from a player, and a similar reduction from his Shockwave.
    I disagree with your statement about the Ruins. I think they nerfed them to make up for the Ruination buff from Tri-Disaster, Contagion, and Devotion from the pets.
    (1)

  3. #13
    Player
    Semmi's Avatar
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    Feb 2016
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    43
    Character
    Rebecca Serenade
    World
    Gilgamesh
    Main Class
    Red Mage Lv 80
    Feel free to disagree all you want, the math supports my Ruin claims. Also given that we lost Raging Strikes, 30 DoT potency per tick, Ruin 3 potency, among some other smaller changes, buffing our base filler spell, which will be used more than ever before with how simplified our DoTs are, makes perfect sense. Ruination is there to act as a mini CD, and Contagion was changed because the current version would have actually been pretty useless with the changes to our DoTs. I'm not going to mention Devotion seeing as nobody knows how it works, nobody at the media event was able to use it and all we have to go on are tooltips, which as we can see are filled with inaccuracies everywhere.
    (3)

  4. #14
    Player
    Dyvid's Avatar
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    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    You left out the Contagion and Radiant Shield changes.
    (0)

  5. #15
    Player
    ScorpiusO-Ra-E's Avatar
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    Jun 2017
    Posts
    35
    Character
    Scorpius O-ra-e
    World
    Coeurl
    Main Class
    Summoner Lv 70
    You're right I do need to add those.
    (0)

  6. #16
    Player
    ScorpiusO-Ra-E's Avatar
    Join Date
    Jun 2017
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    35
    Character
    Scorpius O-ra-e
    World
    Coeurl
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Semmi View Post
    Fester is 300 potency, if we assume that Painflare's potency is still 200. Since nothing about Painflare should have changed, this is a safe bet. Ruin 1 and Ruin 2 do the same damage despite Ruin 1 saying 80 potency and Ruin 2 saying 100 potency. Ruin 1 and Ruin 2 are both doing about 1/3 of Fester's damage, and half of Painflare, therefore Ruin 1 and Ruin 2 are both 100 potency. This also lines up with the Ruin spell line going from 100 > 150 > 200. Maim and Mend works as it always has, pets just have lower baseline stats that cause them to do less damage per potency than the player would. This extends to Bahamut as well since he also has pet scaling, so his 680 potency Akh Morns are more equivalent to ~540 potency from a player, and a similar reduction from his Shockwave.
    Ok I like this but where are your sources, because I want to know where you're getting these numbers.
    (0)

  7. #17
    Player
    Semmi's Avatar
    Join Date
    Feb 2016
    Posts
    43
    Character
    Rebecca Serenade
    World
    Gilgamesh
    Main Class
    Red Mage Lv 80
    https://youtu.be/p39wHhRdWpY?t=33 This section of the Gamerscape Summoner gameplay since Ruination isn't in effect here.

    He casts a Ruin 2 for 1796 damage, followed by a hardcasted Miasma 3 which has an initial hit of 50 potency, dealing 890 damage. Ruin 2 has done just over 2x the damage of the initial Miasma 3 hit (1796 / 890 = ~2.02). Keep in mind there is a +/-5% variance in damage calculations, and this fits within that value, and so it appears Ruin 2's tooltip value of 100 potency is correct. He casts Fester slightly later after putting up Bio 3, hitting for 5527 damage, which is ~3.08x the damage that Ruin 2 dealt, and a little outside the +/-5% variance until you realize Fester could have hit on the higher end of the scale and Ruin 2 on the lower end, not to mention +/-5% is a bigger range at 300 potency than at 100 potency. Compared to the initial hit of Miasma 3, Fester was ~6.2x higher. Finally, he uses Ruin, hitting for 1807 damage. Compared to Ruin 2, it hits less than 1% harder, and ~2.03x harder than Miasma 3, while Fester hits ~3.06x harder than Ruin.

    Regarding Fester vs Painflare, Mr. Happy's SMN video supports my claims. 3464 damage Painflare vs 5370 damage Fester. Fester hits ~55% harder than Painflare, or inversely, Painflare hits for 2/3 of what Fester hits.

    EDIT: And just to add, if Ruin was still 80 potency, you would expect it to hit closer to the realm of 1470 with the damage numbers provided.
    (4)
    Last edited by Semmi; 06-03-2017 at 10:11 AM.

  8. #18
    Player
    ScorpiusO-Ra-E's Avatar
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    Jun 2017
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    35
    Character
    Scorpius O-ra-e
    World
    Coeurl
    Main Class
    Summoner Lv 70
    Well that's some amazing input, might I use some of this thread in the Google doc? I plan on updating this to avoid spreading false info.
    (2)

  9. #19
    Player
    Semmi's Avatar
    Join Date
    Feb 2016
    Posts
    43
    Character
    Rebecca Serenade
    World
    Gilgamesh
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by ScorpiusO-Ra-E View Post
    Well that's some amazing input, might I use some of this thread in the Google doc? I plan on updating this to avoid spreading false info.
    Absolutely. That's been my main goal lately is trying to keep people from spreading bad info due to bad tooltips. I can't really blame people for taking tooltips at face value, but it is important to note everything is still in development and subject to change.
    (3)

  10. #20
    Player
    Nemekh's Avatar
    Join Date
    Mar 2017
    Posts
    308
    Character
    Nemekh Kinryuu
    World
    Odin
    Main Class
    Summoner Lv 90
    Reading through, but the first thing that jumps out - where is the proof that Maim and Mend is now +40%? It has always been the highest trait taking effect and replacing the previous tier, not adding every time. 30% is what is current.

    You're also not taking into account various factors such as Bahamut being pet scaled and thus his potencies reflect the scaling Garuda is subject to, which is ~80%.

    As has been said by others - things are also still subject to change.
    (0)

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