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  1. #421
    Player
    Yahallo's Avatar
    Join Date
    Nov 2015
    Posts
    343
    Character
    Mana Kurogane
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Jhett_Magnum View Post
    Yoshi P said healers aren't required to dps. So you could get reported for kicking someone like that.
    Kicking a healer who doesn't DPS is considered kicking due to difference in play style, which has been confirmed to be a valid reason to kick someone.

    This of course does not extend to any kind of harassment or mentioning of parsers during the process. However, if the person initiating the vote kick remains civil and avoids mentioning parsers, the healer would not have any sort of case against them. Even if they were asked how they know the healer was doing no DPS, they can just say they did not see an offensive skill from the healer in the in game battle log. So unless someone harasses the healer, they won't be punished for kicking the healer for not DPS'ing.
    (7)
    Last edited by Yahallo; 05-25-2017 at 04:20 PM.

  2. #422
    Player Aquaslash's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    506
    Character
    Zinnia Higana
    World
    Cactuar
    Main Class
    Samurai Lv 70
    Quote Originally Posted by kattzkitti View Post
    If you even have Ring of Thorns on your hotbars, you're playing DRG wrong. No matter what the situation is, no matter what you've done in preparation, Doom Spike will always deal more damage. You also can't use the typical "level sync forces me to use it" excuse like you can with most jobs, because for some reason DRG gets Doom Spike four levels before Ring of Thorns.
    Explain this madness. You are literally the first and only person to advocate such a thing

    Edit: I see the angle you're coming from. Show me the math. Specifically, cover whether the TP difference is a gain in the long run out of extra GCD it might free up
    (0)
    Last edited by Aquaslash; 05-25-2017 at 04:30 PM.

  3. #423
    Player
    LalaRu's Avatar
    Join Date
    Nov 2013
    Location
    Limsa Lominsa
    Posts
    2,408
    Character
    Mi An
    World
    Phantom
    Main Class
    Paladin Lv 80
    Let's end the thread: you kick whoever you want, for whatever reason in your mind, you name the reason "different playstyle" and problem solved.
    (1)

  4. #424
    Player
    Yahallo's Avatar
    Join Date
    Nov 2015
    Posts
    343
    Character
    Mana Kurogane
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by LalaRu View Post
    Let's end the thread: you kick whoever you want, for whatever reason in your mind, you name the reason "different playstyle" and problem solved.
    Technically, you can't name different play style; it's kind of weird. Someone posted a picture of a GM ticket reply saying it was okay to kick due to difference in play style even though there is no option to categorize it as so. They really should add it in.
    (0)

  5. #425
    Player Aquaslash's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    506
    Character
    Zinnia Higana
    World
    Cactuar
    Main Class
    Samurai Lv 70
    Quote Originally Posted by LalaRu View Post
    Let's end the thread: .
    It will never be that easy. This debate will last til the servers shut down, and maybe beyond that.

    Beats the hell out of East Coast Ninjas though
    (0)

  6. #426
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Lissandra View Post
    Is this that big of a issue? I've been in plenty of groups (and still get them) where the healer doesn't dps at all and I've yet to see anyone initiate a kick against them. I don't initiate kicks for this either. Sometimes, I want to think it's the vocal forum goers who say they will, but the majority who don't frequent the forums/the lurkers don't do it.
    In regular content? No. Most just roll their eyes. What I do see more common though is co-healers who will not drop Cleric unless absolutely necessary (and even then) if the other healer refuses to DPS. Where this does become a much larger issue is Savage. Even now, groups at the midcore level and above often won't take heal only healers. This change effectively guarantees you will have to adapt to being a hybrid job if you want to attempt Savage outside pugs. Honestly, I think even pugs will start demanding it. Keep in mind, at least one person will have ACT running. They don't need to tell you why they're kicking... but if a healer is ever silently booted. That's likely why.

    Quote Originally Posted by kattzkitti View Post
    If you even have Ring of Thorns on your hotbars, you're playing DRG wrong. No matter what the situation is, no matter what you've done in preparation, Doom Spike will always deal more damage. You also can't use the typical "level sync forces me to use it" excuse like you can with most jobs, because for some reason DRG gets Doom Spike four levels before Ring of Thorns.
    Actually... Ring of Thorns can be quite useful, albeit more situational. When the tank hasn't gathered everything up in a line or adds spawn more spread out, Thorns is the better option when proc'd because you're more likely to clip everything.
    (4)
    Last edited by Bourne_Endeavor; 05-25-2017 at 06:36 PM.

  7. #427
    Player
    LalaRu's Avatar
    Join Date
    Nov 2013
    Location
    Limsa Lominsa
    Posts
    2,408
    Character
    Mi An
    World
    Phantom
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Bourne_Endeavor View Post
    ...if a healer is ever silently booted. That's likely why.
    Then happens the group boots the healer that was too much busy healing their bad mechanics handling, to ever think go cleric. Then they get the healer(s) they want, and happily wiping without even reaching half the progress they were before. Guess why.
    (2)

  8. #428
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by LalaRu View Post
    Then happens the group boots the healer that was too much busy healing their bad mechanics handling, to ever think go cleric. Then they get the healer(s) they want, and happily wiping without even reaching half the progress they were before. Guess why.
    Perhaps. Granted, in that case, the new healers won't put up with them. DPS oriented healers have very little tolerance for damage dealers being stupid since it cuts into their DPS time.
    (3)

  9. #429
    Player
    akaneakki's Avatar
    Join Date
    Apr 2017
    Posts
    857
    Character
    Liza Sol
    World
    Twintania
    Main Class
    Culinarian Lv 70
    Quote Originally Posted by Bourne_Endeavor View Post
    Perhaps. Granted, in that case, the new healers won't put up with them. DPS oriented healers have very little tolerance for damage dealers being stupid since it cuts into their DPS time.
    I have very small tolerance for everyone taking more damage than they should have. It's not because of my DPS, it's because of a smoother and faster run as well. Honestly when something is on farm or just as easy as a dungeon, things should go smooth and fast. I have no idea why would still love to do those 30+ min dungeons after 2 months of expert roulette of the very same dungeons....
    (4)

  10. #430
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by akaneakki View Post
    I have very small tolerance for everyone taking more damage than they should have. It's not because of my DPS, it's because of a smoother and faster run as well. Honestly when something is on farm or just as easy as a dungeon, things should go smooth and fast. I have no idea why would still love to do those 30+ min dungeons after 2 months of expert roulette of the very same dungeons....
    Oh, I am the same way. I even have a set rule where I'll stop raising people if thee die three times to silly things. At that point, they're just a waste to my MP. I've just noticed more cautious or heal only healers seem drone to cover for other people's dumb mistaken. Like a Dun Scaith run I had the other night where a Monk either died or would get every vulnerability stack he could. After getting five for the third time, I flat out stopped healing him. The other healer kept getting him (four times I think? And that was just one fight. He died... a lot.) But yeah, I'll never understand why people like taking it slow after the dungeon's been out several months.
    (2)

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