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  1. #1
    Player
    BlackironTarkus's Avatar
    Join Date
    Jul 2015
    Location
    Ul'Dah
    Posts
    104
    Character
    Jin Karasu
    World
    Balmung
    Main Class
    Dark Knight Lv 90
    This game is no more "DPS focused" than any of the other MMO's I've played where healers are capable of dealing damage. Every game I've played as healer, the healer's maximum healing output is vastly above most content.

    In some of those games, the healers also have what would be the bards and machinist's jobs in XIV. Utility and fun little gimmick spells that can make a party progress faster if used correctly. In XIV, they have damaging abilities and often those abilities hit hard enough to not scoff at.

    It just comes down to that point where you're not pressing any buttons at all, kind of sitting around waiting for something to happen, and I find it lazy.

    If DPS and Tanks are expected to be constantly pressing buttons then I expect the same out of my healers, and for it to help in some way - just as you'd boot a DPS for spamming AOE on single target or a tank for not holding enmity.
    (6)

  2. #2
    Player
    Belhi's Avatar
    Join Date
    Feb 2015
    Posts
    3,016
    Character
    J'talhdi Belhi
    World
    Bismarck
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by BlackironTarkus View Post
    This game is no more "DPS focused" than any of the other MMO's I've played where healers are capable of dealing damage. Every game I've played as healer, the healer's maximum healing output is vastly above most content.

    In some of those games, the healers also have what would be the bards and machinist's jobs in XIV. Utility and fun little gimmick spells that can make a party progress faster if used correctly. In XIV, they have damaging abilities and often those abilities hit hard enough to not scoff at.

    It just comes down to that point where you're not pressing any buttons at all, kind of sitting around waiting for something to happen, and I find it lazy.

    If DPS and Tanks are expected to be constantly pressing buttons then I expect the same out of my healers, and for it to help in some way - just as you'd boot a DPS for spamming AOE on single target or a tank for not holding enmity.
    My experience in healing in other MMOs differs from yours but that is besides the point.

    If healers are supposed to dps that should be properly integrated into their design rather than tacked on to the side. Healers have lots of flashy healing mechanics and synergy but their dps has no interaction with that synergy and consists of a couple of dots and one button to spam over and over again. If Healers are supposed to have a hybrid role they should be designed with that in mind.

    And they aren't.

    Either its not intended or their design is flawed. Regardless in a practical sense its an issue and they need to design things to work one way or the other.
    (3)