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  1. #1021
    Player
    Kailea_Nagisa's Avatar
    Join Date
    Apr 2011
    Posts
    967
    Character
    Kailea Nagisa
    World
    Ragnarok
    Main Class
    Gladiator Lv 90
    I like the way cloths are colored now, the old way was unnecessarily complicated, this new way is much easier, I have enjoyed crafting much more that I can actually make things now, and will love to see more improvements in 1.20
    (0)

  2. #1022
    Player
    Antonn's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    80
    Character
    Mystearica Fende
    World
    Gilgamesh
    Main Class
    Alchemist Lv 60
    Quote Originally Posted by darkstarpoet1 View Post
    the leveling higher level crafts now are much easier now due to the auto allotment of points for each class. if you had taken the 2 full days to allot them before the change they are the same as now, but nobody did so due to the hassle it entailed.

    it was already known that grinding crafts would be harder now due to the fact it took more materials to grind less than before. you figure even before on blacksmith where you just grind ingots now you could have on low to mid levels then as well. before when you used 4 ore it would make 2.5 ingots. now 4 ore gets you just a little over 1 ingot. that's right at twice the amount of grinding off the same amount of materials and that's not even looking at leather or wood going from 4 to 1 or weaver going from 12 to 1.
    It may take more, but in terms of ore & wood, they're easier to obtain now from gathering. Unlike leather & other mob drops.
    (0)

  3. #1023
    Player
    Join Date
    Oct 2011
    Posts
    453
    Quote Originally Posted by Kailea_Nagisa View Post
    I like the way cloths are colored now, the old way was unnecessarily complicated, this new way is much easier, I have enjoyed crafting much more that I can actually make things now, and will love to see more improvements in 1.20
    Lol you have got to be kidding.
    (3)

  4. #1024
    Player
    Esk's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    604
    Character
    Esk N'tania
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Malix View Post
    anyone else think its funny that the op sig has U mad on it and he's complaining lol
    2 points.. I wasn't mad then an I'm still not, I still cba crafting so nerner.
    Sig has nothing to do with this topic, please look for a topic more inline with the pic

    An On topic (really necro threading is getting to be a real habit here lol) All the issues I had with crafting still stand, they just changed the stuff that didn't need it, and left the slow grind that is crafting.

    As for dye, leave it till we have a whole new system, they say its broken atm, and I don't think they should waste the man power on a temp fix, just get the new system done.
    (2)

  5. #1025
    Player
    Kailea_Nagisa's Avatar
    Join Date
    Apr 2011
    Posts
    967
    Character
    Kailea Nagisa
    World
    Ragnarok
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by ellohwell View Post
    Lol you have got to be kidding.

    no I am not, I like the dye system, now I will say that the dyes just dropping from gather is a bit silly, I would like to see some recipes to make them, but the later half, where I take the finished outfit, and just dye that, instead of having to dye ever matrial for it is so much better.
    (1)

  6. #1026
    Player
    MariyaShidou's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,111
    Character
    Mariya Shidou
    World
    Masamune
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Kailea_Nagisa View Post
    no I am not, I like the dye system, now I will say that the dyes just dropping from gather is a bit silly, I would like to see some recipes to make them, but the later half, where I take the finished outfit, and just dye that, instead of having to dye ever matrial for it is so much better.
    They admit the current dye system is just a patch-up job until they fix it. Why?

    Colour lock class
    Colour lock stat
    Less colours than before for every material
    All-purpose colour dye is not all-purpose
    Why dyeing synth require more base material? What do you do with it?
    (1)

  7. #1027
    Player
    Kailea_Nagisa's Avatar
    Join Date
    Apr 2011
    Posts
    967
    Character
    Kailea Nagisa
    World
    Ragnarok
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by MariyaShidou View Post
    They admit the current dye system is just a patch-up job until they fix it. Why?

    Colour lock class
    Colour lock stat
    Less colours than before for every material
    All-purpose colour dye is not all-purpose
    Why dyeing synth require more base material? What do you do with it?
    all I like of it is the way it is done compared to the old way, make the item then color it. I do not like any of the other points you made, although requiring more base material does make a little sense, use it to apply the dye to the cloths ;p
    (0)

  8. #1028
    Player
    MariyaShidou's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,111
    Character
    Mariya Shidou
    World
    Masamune
    Main Class
    Gladiator Lv 60
    Uh you don't use more cloth to dye a piece of cloth that is already made. Are you going to throw away the piece of undyed cloth or what? :P
    (0)

  9. #1029
    Player
    Wynn's Avatar
    Join Date
    Mar 2011
    Posts
    1,977
    Character
    Aedan Yarborough
    World
    Balmung
    Main Class
    Goldsmith Lv 80
    Both sides are right on the dying thing. It is definitely easier to just dye the piece in one synth instead of dying individual parts. But the recipe to dye the item is retarded requiring more materials. Just make the synth the item and the dye.

    Also, spearfishing a pot of dye is lame.
    (2)
    Last edited by Wynn; 10-25-2011 at 09:07 PM.

  10. #1030
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    I agree it makes no sense to spearfish pots of dye, they should give Alchemist something to do ya know, I'm hoping they plan to change dyes back to Alchemist when 1.20 comes out and have gathers farm the materials needed to make them.

    Also agree that dying an item shouldn't require a base material and why is it that if I dye a HQ item it resets the HQ, this is just stupid.

    Dying should be done in the same way as Materia/repairs, select the dye from the inventory and then select the item you want to add it to, no crafting window just a short animation and done.
    (3)

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