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  1. #21
    Player
    Sylvain's Avatar
    Join Date
    Oct 2015
    Posts
    1,491
    Character
    Sylvestre Solscribe
    World
    Ragnarok
    Main Class
    Summoner Lv 90
    Quote Originally Posted by KilluaBlackheaven View Post
    Thats the point. I want square to see this post. Before Stormblood comes out.
    Do you really expect them to do such a drastic change, like adding a new skill or effect, 3 weeks before release?
    At this point they're at best tweaking numbers.
    And I don't understand why you're really asking that, you have a MP regeneration mechanic as a promoted turret.

    Even if SE would see the post and magically feel like "u know what, let's grant that fellla his wish", it's already done.
    You have it.
    (2)
    Last edited by Sylvain; 05-28-2017 at 11:43 AM.

  2. #22
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    A) I still have no idea what you want. Both BRD and MCH can debuff Magic resistance. I'm sorry you sometimes don't get paired with MCH who understand your dps is greater than theirs but SE provided the tools. MCH has literally everything you asked for.

    B) We don't know if RDM or SAM have a magic debuff attack similar to NIN's melee debuff.

    C) At the end of the day you can only worry about you. You're the only one who can maximize your DPS, everything else is a bonus.
    (1)

  3. #23
    Player
    vp_cmc's Avatar
    Join Date
    Aug 2013
    Posts
    372
    Character
    Tee Hee
    World
    Cerberus
    Main Class
    Bard Lv 80
    Quote Originally Posted by Dyvid View Post
    I'm sorry you sometimes don't get paired with MCH who understand your dps is greater than theirs
    And often it isn't.
    (1)

  4. #24
    Player
    Allyrion's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,231
    Character
    Allyrion Windwalker
    World
    Yojimbo
    Main Class
    Samurai Lv 70
    Well we are not going to see any changes before Stormblood and even then, these type of abilities aren't added right after an expansion launch. All you can do now is hope it works out in SB.

    But there's a lot of misinformation floating here. I'm surprised how many don't realize MCH has a magic debuff. The title is misleading since this thread is about Foe's Requiem rather than Bard.

    Also, MCH/BRD can only rely on DRG for piercing, just how it is. It only happens that DRG is favored in the meta, but SE didn't decide that. Overall, I like comp synergy where some prefer to be matched with others. You won't always do your optimal dps but it usually balances out for the party overall.
    (0)
    Last edited by Allyrion; 05-28-2017 at 11:16 PM.

  5. #25
    Player
    Pence's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    1,455
    Character
    Bravo Whiskey
    World
    Ravana
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Allyrion View Post

    But there's a lot of misinformation floating here. I'm surprised how many don't realize MCH doesn't have a magic debuff. The title is misleading since this thread is about Foe's Requiem rather than Bard.
    Bishop Auto turrent: Deploys an area of effect battle turret which will deliver auto-attacks with a potency of 60 to all nearby enemies.
    Hypercharge Potency: 120
    Hypercharge Effect: Increases target's magic damage taken by 10% Duration: 10s.
    Shares a recast timer with Rook Autoturret
    (3)

  6. #26
    Player
    Allyrion's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,231
    Character
    Allyrion Windwalker
    World
    Yojimbo
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Pence View Post
    Bishop Auto turrent: Deploys an area of effect battle turret which will deliver auto-attacks with a potency of 60 to all nearby enemies.
    Hypercharge Potency: 120
    Hypercharge Effect: Increases target's magic damage taken by 10% Duration: 10s.
    Shares a recast timer with Rook Autoturret
    Sorry, that double negative was a typo, I just fixed it. Many in the first page act like MCH can only buff physical. The only thing MCH doesn't have an equivalent for is battle voiced Foe's.
    (1)

  7. #27
    Player
    Pence's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    1,455
    Character
    Bravo Whiskey
    World
    Ravana
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Allyrion View Post
    Sorry, that double negative was a typo, I just fixed it. Many in the first page act like MCH can only buff physical. The only thing MCH doesn't have an equivalent for is battle voiced Foe's.
    At the same time BRD doesn't have a +%physical damage buff or a -% physical/magic damage dealt debuff.

    End of the day: BRD and MCH are probably the most balanced role in the game. You can pretty much switch between the two and see little difference at the end of the fight. Both have strengths, and weaknesses. They successfully fill the same role, in different ways. Something Tanks / Heals / DPS struggle with.
    (1)

  8. #28
    Player
    Allyrion's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,231
    Character
    Allyrion Windwalker
    World
    Yojimbo
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Pence View Post
    At the same time BRD doesn't have a +%physical damage buff or a -% physical/magic damage dealt debuff.

    End of the day: BRD and MCH are probably the most balanced role in the game. You can pretty much switch between the two and see little difference at the end of the fight. Both have strengths, and weaknesses. They successfully fill the same role, in different ways. Something Tanks / Heals / DPS struggle with.
    Yea, I mean the whole premise of this thread is flawed since MCH does have an equivalent. The thing is, if Bards had a physical debuff equivalent then they would use that more often than not in 8-mans as well. It's just mostly the case when double melee is meta so you're buffing 5 (2 tanks, 2 melee and yourself) over 3 (one caster and 2 healers). Also the bishop does less damage than the rook single target but it's not a significant loss.

    MCH would be the meta pick (right now) if they weren't so rare, but I agree they are fairly well balanced. I actually think all the jobs are pretty well balanced, even though PLD, MNK, WHM abd sometimes BLM are put in the non-meta category. Because those classes aren't bad, they're nothing like MCH and AST at the start of HW, SMN at the end of ARR or WAR at 2.0 (or just 2.0 in general, which was a hot mess). We've come a long way.

    Maybe RDM will bring a magic debuff and that will allow an alternative to BRD. If MNK's debuff doesn't stack with MCH's then they could sub each other or alternate. All we can do is wait to see the changes.
    (1)

  9. #29
    Player
    Pence's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    1,455
    Character
    Bravo Whiskey
    World
    Ravana
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Allyrion View Post
    Maybe RDM will bring a magic debuff and that will allow an alternative to BRD. If MNK's debuff doesn't stack with MCH's then they could sub each other or alternate. All we can do is wait to see the changes.
    Agreed with everything you said. Another point of interest: RDM uses a rapier a piercing weapon. Does DRG debuff effect it? DRG/RDM/BRD could be a thing.
    (0)

  10. #30
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,922
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Pence View Post
    Agreed with everything you said. Another point of interest: RDM uses a rapier a piercing weapon. Does DRG debuff effect it? DRG/RDM/BRD could be a thing.
    They seem to use primarily for slashing here, though, so it may not be a given that it's being used like an Estoc, etc., as a purely piercing weapon.

    That said, I could equip two-foot spikes to either gauntlet and my thrusting those through the enemy would still count as blunt damage so... XIV categories.

    Just saying that unless they see there as being a specific need to shift RDM in particular to a DRG-based synergy (which will still only affect a small portion of their predominantly magical damage), it will probably stick with the default category for all swords, Slashing.
    (0)

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