Quote Originally Posted by javid View Post
... since it's an expansion level patch there is already so much needed to do and discover and accomplish and obtain (levels, books, node timers, etc) that you don't need a weekly cap from keeping someone from completing gear progression in a week.

If someone can finish msq, lvl crafter gather and fighting class to 70 and get top crafting gear set completed all in one week that person will die on the 8th day from exhaustion........rip
A week does seem too short a time.

But two weeks doesn't. Unless there is a gate, I won't be surprised if someone gets a combat class and all of the DoH/DoL classes to max level and in BiS gear within that time. Why? Because the game is designed to let casual players do that in a reasonable amount of time over the course of months, and the hardest of the hard-core will spend that "reasonable amount of time" on the game in the first two weeks.

I won't. I'll be on vacation in Europe. Bad timing. LOL