

I can say these things because I have experience with the MP management of DRK. Think of it this way, the current rate of MP gain is as good as it's going to get. There's no debating that when blood price is gated by grit. So, if you're tanking gritless (and you currently should if you want to get the most out of DRK), you effectively lost a great MP source. To drive this point further, DRK will be using blackest night on cooldown to get the most out of bloodspiller, which itself is a big MP drain.
How is a free dark arts every 2 minutes going to offset that?


Are you also taking into consideration the effective MP gained by Darkside not constantly eating away MP when you say current MP gain is as good as it gets?I can say these things because I have experience with the MP management of DRK. Think of it this way, the current rate of MP gain is as good as it's going to get. There's no debating that when blood price is gated by grit. So, if you're tanking gritless (and you currently should if you want to get the most out of DRK), you effectively lost a great MP source. To drive this point further, DRK will be using blackest night on cooldown to get the most out of bloodspiller, which itself is a big MP drain.
How is a free dark arts every 2 minutes going to offset that?


You could say we "effectively gain 127 mp" per tick, but we lost the 353 mp from blood price ticks, and it's pretty darn hard to gauge how much MP you can gain by its usage due to varying factors, but the simple matter is we have more things to spend our MP on more frequently, and less tools to address those needs.


Darkside no longer drains our MP, Blood Weapon has been buffed, Delirium is like an awesome little Ether that also extends said buffed Blood Weapon, Blood Price hasn't gone anywhere for anyone in a position where it would be used they just have to dance a little for it.You could say we "effectively gain 127 mp" per tick, but we lost the 353 mp from blood price ticks, and it's pretty darn hard to gauge how much MP you can gain by its usage due to varying factors, but the simple matter is we have more things to spend our MP on more frequently, and less tools to address those needs.
We'll have the tools to manage MP and we really don't actually have that many new things to be spending MP on.



From what I can tell, we'll be spamming Dark Arts twice as often. Or at least trying to if our bar isn't empty and we need to go back to Grit now.Darkside no longer drains our MP, Blood Weapon has been buffed, Delirium is like an awesome little Ether that also extends said buffed Blood Weapon, Blood Price hasn't gone anywhere for anyone in a position where it would be used they just have to dance a little for it.
We'll have the tools to manage MP and we really don't actually have that many new things to be spending MP on.
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