Puppetmaster
Pupp in FFXI was a melee damage character with hand2hand weapons just like Monk.
I already asked for this long time ago here
And since it would be less afford in contrast to a complete new job because it would share the basic skills from PUG, just like SMN and SCH.
My Suggestion:
Pugilist class
1. Job: Monk (h2h damage dealer)
2. Job: Puppetmaster (h2h petclass)
PUPP could be the second job for the Pugilist class. Just like the ACN has two jobs (SMN & SCH).
He uses the same weapons just like monk.
- reduced damage by 40% in comparison to MNK and PUG
- customizable pet - the ,,automaton": equip your pet with different skills/attachements;
some attachments examples of FFXI:
Turbo Charger II - A wind-based automaton attachment. Functionality: Decreases melee physical attack delay.
Vivi-Valve II - A light-based automaton attachment. Functionality: Increases "Cure" potency
- 4 different types of ,,automaton frames": BLM , WHM , PLD , RNG
Types of automaton frames / PUPP Skills / Concept idea:
Lastly a video of PUPP automaton frames:
Chosing a PUPP Frame VIDEO
PUPP Job Armor
Last but not least.. we already have "automatons" in this game:
Farewell:
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