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  1. #31
    Player
    UnstablePersonality's Avatar
    Join Date
    Aug 2015
    Location
    Ishgard
    Posts
    1,190
    Character
    Athena Nightreaper
    World
    Siren
    Main Class
    Machinist Lv 90
    Glad the cast time removal also effects machinist.
    (5)

    Friend/recruitment code for special items and things (use before paying first sub) RACN78W5 (updated) info on items here http://sqex.to/Cz9 code is entered via the mogstation.

  2. #32
    Player
    Katra's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    120
    Character
    Katra Leviathan
    World
    Mateus
    Main Class
    Archer Lv 90
    The change to WM was certainly long overdue. I'm very glad that bow mages will no longer be a thing and will be limited to just the 3.x series. I adapted, but it never felt right. It just always felt poorly done so I'm glad they are correcting their mistake.
    (6)

  3. #33
    Player
    savageink's Avatar
    Join Date
    Jun 2015
    Posts
    843
    Character
    Dirk Gently
    World
    Malboro
    Main Class
    Machinist Lv 80
    Question. If WM drains MP and MB drains MP....where do we get more MP? I haven't watched the vid so feel free to correct me, but that's what it sounds like on this thread. In HW WM may give us the awful stand in one place and get shot thing, but at least it didn't suck up the MP.
    (0)

  4. #34
    Player
    myahele's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    4,644
    Character
    Tonrak Totorak
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    I'm happy they got rid of WM and GB.

    Never thought that they would, but they really did it.
    (5)

  5. #35
    Player
    Nestmile's Avatar
    Join Date
    Jan 2017
    Location
    Limsa Lominsa
    Posts
    123
    Character
    Gerv'as Van
    World
    Siren
    Main Class
    Bard Lv 70
    Quote Originally Posted by savageink View Post
    Question. If WM drains MP and MB drains MP....where do we get more MP? I haven't watched the vid so feel free to correct me, but that's what it sounds like on this thread. In HW WM may give us the awful stand in one place and get shot thing, but at least it didn't suck up the MP.
    It's possible that the rework of the songs means they no longer consume MP to sing. Sadly, they didn't really talk about Bard at all, so we don't know pretty much any details about how it will play in Stormblood (besides no more cast bars) yet. The job skill showcase definitely shows that the songs have been reworked to some extent, though (they all seem to affect hostile targets), and they all have a HUD display, so we'll see!
    (3)

  6. #36
    Player
    Knahli's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    738
    Character
    K'nahli Yohko
    World
    Balmung
    Main Class
    Bard Lv 89
    Not sure how to feel about this considering I am used to 3.0 play now and much like having viable and considerable burst damage. The transition back to hitting with paltry damage in exchange for being able to move(unnecessary?) freely seems a little bit of a scary and sad thought, but oh well, it has always been my main class and I will play it regardless either way.


    Quote Originally Posted by Soge01 View Post
    Btw, what's going to happen to Wander's Paen? Will it become a actual useful song? I can't get to the video at the moment anytime soon. :0
    But.... Paean is a wonderful skill. A little niche in it's usage at times, but otherwise wonderful.
    (4)

  7. #37
    Player
    Chevronone's Avatar
    Join Date
    Sep 2015
    Posts
    412
    Character
    O-o O-o
    World
    Brynhildr
    Main Class
    Marauder Lv 1
    Bittersweet, not lookong forward to adjusting playstyle AGAIN, but at the same time happy no more casts.
    (1)

  8. #38
    Player
    Welsper59's Avatar
    Join Date
    Mar 2012
    Posts
    2,427
    Character
    Eros Maxima
    World
    Leviathan
    Main Class
    Archer Lv 60
    Quote Originally Posted by Mycow8me View Post
    I'm excited for its removal but remain cautious about getting my hopes up.
    Indeed. This is the XIV devs we're talking about. I (half-jokingly) expect a significant nerf to BRD damage output in exchange for no longer being a bow mage again. Then when it goes live and a bunch of people complain after max level is commonly hit, they'll slowly buff it to decent numbers, over a series of patches. If they aren't terrible about balance in the initial patch, it isn't the normal team lol.
    (1)

  9. #39
    Player
    XiXiQ's Avatar
    Join Date
    Nov 2013
    Posts
    809
    Character
    Xixi Eclipse
    World
    Ravana
    Main Class
    Red Mage Lv 90
    Glad to see they got rid of just about all the "bugbears" - Wm, GB, eno. The general ideas behind them were sound enough BUT they didn't seem to take into consideration how much more complicated they were making the mechanics, turning a lot of it into an exercise in frustration. Nice to see cleric changed as well. I still have no idea what I might main come SB seeing a lot of the things that put me off some jobs are now gone. It should be fun deciding, though.
    (5)

  10. #40
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,874
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Vespar View Post
    This. Usually by the time I get back around to using it after making sure all my other dots are up and bloodletter procs are dealt with its time to rebuff dots and I nearly forget to reapply Straight Shot (unless of course it proc'd)... Hopefully this wont be the case anymore since we wont have to "cast" stuff.
    And here I was hoping we'd end up going to a softer stance-dancing duality between, say, shortbow and longbow styles, wherein we could swing towards increased haste or monstrous numbers, where Straighter Shot could be a highlight factor in determining when to swap. RIP actually having to stance your shots despite using massive bows with presumably very high draw weights.
    (1)

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