Page 4 of 13 FirstFirst ... 2 3 4 5 6 ... LastLast
Results 31 to 40 of 124
  1. #31
    Player
    ZhaneX's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    785
    Character
    Zana Amariyo
    World
    Behemoth
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Yallaid View Post
    Again, how are the tool tips we've been given a theory.
    The theory is in just reading the descriptions vs. actually using them yourself in a practical setting.
    (4)

  2. #32
    Player
    SaitoHikari's Avatar
    Join Date
    Oct 2015
    Posts
    1,281
    Character
    Saito Hikari
    World
    Sargatanas
    Main Class
    Bard Lv 100
    Quote Originally Posted by Yallaid View Post
    You've misunderstood then.

    People are saying that lillies are confusing/unnacceptable because you are incentivized by the mechanics of the WHM job to MINIMIZE how many Cure/Cure 2 you throw out there. Of course you use them, but why would you tie a new system to the 2 spells that every other one of your tools is designed to take the place of in certain contexts.

    I've asked this question to multiple nay-sayers, when the raid is hit by an attack striking all 8 players, should I cast Medica I to bring them all back to health efficiently or should I cast Cure to try and get more lillies. This is an awkward decision to have to make and is replicated among each of the non-Cure spells that WHM has access to. This is the problem we are trying to bring attention to.
    This is PRECISELY it.

    The lily system actively discourages WHMs from using all of their other skills to their fullest potential. No other job has such confused design with their primary mechanic. The rest flow - WHM's doesn't. And when comparing all the jobs together, it's fairly clear that little time or effort was spent on WHM compared to, say, Astrologian or Bard (though the amount of effort on the latter was justified considering they got completely overhauled, BECAUSE their population dropped like a rock after their -first- overhaul, of which the original Wanderer's Minuet also happens to be about as slapped on as this lily mechanic from a design standpoint).
    (16)
    Last edited by SaitoHikari; 06-03-2017 at 06:05 AM.

  3. #33
    Player
    Ayer2015's Avatar
    Join Date
    Feb 2015
    Posts
    1,451
    Character
    Ayer Austen
    World
    Faerie
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Yallaid View Post
    snip .
    If the current proc rate of lilies proves to be insufficient it will likely be changed down the road. We'll see once we get our hands on the job in 2 weeks. I just find people are minimizing just how often cure/cure 2 is actually used.
    (3)

  4. #34
    Player
    MomomiMomi's Avatar
    Join Date
    Aug 2014
    Posts
    2,527
    Character
    Momomi Momi
    World
    Behemoth
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Ayer2015 View Post
    If the current proc rate of lilies proves to be insufficient it will likely be changed down the road. We'll see once we get our hands on the job in 2 weeks. I just find people are minimizing just how often cure/cure 2 is actually used.
    They're really not used often at all unless if you don't know how to efficiently use your other spells and abilities.

    WHM has it even weirder because they have Tetragrammaton AND Benediction, spells that are direct replacements to Cure and Cure II, and those abilities don't give you lilies. They reduced the cooldown on Benediction to boot, so that means even less Cure/Cure II required.

    It's badly designed, plain and simple.
    (17)
    Last edited by MomomiMomi; 06-03-2017 at 05:50 AM.

  5. #35
    Player
    Yallaid's Avatar
    Join Date
    Nov 2013
    Posts
    140
    Character
    Yal Aid
    World
    Excalibur
    Main Class
    Archer Lv 70
    Quote Originally Posted by ZhaneX View Post
    The theory is in just reading the descriptions vs. actually using them yourself in a practical setting.
    but there is very little about the tool tip descriptions that is unclear. I completely agree with you, arguments made from calculations based on numbers that may still change should wait until the game is release, there is a lot of underlying math that is going to change.

    But the biggest problem (and there are still others, but I can live with them until we are inevitably buffed once the actual raiders start complaining) with the class are the skills that proc Lillies.

