Merit points actually would be a pretty good idea once they establish the system. It would give people something to do inbetween the updates for rank cap raising and thus provide the game with more "content." As for changing the system it should be done where each class gets their own points to assign. The thing about this "challenge" of deciding how you will distribute points isn't really a challenge but more of a force pushing people to specialize in 1 class type rather than various ones. Say an Archer is 50 in only this class and there is also a player who has Archer to 50 and Thaumaturge to 50. With the current system the person who only has Archer will obvious focus on Archer attributed like STR,DEX,etc. while the the person with the Archer and Thaumaturge to 50 may have their attributes distributed evenly across all of them. So the person with the 2 classes to 50 will do potentially less dps than the person with just the Archer. Same in comparison to a person with just Thaumaturge to 50. The rate at which you can reallocate points is too slow. The only REAL solution to keeping physical level would be if there was a full point reallocation after the 3 hour period, but even then you have to spam the enter key to keep bringing your stats back up. The whole concept of this game from the start was to have people try out other classes and not just specialize. Physical level makes this not work.