Quote Originally Posted by akaneakki View Post
I have very small tolerance for everyone taking more damage than they should have. It's not because of my DPS, it's because of a smoother and faster run as well. Honestly when something is on farm or just as easy as a dungeon, things should go smooth and fast. I have no idea why would still love to do those 30+ min dungeons after 2 months of expert roulette of the very same dungeons....
Oh, I am the same way. I even have a set rule where I'll stop raising people if thee die three times to silly things. At that point, they're just a waste to my MP. I've just noticed more cautious or heal only healers seem drone to cover for other people's dumb mistaken. Like a Dun Scaith run I had the other night where a Monk either died or would get every vulnerability stack he could. After getting five for the third time, I flat out stopped healing him. The other healer kept getting him (four times I think? And that was just one fight. He died... a lot.) But yeah, I'll never understand why people like taking it slow after the dungeon's been out several months.