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  1. #11
    Player
    Maeka's Avatar
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    Apr 2014
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    1,281
    Character
    Maeka Blazewing
    World
    Cactuar
    Main Class
    Gladiator Lv 90
    Well, unfortunately, that's what happens in random groups. Optional Content is where challenge should be, because that's done by groups of players who know each other, who choose to do said optional content. MSQ fights should not be that hard for that reason, because everybody is pretty much forced to do it.

    And again, the boss is out of balance. The last fight in Heavensward is The Griffin, which is far easier. He telegraphs his attacks in a way that makes it very easy to understand what he's doing. Or, if you want to talk about 8 person fights, Nidhogg's Shade is even easier. He has some attacks (especially that stack mechanic) that can kill people, but again...

    1). No Permadeath, which means peeps can be rezzed.
    2). He, too, telegraphs what he's doing and the mechanics can be understood without the need of a wiki/guide/what not.

    Ravana is just out of balance, there's no way to refute that.
    (0)

  2. #12
    Player
    ErryK's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    2,424
    Character
    Ethan Vayne
    World
    Ragnarok
    Main Class
    Sage Lv 100
    1. You can edit posts to bypass the 1000 character limit on a single post.
    2. You can just quit the duty if it's not to your liking, no need to babby mode a toddler mode fight.
    (8)

  3. #13
    Player
    Maeka's Avatar
    Join Date
    Apr 2014
    Posts
    1,281
    Character
    Maeka Blazewing
    World
    Cactuar
    Main Class
    Gladiator Lv 90
    Of all the Dark Souls players responding here, still nobody has actually said anything having to do with the issue of him being out of balance compared to bosses after him.

    Apparently nobody who has posted here yet has any idea how "Progression" should work. You know, you start out with something easy and it gets gradually harder as you get further on? Well, that doesn't happen here when 1 boss is far, far harder than all the bosses that come after him.

    And quitting duties incurs penalties, lol. I shouldn't have to take a penalty, or end up with repair bills, because of one over-tuned boss that keeps showing up in my roulette.
    (0)

  4. #14
    Player
    Mejingjard's Avatar
    Join Date
    Oct 2013
    Posts
    52
    Character
    Muspelliane Levantein
    World
    Moogle
    Main Class
    Dark Knight Lv 60
    I'm sorry but if "killing adds fast", a mechanic you learn to deal with in your FIRST content, is still too hard,
    if simply not attacking a HUGE SHIELD associated with a buff on Ravana that tells you NOT to attack it is too hard, the problem is not from the game side.

    Stop asking for nerf. Stop making the game more and more a braindead activity.
    The more you nerf the game, the worst the skillceil fall.
    Bouhouh challenge should not be mandatory, bouhouhou killing adds that have close to no HP is too hard.
    Content post Ravana is not easiear because of the mechanics, it is easier because your are not synched down, and overgear them by way too much.
    Ravana story mode is very easy. There is not much to be done if killing a bunch of adds is litteraly too hard.
    (10)

  5. #15
    Player
    Maeka's Avatar
    Join Date
    Apr 2014
    Posts
    1,281
    Character
    Maeka Blazewing
    World
    Cactuar
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Mejingjard View Post
    I'm sorry but if "killing adds fast", a mechanic you learn to deal with in your FIRST content, is still too hard,
    if simply not attacking a HUGE SHIELD associated with a buff on Ravana that tells you NOT to attack it is too hard, the problem is not from the game side.
    It's more than "kill adds fast", because the entire raid has to be on the SAME add, or two adds max. What I tend to see in my groups is everybody picking their own mob, OR, people spamming AoEs which means none of them die before they drop a sword.

    Even after the first wipe, we try to explain it in chat, and they still just don't get it. We try marking adds, that doesn't work either.

    Just tell me, what exactly am I supposed to do?

    Stop asking for nerf. Stop making the game more and more a braindead activity.
    Stop insisting on the game's required content to be hard enough to cause so many wipes. Seriously, you want challenge? Go to Savage Raids.

    Content post Ravana is not easiear because of the mechanics, it is easier because your are not synched down, and overgear them by way too much.
    Ravana story mode is very easy. There is not much to be done if killing a bunch of adds is litteraly too hard.
    Gotta love how people understate things. Oi.

    Bismarck is a Sync'd fight, and Bismarck is after Ravana, and Bismarck is far, far easier. Or how about Nidhogg's first battle? That's Sync'd and that's nowhere near as hard. NONE of the Sync'd story fights after Ravana are anywhere near as hard as Ravana himself is. Even when you get a group that is entirely sync'd, one person dropping AoE's in the butterfly phase means a wipe.

