Page 52 of 64 FirstFirst ... 2 42 50 51 52 53 54 62 ... LastLast
Results 511 to 520 of 631
  1. #511
    Player

    Join Date
    Oct 2011
    Posts
    1
    Whenever we are allowed to make changes to our characters will new hairstyles, facial features, ect. be added?
    (1)

  2. #512
    Player
    Jim's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    245
    Character
    Jim Wilson
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Hey excuse me, will the Whitemage have reraise, because without it if he/she dies then someone will have to switch out of job to help him/her?
    (0)

  3. #513
    Player
    Haiyoka's Avatar
    Join Date
    Oct 2011
    Location
    Limsa! Accidentally Gridania 2.0.
    Posts
    5
    Character
    Hai'okha Amadahy
    World
    Excalibur
    Main Class
    Dragoon Lv 80
    In regards to the big changes, I'm very excited about the change of field maps. Does this mean that cities will be changed as well? I understand the zones right now are repetitive but I enjoy the look of all the cities. And will the beautiful music in this game change at all? I miss the old music that was around in La Noscea before it got changed into 2 parts. It would be nice if they brought back that track to be played in the "new" La Noscea.
    (1)

  4. #514
    Player
    Vespar's Avatar
    Join Date
    Mar 2011
    Posts
    2,768
    Character
    Leyna Crosse
    World
    Goblin
    Main Class
    Summoner Lv 100
    Any plans to bring out Chocobo breeding in a future patch or 2.0 and beyond?

    Also, any plans for a dual wield class (ie. Thief, Ninja, or Dancer even?)

    You mentioned a one-time character remake with the upcoming new races. Will we be able to change our name as well. (Just curious since if I decide to go male miqote or something my current name is too girly...) Also, Im hoping you'll give us a much larger choice of haircolor/skincolors to choose from. I would have loved to be Keeper of the Moon but with a bit more tanned skin, or darker red hair... like the Keepers of the Sun.

    Lastly, when will we be seeing the "dated" stuff removed and some new gear and item recipes?
    That being said, you have the current synthesis recipes listed on lodestone... Can you make some hovering tooltips that show us the item stats/etc so I dont have to go looking at other often non-updated websites to find out. That would be just fantastic!
    (2)
    Last edited by Vespar; 10-26-2011 at 05:40 AM. Reason: Suggestion for website

  5. #515
    Player

    Join Date
    May 2011
    Posts
    2
    There is Musketeers Guild in Limsa Lominsa. Will be this class/job/anything in next patches?
    (1)

  6. #516
    Player

    Join Date
    Oct 2011
    Location
    Limsa Lominsa
    Posts
    203
    Quote Originally Posted by Xill47 View Post
    There is Musketeers Guild in Limsa Lominsa. Will be this class/job/anything in next patches?
    There's an interview with Yoshi where he says that Musketeer is a class that they want to release somewhere in the future, but that they feel that they should first add more magic based classes. This is because now there are only 2 magic classes and 5 physical classes.

    He backs up his argument saying that they feel like adding what the game needs, not what is already there.
    (3)

  7. #517
    Player

    Join Date
    May 2011
    Posts
    2
    Quote Originally Posted by Reliquia View Post
    There's an interview with Yoshi where he says that Musketeer is a class that they want to release somewhere in the future, but that they feel that they should first add more magic based classes. This is because now there are only 2 magic classes and 5 physical classes.

    He backs up his argument saying that they feel like adding what the game needs, not what is already there.
    Oh, excuse my. I'm slowpoke...
    (0)

  8. #518
    Player
    Aldora's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,004
    Character
    C'rysta Zeith
    World
    Sargatanas
    Main Class
    Archer Lv 90
    I'm curious about something. I haven't finished the storyline quests yet, but what will happen to the Path Companion in 2.0? From a certain point in the Storyline quest you will get to choose a Path Companion who will be joining you in the Storyline quests from that particular moment.

    However, thats the only time i get to see my Path Companion. Since the it's already been announced that Chocobo's will get to fight alongside you in battles (see 2.0 concept screenshots), why not do the same with the Path Companion?

    I think it would be cool if you can call your Path Companion and have it fight alongside you in order for it to gain levels (perhaps) or unlock skills through experience (or affection/bonding with the player). Something like an advanced "Fellow"-system used in FFXI.
    (2)

    Credit goes to Niqo'te for her fabulous art in the "Nique's happy fun time!"-thread and Nix/Capa for the Caitlyn drawing to the right. \(^_^ )/
    Give her your support by liking their art!

  9. #519
    Player
    OranGemeo's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    69
    Character
    Oran Gemeo
    World
    Exodus
    Main Class
    Paladin Lv 83
    Quote Originally Posted by Orias View Post
    \

    Question: Do you plan on having more than one job per class? What a neat idea the job system would be if say an Archer could change into a Bard or Sniper, and a Gladiator could become a Paladin or Blue Mage (or whatever combination it would be!)
    Quoted for emphasis! I really hope this is the case. I see no reason for it to be 1 class / 1 job, but each class can have multiple jobs.

    Some ideas!

    Gladiator -> Paladin, BlueMage, Spellblade, etc.
    Pugilist -> Monk, Geomancer, Berserker, etc
    Marauder -> Warrior, Dark Knight, Templar
    Lancer -> Dragoon, Samurai
    Archer -> Bard, Sniper

    Thamaturge -> Time Mage, Green Mage, Black Mage?
    Conjurer -> White Mage, Black Mage, Summoner

    --Unreleased Jobs
    Arcanist -> Summoner, Chemist (really no idea here!)
    Musketeer -> Corsair, Flintlock, Cannoneer
    Thief -> Ninja, Assassin
    (3)
    My goal is to get my Blue Mage Thread seen by Yoshida!


    Support the thread and its idea! - http://forum.square-enix.com/ffxiv/threads/333552-FFXIV-Blue-Mage-Could-It-Work-I-think-it-can...-and-here-s-how%21

    Remember! #bluemagexiv!

  10. #520
    Player
    Momeki's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    34
    Character
    Momeki Odgerel
    World
    Hyperion
    Main Class
    Archer Lv 70
    The concept art makes me thing that the shroud is going to get very small. I like the size of the zones and I'm worrying that with change it will be smaller. the vast landscape is what makes running about outside exciting!

    Will we be seeing changes to the LS management soon? like being able to remove/promote a player if they are in a different zone? I'd very much enjoy being able to remove/promote if they are offline as well... I didn't quite catch anything in the notes about it.

    I'm concerned about paying for a work in progress. I understand and I am grateful for the whole SE team working so hard on this but I am uncomfortable paying for a work in progress. I've played since Sept. 30th and am wowed by all the awesome hard work you've all done, but the idea that it's an incomplete project still bothers me.
    (2)

Page 52 of 64 FirstFirst ... 2 42 50 51 52 53 54 62 ... LastLast