    The only skills that proc lillies according to the tooltips provided are Cure I and Cure II. I don't need to log in game to tell how this part works, unless they simply dropped a whole skill off the description accidentally, in which I'd appreciate them telling us as much.
    (6)

  6. #36
    Player
    Ayer2015's Avatar
    Join Date
    Feb 2015
    Posts
    1,451
    Character
    Ayer Austen
    World
    Faerie
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by joannaluttrell View Post
    Now you are catching on. If you are DPSing you gain no lilies so what is the point of them? Are you saying it is a good thing to have a mechanic that during normal play will be IGNORED? Do any of the other healers (or hell, even classes) deal with that? No.
    You are basing you're argument on lilies not procing sufficiently enough without even trying the job in practice. If the rate under-tuned it will get changed.
    (3)

  7. #37
    Player
    SaitoHikari's Avatar
    Join Date
    Oct 2015
    Posts
    1,281
    Character
    Saito Hikari
    World
    Sargatanas
    Main Class
    Bard Lv 100
    Quote Originally Posted by Ayer2015 View Post
    If the current proc rate of lilies proves to be insufficient it will likely be changed down the road. We'll see once we get our hands on the job in 2 weeks. I just find people are minimizing just how often cure/cure 2 is actually used.
    They are actually used fairly often, but I don't think it's anywhere near as much as you're trying to imply it is. Hell, I think when I get back home tomorrow, I'll go bump this thread and fire up a stream of my WHM in EX/60 roulette, and everyone will get to watch how often someone that only sub-mains WHM at best actually casts those skills - while noting everything else I do to actually minimize the amount of times I have to cast Cure I/II.

    Let me repeat that again: note EVERYTHING ELSE I use to minimize the amount of times I have to cast Cure I/II. This is worth quoting repeatedly.

    Quote Originally Posted by MomomiMomi View Post
    WHM has it even weirder because they have Tetragrammaton AND Benediction, spells that are direct replacements to Cure and Cure II, and those abilities don't give you lilies. They reduced the cooldown on Benediction to boot, so that means even less Cure/Cure II required.
    They might get more usage in raids, but the other point is, there's nothing a WHM can do that the other two healers can already provide with even more side bonuses.
    (8)
    Last edited by SaitoHikari; 06-03-2017 at 05:54 AM.

  8. #38
    Player
    Ayer2015's Avatar
    Join Date
    Feb 2015
    Posts
    1,451
    Character
    Ayer Austen
    World
    Faerie
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by MomomiMomi View Post
    They're really not used often at all unless if you don't know how to efficiently use your other spells and abilities.

    WHM has it even weirder because they have Tetragrammaton AND Benediction, spells that are direct replacements to Cure and Cure II, and those abilities don't give you lilies. They reduced the cooldown on Benediction to boot, so that means even less Cure/Cure II required.
    Those cool-downs are intended as clutch heals.... if being used otherwise we play the role differently.
    (2)

  9. #39
    Player
    Hamada's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    793
    Character
    Aya Hamada
    World
    Balmung
    Main Class
    Arcanist Lv 74
    Quote Originally Posted by MomomiMomi View Post
    Their track record on a lot of things doesn't instill much faith. A lot of times it seems they have no clue what they're doing and don't even understand how their own game works.
    This is exactly why people react like they do now. I really do not blame people reacting like WHM is dead, etc because of what momi said

    Quote Originally Posted by Ayer2015 View Post
    Those cool-downs are intended as clutch heals.... if being used otherwise we play the role differently.
    they allow to squeeze in more dps. Using them as cluch heals means someone does not know what they are doing.
    (9)
    Last edited by Hamada; 06-03-2017 at 05:56 AM.

  10. #40
    Player
    MomomiMomi's Avatar
    Join Date
    Aug 2014
    Posts
    2,527
    Character
    Momomi Momi
    World
    Behemoth
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Ayer2015 View Post
    Those cool-downs are intended as clutch heals.... if being used otherwise we play the role differently.
    If you're using them as clutch heals you're not using them efficiently.
    (15)

Page 4 of 13 FirstFirst ... 2 3 4 5 6 ... LastLast