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  1. #11
    Player
    Nayt's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    343
    Character
    Strykh Jern
    World
    Ragnarok
    Main Class
    Weaver Lv 50
    What I want is a proximity based question. If you run up to the exit gate, a dialogue pops up and asks you if you wish to leave.

    Simply because NPC's take ages to load
    (3)

  2. #12
    Player
    Ganbachi's Avatar
    Join Date
    Oct 2011
    Posts
    125
    Character
    Macki De'black
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    I'd like it if we just take the airship without paying or asking an attendant to pass the gate.
    (0)

  3. #13
    Player
    Bigcatman's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    64
    Character
    Bohz Kiyoshi
    World
    Hyperion
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Nayt View Post
    What I want is a proximity based question. If you run up to the exit gate, a dialogue pops up and asks you if you wish to leave.

    Simply because NPC's take ages to load
    This is also a great idea. The system they have now is just a hassle; it requires too many extra steps for no reason. It reminds me of FFXI where you had to go through the scene of watching yourself exit the gate.
    (0)

  4. #14
    Player
    Teakwood's Avatar
    Join Date
    Oct 2011
    Posts
    589
    Character
    Vai Greystone
    World
    Zalera
    Main Class
    Arcanist Lv 90
    My only problem with it is the swapped order of yes and no.

    Watch, by the time they fix this, we'll all be used to the current order
    (0)
    7UP!


  5. #15
    Community Rep Bayohne's Avatar
    Join Date
    Mar 2011
    Posts
    1,713
    We put the "No" as the first option to make sure that players didn't accidentally exit without meaning to. But! I'll be sure we pass along your feedback to the team. Any one else want to chime in here?
    (25)
    Matt "Bayohne" Hilton - Community Team

  6. #16
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Would there be room for abuse if you let us exit and re-enter freely as long as we don't zone in-between?
    (2)

  7. #17
    Player
    Firesoul's Avatar
    Join Date
    Oct 2011
    Posts
    23
    Character
    Fire Soul
    World
    Garuda
    Main Class
    Thaumaturge Lv 10
    Not on this particular issue, but how about Guardian's Aspect to be reversed also. It should be listed as "No" first because of the limited about of favor we have. I don't want to use it on leve's all the time, especially when into doing a lot of leve run's when I have a lot of them built up. It wastes time.

    Thanks.
    (3)

  8. #18
    Player
    Aleczan's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    535
    Character
    Aleczan Knighthill
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Bayohne View Post
    We put the "No" as the first option to make sure that players didn't accidentally exit without meaning to. But! I'll be sure we pass along your feedback to the team. Any one else want to chime in here?
    Considering that it's 5000 gil for me to enter the Airship dock, I respect this thought/decision of the devs team. Thanks. Yes it would be ugly and sad to walk around talking to NPC to find out what they would say, or get some info from them, but then carelessly spam enter and got kicked out of the Dock. LOL.

    To chime in, I think it will be nice if we can have the exit (just the exit) from Airship dock by using Interaction menu just like the Ferry dock. I think it is less likely to "accidentally exit" because to bring up Interaction menu and choose "Exit" in there requires more effort/intention (than talking to an NPC, at least).

    If you fear that the Airship Dock NPC at the desk would be jobless, you can have them say the estimated time before the next departure or something. Currently I never had the luxury of dawdling in the Airship docking area, so I haven't looked around to see if there's any NPC telling that already.
    (4)
    Last edited by Aleczan; 10-25-2011 at 03:26 AM.

  9. #19
    Player
    DoctorMog's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,944
    Character
    Doctor Mog
    World
    Hyperion
    Main Class
    Lancer Lv 51
    YES needs to be default. It only costs 5k to get back in for what? The vendor?

    Also, for the elevator lifts, Synthesize comes up 1st, The elevator option should be 1st.

    Can't tell you how many times I have started a synth right in front of that freekin door....
    (6)

  10. #20
    Player
    Kiote's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,774
    Character
    Kiote Corissimo
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Betelgeuzah View Post
    Would there be room for abuse if you let us exit and re-enter freely as long as we don't zone in-between?
    He got it right. It shouldn't be to hard to impliment something like this and allow for yes to come first.
    (1)

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