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  1. #1
    Player
    TheSky's Avatar
    Join Date
    Sep 2015
    Posts
    18
    Character
    Lonesome Traveler
    World
    Balmung
    Main Class
    Gunbreaker Lv 100
    While it is true that that it didn't increase the overall population much, it did keep it afloat.

    With no new jobs there isn't much to keep Tanks and Healers interested apart from their main, considering they had time to try out the old jobs already to see if they like them or not.
    (2)

  2. #2
    Player
    Jpec07's Avatar
    Join Date
    Jul 2015
    Posts
    868
    Character
    Matthias Gendrin
    World
    Cactuar
    Main Class
    Paladin Lv 80
    Quote Originally Posted by TheSky View Post
    While it is true that that it didn't increase the overall population much, it did keep it afloat.

    With no new jobs there isn't much to keep Tanks and Healers interested apart from their main, considering they had time to try out the old jobs already to see if they like them or not.
    I don't think this claim can be substantiated. Neither the addition of nothing but a DPS job (NIN), nor the addition of a mix of special jobs (DRK-AST-MCH) had any kind of impact on the population ratio. People who want to tank are going to keep tanking. People who want to heal are going to keep healing. People who want the l33t d33pz are going to keep DPSing, and it's a little fallacious to suggest that the addition (or lack of addition) of a new job for each of those roles is going to have an impact on their respective populations in the long term.

    I guess we'll have to see with Stormblood, but I would guess that the main reason to keep playing for most players is content and story, rather than new classes/jobs in their chosen role.
    (3)
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