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Thread: Memoria

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  1. #1
    Player
    Ama_Hamada's Avatar
    Join Date
    Jan 2017
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    1,210
    Character
    Ama Hamada
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Calibur097 View Post
    I like the concept behind the dungeon. Imagine our characters reliving key points from ARR, Heavensward and arriving soon Stormblood while running it. OP, you have a guaranteed like for your thread.
    I would like flashback exploring of 1.0 and seeing the clamitiy. I miss 1.0 mor dhona music. That music really fit the mood of being in a high level area with anything ready to kill you.
    (1)

  2. #2
    Player
    Enkidoh's Avatar
    Join Date
    Dec 2012
    Location
    Ala Mhigo
    Posts
    8,287
    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Ama_Hamada View Post
    I would like flashback exploring of 1.0 and seeing the clamitiy. I miss 1.0 mor dhona music. That music really fit the mood of being in a high level area with anything ready to kill you.
    Sadly that will never happen though, as most of 1.0 is now decanonized and retconned (the only real 'canon' part of 1.0 is the Seventh Umbral Era story concerning Dalamud's summoning, the original starting city stories and the Path of the Twelve story have been pillaged for ideas and concepts that were used in ARR's main scenario, with what's left over left on the kerbside beside the rubbish bags to be recycled or else deposited in landfill.

    Plus, given ARR is not just a sequel to 1.0 but a complete reboot, any hypothetical dungeon, storyline or expansion set pre-Calamity during 1.0's setting will most definitely not feature 1.0's actual areas and cutscenes, instead it's obvious it would be rendered using ARR content (as has already been shown from time to time in ARR). No, 1.0 is gone and is never coming back. Any Sixth Astral Era-set content or quests that could hypothetically appear in ARR will be retconned to fit into ARR accordingly and would not involve a 'return to 1.0'.
    (0)
    Last edited by Enkidoh; 05-06-2017 at 04:48 PM.
    Quote Originally Posted by Rannie View Post
    Aaaaannnd now I just had a mental image of Lahabrea walking into a store called Bodies R Us and trying on different humans.... >.<

    Lahabrea: hn too tall... tooo short.... Juuuuuust right.
    Venat was right.

  3. #3
    Player
    Ama_Hamada's Avatar
    Join Date
    Jan 2017
    Posts
    1,210
    Character
    Ama Hamada
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Enkidoh View Post
    Sadly that will never happen though, as most of 1.0 is now decanonized and retconned (the only real 'canon' part of 1.0 is the Seventh Umbral Era storyconcerning Dalamud's summoning, the original starting city stories and the Path of the Twelve story have been pillaged for ideas and concepts that were used in ARR's main scenario, with what's left over left on the kerbside beside the rubbish bags to be recycled or else deposited in landfill.

    Plus, given ARR is not just a sequel to 1.0 but a complete reboot, any hypothetical dungeon, storyline or expansion set pre-Calamity during 1.0's setting will most definitely not feature 1.0's actual areas and cutscenes, instead it's obvious it would be rendered using ARR content (as has already been shown from time to time in ARR). No, 1.0 is gone and is never coming back. Any Sixth Astral Era-set content or quests that could hypothetically appear in ARR will be retconned to fit into ARR accordingly and would not involve a 'return to 1.0'.
    eh? You never seen the sands of time thing in wow? (another post referenced this) it is not bringing back EVERYTHING, but small bits to explore, like a limited size zone to access the calamity or just the moments before. It is like viewing a dream of sorts.
    (1)

  4. #4
    Player
    Hakuro89's Avatar
    Join Date
    Feb 2014
    Posts
    509
    Character
    Reimi Ackerman
    World
    Midgardsormr
    Main Class
    Ninja Lv 51
    Quote Originally Posted by Enkidoh View Post
    Sadly that will never happen though, as most of 1.0 is now decanonized and retconned (the only real 'canon' part of 1.0 is the Seventh Umbral Era story concerning Dalamud's summoning, the original starting city stories and the Path of the Twelve story have been pillaged for ideas and concepts that were used in ARR's main scenario, with what's left over left on the kerbside beside the rubbish bags to be recycled or else deposited in landfill.

    Plus, given ARR is not just a sequel to 1.0 but a complete reboot, any hypothetical dungeon, storyline or expansion set pre-Calamity during 1.0's setting will most definitely not feature 1.0's actual areas and cutscenes, instead it's obvious it would be rendered using ARR content (as has already been shown from time to time in ARR). No, 1.0 is gone and is never coming back. Any Sixth Astral Era-set content or quests that could hypothetically appear in ARR will be retconned to fit into ARR accordingly and would not involve a 'return to 1.0'.
    That's what bugs me though, the fact that it's both a reboot AND a sequel. It should've just been one or the other.
    It's been like an itch I can't scratch knowing that the story runs slightly differently in certain scenarios depending on whether your character is Legacy or not, and that I can't view that OR the story that preceded ARR. (I would've happily paid for that hot mess too, despite what people say about it. But my computer at the time could barely handle Ragnarok Online.)
    (0)