Whenever we are allowed to make changes to our characters will new hairstyles, facial features, ect. be added?
Whenever we are allowed to make changes to our characters will new hairstyles, facial features, ect. be added?
Hey excuse me, will the Whitemage have reraise, because without it if he/she dies then someone will have to switch out of job to help him/her?
In regards to the big changes, I'm very excited about the change of field maps. Does this mean that cities will be changed as well? I understand the zones right now are repetitive but I enjoy the look of all the cities. And will the beautiful music in this game change at all? I miss the old music that was around in La Noscea before it got changed into 2 parts. It would be nice if they brought back that track to be played in the "new" La Noscea.
Any plans to bring out Chocobo breeding in a future patch or 2.0 and beyond?
Also, any plans for a dual wield class (ie. Thief, Ninja, or Dancer even?)
You mentioned a one-time character remake with the upcoming new races. Will we be able to change our name as well. (Just curious since if I decide to go male miqote or something my current name is too girly...) Also, Im hoping you'll give us a much larger choice of haircolor/skincolors to choose from. I would have loved to be Keeper of the Moon but with a bit more tanned skin, or darker red hair... like the Keepers of the Sun.
Lastly, when will we be seeing the "dated" stuff removed and some new gear and item recipes?
That being said, you have the current synthesis recipes listed on lodestone... Can you make some hovering tooltips that show us the item stats/etc so I dont have to go looking at other often non-updated websites to find out.That would be just fantastic!
Last edited by Vespar; 10-26-2011 at 05:40 AM. Reason: Suggestion for website
There is Musketeers Guild in Limsa Lominsa. Will be this class/job/anything in next patches?
There's an interview with Yoshi where he says that Musketeer is a class that they want to release somewhere in the future, but that they feel that they should first add more magic based classes. This is because now there are only 2 magic classes and 5 physical classes.
He backs up his argument saying that they feel like adding what the game needs, not what is already there.
Oh, excuse my. I'm slowpoke...There's an interview with Yoshi where he says that Musketeer is a class that they want to release somewhere in the future, but that they feel that they should first add more magic based classes. This is because now there are only 2 magic classes and 5 physical classes.
He backs up his argument saying that they feel like adding what the game needs, not what is already there.
I'm curious about something. I haven't finished the storyline quests yet, but what will happen to the Path Companion in 2.0? From a certain point in the Storyline quest you will get to choose a Path Companion who will be joining you in the Storyline quests from that particular moment.
However, thats the only time i get to see my Path Companion. Since the it's already been announced that Chocobo's will get to fight alongside you in battles (see 2.0 concept screenshots), why not do the same with the Path Companion?
I think it would be cool if you can call your Path Companion and have it fight alongside you in order for it to gain levels (perhaps) or unlock skills through experience (or affection/bonding with the player). Something like an advanced "Fellow"-system used in FFXI.
Credit goes to Niqo'te for her fabulous art in the "Nique's happy fun time!"-thread and Nix/Capa for the Caitlyn drawing to the right. \(^_^ )/
Give her your support by liking their art!
Quoted for emphasis! I really hope this is the case. I see no reason for it to be 1 class / 1 job, but each class can have multiple jobs.
Some ideas!
Gladiator -> Paladin, BlueMage, Spellblade, etc.
Pugilist -> Monk, Geomancer, Berserker, etc
Marauder -> Warrior, Dark Knight, Templar
Lancer -> Dragoon, Samurai
Archer -> Bard, Sniper
Thamaturge -> Time Mage, Green Mage, Black Mage?
Conjurer -> White Mage, Black Mage, Summoner
--Unreleased Jobs
Arcanist -> Summoner, Chemist (really no idea here!)
Musketeer -> Corsair, Flintlock, Cannoneer
Thief -> Ninja, Assassin
My goal is to get my Blue Mage Thread seen by Yoshida!
Support the thread and its idea! - http://forum.square-enix.com/ffxiv/threads/333552-FFXIV-Blue-Mage-Could-It-Work-I-think-it-can...-and-here-s-how%21
Remember! #bluemagexiv!
The concept art makes me thing that the shroud is going to get very small. I like the size of the zones and I'm worrying that with change it will be smaller. the vast landscape is what makes running about outside exciting!
Will we be seeing changes to the LS management soon? like being able to remove/promote a player if they are in a different zone? I'd very much enjoy being able to remove/promote if they are offline as well... I didn't quite catch anything in the notes about it.
I'm concerned about paying for a work in progress. I understand and I am grateful for the whole SE team working so hard on this but I am uncomfortable paying for a work in progress. I've played since Sept. 30th and am wowed by all the awesome hard work you've all done, but the idea that it's an incomplete project still bothers me.
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