That certainly is what players believe in, not necessarily how it should be. Though I agree its effect is most likely meant to be smaller due to how universal it is, just how much?! As it is, its effect is almost non-existent, making it a "dead" stat.
I'm sorry, but a difference of about 7,5% of the healing potency stat is not a small difference. Not when we're talking heals in thousandths. Also, unfortunately, but the apparent output was the same, as I wrote. What may have increased seemed to be only the average. Then again, it's rather difficult to say with the large degree of randomness and lack of in-game means of checking heals per second.
That being said, the effect IS way too small. At that level, whatever effect it may have, is such, that every single stat would be better than determination in all but the most severe cases. The problem is...if someone is in that severe case, then they're most likely already going to be wiped anyway. So yeah, anything else would be better.
Doesn't matter. I'm not comparing determination with crit, nor talking about its utility or whatever. I'm reporting a possible bug or an error in a tooltip since there is a stat that shows no noticeable results on something it should affect. Note the noticeable. Parsers are not part of the game.
Hence why the last about considering it an error in description. There is such a thing as "expectation". Be it in casual situations or in law, when something is said or written, it is expected to be noticeable, unless noted otherwise. For the tooltip to be correct, it should note something along the lines "(...) and increases healing effects by a minimal amount". That is, IF it does have at least that minimal amount. Which, at lvl60 at the very least, I'm not entirely convinced of courtesy of the large brackets.
Don't get me wrong. All we're talking about here is a "possibility". There are many bugs and such that are left unnoticed, simply because no one even tried to bring them up to people that know whether it should be as it is or not. Just because they look "normal" to players. I'm sure that if you have large experience with MMO's in general that you were surprised at least sometimes when seeing in patch notes "fixed this and that", thinking that it was meant to be like that. I just want to make absolutely sure that this is not one such skipped issue. And if it is not, then to disillusion players of the stat. I mean, if they want it to be an effectively dead stat...then by all means. But at least be open about it. Changing the tooltip is a very easy and quick thing to do, provided you do it "on the side", along other changes.



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