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  1. #1
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,647
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by Reiryuu View Post
    But what if SE considers us a statistic for leveling whm to 70 and says "See? People level it. It's fine!"?
    I think this is extremely unlikely. If so, that would be a horrible way to measure player use. Game designers don't look at who has what, but who uses what. If they use anything like that, they'll look at how frequently WHM is queued for DF, how frequently it goes into raids across the servers, and things like that.

    Take League of Legends for example: MANY players have access to most, if not all champions, meaning you can't base a champion's strength on how many players have unlocked them, especially the ones that cost 450 IP, as virtually every player has them. Their numbers are from how frequently champions are played, by what player tier, and how well their performance is. And that's just to see if that champion needs to be looked at. So much more examination goes into what areas need to be addressed and how they'll be addressed.
    (0)

  2. #2
    Player
    Reiryuu's Avatar
    Join Date
    Sep 2013
    Posts
    874
    Character
    Imbri Undinare
    World
    Kujata
    Main Class
    Paladin Lv 90
    Quote Originally Posted by ty_taurus View Post
    I think this is extremely unlikely. If so, that would be a horrible way to measure player use. Game designers don't look at who has what, but who uses what. If they use anything like that, they'll look at how frequently WHM is queued for DF, how frequently it goes into raids across the servers, and things like that.
    Keep in mind, SE's first response to why tanks/healers didn't get new jobs was because "Data shows DPS don't switch to tanks and healers because of new jobs" (I wanna say this was in a live letter or keynote) or words to that effect. It wasn't till a bit later when they sited the balance changes as a reason in some interviews. The devs kinda treat us like data more than you think.
    (1)