Quote Originally Posted by MomoOG View Post
I just don't see any of the mechanics being enough to compensate the fact that they can now ignore boss mechanics and keep 100% damage up time compared to melee classes. They are bound to lose direct damage as a result to balance it out.
Bard: Making music keeps you in place. Side effect is you spend time not doing damage
Mch: Being close to boss keeps you in the same danger melee is in. Side effect is you spend time getting to the enemy or moving away from enemy and might lose damage.

So it balances.