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  1. #17
    Player
    Sylvain's Avatar
    Join Date
    Oct 2015
    Posts
    1,491
    Character
    Sylvestre Solscribe
    World
    Ragnarok
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Zohar_Lahar View Post
    I think it is specifically drawing aether from the starlight that has traveled to Hydaelyn's surface. That is, after all, the tangible phenomenon an Astrologian is observing when you attune to the heavens. And if the Crystal Tower can draw aether from sunlight, it should be possible to extract aether from starlight.
    I know it's a fantasy game but SE tend to keep things coherent within the universe.
    If we would draw our power from the the starlight, then shouldn't we get stronger in daylight than during nightime? Since we'd receive more?


    Assuming the game makes a difference between our star and other stars (which would be odd, also considering we have those diurn and nocturnal stance), we would still receive the same amount of starlight during day time. We just can't see because the sun ocercast the faint light coming from these distant stars.


    Quote Originally Posted by Shadotterdan View Post
    Yeah, I have noticed that AST is basically this games Time Mage. Although despite the space theme of the class, many of the space themed attacks in the series are offensive in nature, such as comet, demi, and x-zone.
    I know many people do not agree with me on this regard, but I do believe through a sheer amount of wishful thinking that Time Mage and Astrologian would be 2 side of the same coin.
    They both manipulate time and space, but not in the same way.
    Astrologian heal by rewinding the person time back to a state when they weren't hurt. (oddly enough, they're not slowed, just the wound seems to go back in time)
    I would easily see the Time Mage do the opposite, instead of reverting time, they'd greatly accelerate one's body function making them age without necessarly hasting the whole person (since the astro seems to be able to locally rewind time, logically, one could locally forwind the body, hasting one's heart only wouldn't do too much good I think)

    Beyond the lore, I think there's a lot of potential in a DPS job based around time manipulation (cooldown and buff/debuff manipulation and such).

    Yoshida in a not so long ago interview was asked why he stopped on the RDM and SAM, he basically said that the community was screaming so much for RDM that it was a no brainer (and that it felt good with the theme of the new xpac), for the SAM, it was a bit different, they were looking at various other job that could fit the dps role, Time Mage for example (yes, he gave 1 only example and it was time mage), but then they felt that SAM was overall also extremely requested and there wouldn't be a better opportunity than SB to introduce it.
    And the whole thing about space and gravity manipulation would fit perfectly well too. Afterall, space and time are one thing.
    I also forsee the classic "but Astro got gravity", well if what's prevent SE from making the Time Mage is that gravity was giving to the Ast, it means they'd seriously lack imagination, which isn't the case imo.

    So... I have hope... maybe my dream job will make it to the game one day... probably not 5.0 as someone told me Yoshida said the next xpac would have a tank and a heal (I can't find the interview / post though)
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    Last edited by Sylvain; 06-02-2017 at 01:20 PM.