Uesd to be 3 dungeons for at least most of 2.x, but with HW they only added 2 dungeons per major patch... The 450 limit was easy to fill, the 900 limit could use an increase in tomestones rewarded from the content.
Uesd to be 3 dungeons for at least most of 2.x, but with HW they only added 2 dungeons per major patch... The 450 limit was easy to fill, the 900 limit could use an increase in tomestones rewarded from the content.
Nope, because Expert is designed to offer a player the most efficient way to cap 450 tomes. 900 tomes now is just a nice incentive to help people prepare for 4.0/have a starting edge, which is funny cause SE doubles the weekly limit and yet people will still find something to complain about.
As for Expert, if they had the 2 new dungeon and the 2 old dungeons you run into this issue. 70-90 Scriptures per Expert done daily meaning you have a chance to get anywhere from 490-630. However if we first focus on 450, divided by 70 means you need to do Expert all 7 days to cap if you just do that but if it's at 90 it's 5 days, huge difference. And honestly it's most likely more work for them to create a mess of a system in which they somehow make it where when you do Expert Roulette you will always get 90 Scriptures while allowing the 2 newest and 2 oldest into it that it's just not worth it.
Heck adding lv 60 dungeons that 15 + X (X is dungeon scripture gains). So at min you gain 25 and at max 45 on top of 90 from Expert, so from there you gain 115-135 tomes daily, At Min with 450 that's 4 days to cap, at max 4 days. With basic math you can clearly see why Expert is the way it is, if they changed it where there was a variable in how many scriptures you gained daily it would create a variable in which you may need to do 5-7 to cap, however if you do Expert+60 roulette it is guaranteed to reduce the amount of days you need to play by 1 since the 60 dungeon variable doesn't affect it as much.
Sadly though in the case of only doing those two to cap at 900 it's 8 days(115 daily) and 7 days(135 daily), so in the cast of getting the min you would still need to get at least 95 Scriptures to cap but for max you would be over by 35.
Basically, people need to stop looking at roulette's as why is there only two options and understand that they are designed to help casual players/people short on time to reach their weekly tome cap with ease. Yes this means there are only 2 options for the top tier, but because of that you can gain the most efficient amount of tomestones per day and be done in 5 days if that's all you have time to complete.
2.x had 3 dungeons in Expert. Satasha (HM), Keeper of the Lake, and Wanderer's Palace (HM). But back then it was Expert Roulette, and Hard Roulette. I think Hard Roulette were just easier post 50 dungeons, although there was no level cap and Holy/Flare damage didn't diminish, so WHM, BLM in your group meant short as hell dungeons.
I cap without trying every week. Pvp, bird farming, Savage farming, occasional roulette. No stress, no worry. I even went and figured out how much more I need, and I only need to fully cap 2 more weeks for gear before just getting to 2k for Stormblood
XD I havent capped those new(or latest?) tomes since we got them! Lol
I mean, I got tired of just having 2 spaces called roulete Wheel! x:
I mainly get 20-90 Tomes per week ;o
I just cap from doing expert and other farming like lights and whatever. There been some weeks I had no farming to do, in that case was just frontline daily (pvp) and expert. I do not see the big deal since expert is supposed to be picks from the current and hardest dungeons.
I cap on Thursdays without even trying - just daily roulettes, helping friends and putting in effort.
That's what I like about this game: you put the effort in, you get the results from it.
Don't wanna work for it ? Then you don't get anything either.
I do the same exact thing!It may be an unpopular choice, but I've been capping almost every week since Patch 3.3 doing PvP.
1. It's nowhere near as bad/toxic as word of mouth has misled people to believe.
2. As you're facing real players, there's no stale, scripted events.
3. Your job, for the most part, plays differently in there, so again less of the same ol'.
4. There's also a roulette for Frontlines, and 8v8 Feast does award tomes. Less than a roulette, but also takes less time.
5. You also earn Wolf Marks which you can buy (non-essential) PvP gear for glamour, desynthesis, the cute cheerleader minion, and (currently) 2 orchestrion rolls.
Again, might be an unpopular choice for all the wrong reasons, but give it a try.
#GetSelliBack2018
Reading too much of the forums makes me very sad and apathetic.
I do the roulettes, vaath beast tribe quests, and hunts whenever I see an A rank has popped.
The problem is everyone feels a "need" to cap. Just play at your own pace. I've only maxed out twice since the cap got to 900 but I've been able to use the extra tomes to gear other jobs and a few extra upgrades. I dunno why people feel a need to cap, why do you need a limit?
Edit: Honestly I feel less of a need to cap now that its 900 instead of 400. I can get a gear piece once a week with little to no worry of capping so I can afford to get gear at a weekly rate.
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