    And again, this isn't about ME or my skill. I know the fight. It's about me being stuck in a group with 7 other players, and ONE player not doing it right is enough to wipe the whole group again and again and again.
    (0)

  6. #16
    Player
    ZhaneX's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    785
    Character
    Zana Amariyo
    World
    Behemoth
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Maeka View Post
    Optional Content is where challenge should be, because that's done by groups of players who know each other, who choose to do said optional content. MSQ fights should not be that hard for that reason, because everybody is pretty much forced to do it.
    It's this exact mentality that has led to the vast majority of required, made-for-grinding content being mind-numbingly simplistic and an absolute boring dreg to do on a daily basis. Like the fight against The Griffin you bring up. Which, I'll add, is the final boss of a (again, mind-numbingly simplistic) dungeon, rather than a dedicated "Trial" bossfight like Ravana.

    Also I'll throw out that I had to do Thok ast Thok "Hard" earlier today, and while we wiped once due to there being several new people who weren't aware of the importance of the adds, we nonetheless cleared right after with minimal issues towards the end.
    (2)

  7. #17
    Player
    Maeka's Avatar
    Join Date
    Apr 2014
    Posts
    1,281
    Character
    Maeka Blazewing
    World
    Cactuar
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by ZhaneX View Post
    It's this exact mentality that has led to the vast majority of required, made-for-grinding content being mind-numbingly simplistic and an absolute boring dreg to do on a daily basis. Like the fight against The Griffin you bring up. Which, I'll add, is the final boss of a (again, mind-numbingly simplistic) dungeon, rather than a dedicated "Trial" bossfight like Ravana.
    MSQ content should not be hard, because IT IS REQUIRED TO DO ANYTHING WHATSOEVER IN THE ENTIRE GAME PERIOD. Entire areas are locked out if you don't do the MSQ. The fights need to be designed that most people, young, old, and even impaired need to be able to clear the content.

    How can you not understand that?



    That's why we we have optional raiding content, for the group of more hardcore players who want a challenge. That's why Extreme Modes exist, for players who want that.

    Also I'll throw out that I had to do Thok ast Thok "Hard" earlier today, and while we wiped once due to there being several new people who weren't aware of the importance of the adds, we nonetheless cleared right after with minimal issues towards the end.
    Yeah, well, yesterday I wound up in a group that wiped 3 times and half the group disbanded mid-duty and I wound up with a 2500 repair bill. After the first wipe, I took the time to explain it, and what did we see on the 3rd attempt? people laying down area AoEs during the butterfly phase. The WHM casting Holy. *sigh*

    45 minutes down the drain because people refuse to follow directions.
    (1)

  8. #18
    Player
    Ageofwar's Avatar
    Join Date
    Apr 2012
    Location
    Ul'dah
    Posts
    1,096
    Character
    Age Ofwar
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    OK lets look at the case of "The Steps of Faith"....

    This was a joke when it first came out as long at all 8 people WORKED TOGETHER

    this got nerfed into the ground to the point were any DF group at the time could finish it

    recently I have wiped a multiple times on this trial so I got a good idea lets nerf this even further than it already has been (note to devs this is not a surggestion or a request or a demard)

    we actually need content not to be nerf into the ground

    and btw I hate Dark souls from what I hear about it since its to hard for me
    (0)
    Age of War


  9. #19
    Player
    ErryK's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    2,424
    Character
    Ethan Vayne
    World
    Ragnarok
    Main Class
    Sage Lv 100
    Quote Originally Posted by Maeka View Post
    MSQ content should not be hard, because IT IS REQUIRED TO DO ANYTHING WHATSOEVER IN THE ENTIRE GAME PERIOD. Entire areas are locked out if you don't do the MSQ. The fights need to be designed that most people, young, old, and even impaired need to be able to clear the content.

    How can you not understand that?
    You're acting as if everyone and their mother says Thok ast Thok is hard. It's not, you just got paired with crap players, and that's the reality of the situation... not that it's too hard.

    If it was hard, you know, 2 years ago when it first released, it would have been nerfed already... but it hasn't so...
    (3)



    Baby, tell me, what's your motive?

  10. #20
    Player
    ZhaneX's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    785
    Character
    Zana Amariyo
    World
    Behemoth
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Maeka View Post
    MSQ content should not be hard.
    This content isn't hard. If it was as horrific as you claim, no one would have advanced through the game. But guess what? People have, and continue to do so.

    You got a bad group. Boo-hoo. It happens all the bleeding time to absolutely everyone. Plenty of players are just plain bad. And guess what? Making all required content do-able while in a state of braindeath only encourages such poor performance. A bare minimum challenge, which is all that this presents, helps keep players invested and encourages growth and learning.
    (2)

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