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  1. #1
    Player
    Capriana's Avatar
    Join Date
    Oct 2015
    Posts
    83
    Character
    Capriana Waterfall
    World
    Moogle
    Main Class
    Red Mage Lv 70

    Suggestion as to how to get people to become healers.

    Remove the need to cleric stance.

    Have the damage scale of MIND similar to how tanks got the VIT buff.
    And before you argue the healers will become OP, I doubt it, because their main job is still healing and the only possible candidate for OP is SCH, I think. And they have pets to micro manage so things are already tough for them. Plus others don't really have strong damage dealing spells except holy and gravity and they can think of something to balance them.

    God knows I, my self, dread playing my SCH because of stance dancing. Remove that and I will play the bazoonka out of my SCH and possibly have it become my main.

    This is an argument and I would love to hear arguments against as to why this would not be a good thing or how they could manage it so the healer does not become OP.
    (59)
    Last edited by Capriana; 05-08-2017 at 09:29 PM.

  2. #2
    Player
    Nyxn607's Avatar
    Join Date
    Dec 2016
    Location
    Limsa Lominsa
    Posts
    269
    Character
    Hypnotic Noodle
    World
    Coeurl
    Main Class
    Dancer Lv 83
    If they removed the cleric stance and added in your suggestion, I would like to think it would get rid of the issue in the community about healer DPS. More healers would dps if they didn't have to stance dance and risk letting someone die in the mean time.

    Just my opinion on the matter.
    (52)
    "If you walk through life thinking you are not needed, remember that there is always someone that is counting on you." -CP

  3. #3
    Player
    MisterLucie's Avatar
    Join Date
    Jun 2015
    Posts
    521
    Character
    Yorin Liefhart
    World
    Balmung
    Main Class
    Conjurer Lv 100
    I've always thought Cleric Stance was a terrible design. It's awkward and half the time doesn't even turn off properly when you hit it. Remove Cleric and balance healer damage to be slightly lower than what it would've been in Cleric to even out the marginally higher DPS uptime from no longer having to stance dance.
    (48)

  4. #4
    Player
    Capriana's Avatar
    Join Date
    Oct 2015
    Posts
    83
    Character
    Capriana Waterfall
    World
    Moogle
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Nyxn607 View Post
    If they removed the cleric stance and added in your suggestion, I would like to think it would get rid of the issue in the community about healer DPS. More healers would dps if they didn't have to stance dance and risk letting someone die in the mean time.

    Just my opinion on the matter.
    Exactly my point, I would definitely play my SCH. Beause at the current state, if I don't stance dance, I feel awkward and feels inadequate at my role. If I do stance dance and DPS then it feels too much for me to handle ... I get burnt out after a few rounds. But with my WAR or SMN I can go hours on and feel GREAAAAAT.
    (7)

  5. #5
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Nyxn607 View Post
    More healers would dps if they didn't have to stance dance and risk letting someone die in the mean time.
    Mhm... no. The constant arguments on the matter have made it abundantly clear that healers who refuse to DPS already are not just insecure but do so on principle because "If I wanted to DPS, I'd play a DPS".

    The insecure ones typically start to DPS after a couple runs, because they get familiar with the damage the content is putting out.

    As for the suggestion: I'd say yes, but then we should also give all DPS healing spells that are as good as the DPS spells of a healer. That's just fairness. And if you're concerned about watering down the trinity: Remove all DPS spells from healers entirely. If you're going to water it down, you should water it down fairly.
    (9)

  6. #6
    Player
    ErryK's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    2,424
    Character
    Ethan Vayne
    World
    Ragnarok
    Main Class
    Sage Lv 100
    Stance dancing builds character.
    (38)



    Baby, tell me, what's your motive?

  7. #7
    Player
    Faliandra's Avatar
    Join Date
    Dec 2016
    Posts
    478
    Character
    Lumielle Whisperwind
    World
    Ragnarok
    Main Class
    Astrologian Lv 90
    Your thread title suggests there arent enough healers.
    But there are.


    The real problem is more like "How to get people to ´become good healers".
    Also, as an avid dps healer myself, I'm not sure I like this suggestion. It takes away a challenge/risk some of us like.

    Quote Originally Posted by Nyxn607 View Post
    If they removed the cleric stance and added in your suggestion, I would like to think it would get rid of the issue in the community about healer DPS. More healers would dps if they didn't have to stance dance and risk letting someone die in the mean time.

    Just my opinion on the matter.
    And I bet you, some are still gonna refuse it as a matter of principle. And some are still gonna be like "But, but...the tank could miraculously get one-shotted and die while I'm in the middle of casting Stone II for 2 seconds"

    The people who would dps more without cleric stance are the people who would eventually start dpsing anyway once they feel more comfortable.
    Only difference I expect here is that they might be inclined to start dpsing sooner because the risk/penalty of cleric stance is gone.
    (20)

  8. #8
    Player
    MisterLucie's Avatar
    Join Date
    Jun 2015
    Posts
    521
    Character
    Yorin Liefhart
    World
    Balmung
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Zojha View Post
    As for the suggestion: I'd say yes, but then we should also give all DPS healing spells that are as good as the DPS spells of a healer. That's just fairness. And if you're concerned about watering down the trinity: Remove all DPS spells from healers entirely. If you're going to water it down, you should water it down fairly.
    Healers wouldn't have anywhere near the damage capabilities of an actual DPS with this suggestion. However, I do agree that DPS should be given some more reliable forms of moderate self sustain. The options they currently have may as well not even exist.
    (8)

  9. #9
    Player
    MisterLucie's Avatar
    Join Date
    Jun 2015
    Posts
    521
    Character
    Yorin Liefhart
    World
    Balmung
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Faliandra View Post
    It takes away a challenge/risk some of us like.
    I hear this a lot and I really don't agree with it. There's nothing particularly "challenging" about utilizing cleric stance. Healing requirements in end game content in this game are designed very lazily, typically with very predictable damage patterns and long periods of either completely negligible or solo healable damage. Do a fight one time and you'll know when you can and cannot safely be in cleric every single time after that.

    It's an illusion of challenge that simply exists to satisfy SE's penchant for complication.
    (15)

  10. #10
    Player
    Faliandra's Avatar
    Join Date
    Dec 2016
    Posts
    478
    Character
    Lumielle Whisperwind
    World
    Ragnarok
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by MisterLucie View Post
    I hear this a lot and I really don't agree with it. There's nothing particularly "challenging" about utilizing cleric stance. Healing requirements in end game content in this game are designed very lazily, typically with very predictable damage patterns and long periods of either completely negligible or solo healable damage. Do a fight one time and you'll know when you can and cannot safely be in cleric every single time after that.

    It's an illusion of challenge that simply exists to satisfy SE's penchant for complication.

    I love hearing this kind of argument from people who dont even seem to do endgame content.

    It may apply for statics,because people tend to keep doing the same thing over and over again once they found a way that works.
    But a lot of time windows for healer dps are actually created by the tanks themselves and when and how they use their cooldowns.


    And these are sometimes quite different from each other, and you'll see different ways to deal with stuff when you PF them regularly.
    (22)

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