Page 2 of 9 FirstFirst 1 2 3 4 ... LastLast
Results 11 to 20 of 81
  1. #11
    Player
    dragonseth07's Avatar
    Join Date
    Aug 2016
    Location
    Manhattan Beach
    Posts
    922
    Character
    Ratithgar Jovasch
    World
    Sargatanas
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Fernosaur View Post
    WAR is getting a gap closer, which is equal times cool and terrible. It's starting to feel like all tanks will have more or less the same skills.
    Well, they do have to be interchangeable for all content, right? There have to be a lot of similarities in what they can do.
    (7)

  2. #12
    Player
    Greedalox's Avatar
    Join Date
    Jul 2015
    Posts
    1,285
    Character
    Blufnix Greedalox
    World
    Diabolos
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Giubba View Post
    This actually scare the living hell out of me regarding the skill "revamp".......
    Revamp is taking unused skills and merging/changing or removing them. Not changing every spell and skill in a kit? Why would that scare you in the slightest from a Benchmark?
    (3)

  3. #13
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    MCH Flamethrower.

    Time to set the world on fire!
    (10)

  4. #14
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,612
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    Ninja frog summon intrigues me because it appears to be a jutsu that is cast at the end of a combo. From what we saw the Frog used a form of katon, so it's possible we may learn other animals/have access to other animals that are used in other combo finishers, that's my hope at least.
    (5)

  5. #15
    Player Giubba's Avatar
    Join Date
    Sep 2013
    Posts
    195
    Character
    Athmas Bloedornnsyn
    World
    Lich
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Greedalox View Post
    Revamp is taking unused skills and merging/changing or removing them. Not changing every spell and skill in a kit? Why would that scare you in the slightest from a Benchmark?
    For this "It's starting to feel like all tanks will have more or less the same skills."
    (0)

  6. #16
    Player Giubba's Avatar
    Join Date
    Sep 2013
    Posts
    195
    Character
    Athmas Bloedornnsyn
    World
    Lich
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by ThirdChild_ZKI View Post
    MCH Flamethrower.

    Time to set the world on fire!
    Yeah the 2nd really cool new skill i saw in the video, the ninja summons is the 1st.
    (0)

  7. #17
    Player
    Vexander's Avatar
    Join Date
    Apr 2015
    Location
    Sharlyan
    Posts
    1,290
    Character
    Rin Black
    World
    Balmung
    Main Class
    Samurai Lv 90
    Someone in another thread suggested the BLM spell we saw was, 'Burst,' the lightning aspected Ancient Magic we've been missing (Flare for Fire, Freeze for Ice).
    (4)

  8. #18
    Player

    Join Date
    Dec 2012
    Location
    Limsa Lominsa
    Posts
    1,066
    Quote Originally Posted by Fernosaur View Post
    Hopefully casting cannot be interrupted for PLD lmfao.

    .
    Maybe thats what the first animation that paladin does just before holy is signifying? Anti-interruption?

    Quote Originally Posted by Greil View Post


    (2)
    Last edited by Daniolaut; 04-29-2017 at 02:59 AM.

  9. #19
    Player
    SpeckledBurd's Avatar
    Join Date
    Oct 2016
    Location
    Ul'dah
    Posts
    708
    Character
    K'ahli K'uhla'tor
    World
    Balmung
    Main Class
    Monk Lv 100
    Quote Originally Posted by JunseiKei View Post
    Monk
    -Gains back Simian Thrash (1.0 skill- if not the same skill, the animation has returned)
    -Does Fist of Earth, extra pose and literal dodge animation; gains a buff from dodging enemy attack and it seems to go away with Simian Thrash-like animation.
    What you're calling Simian Thrash is just Tornado Kick.

    It seems like Monk has an ability that lets us go from no stacks of Greased Lightning to 3 Stacks, which is kind of...so so. We technically already have that in the form of Perfect Balance so I'm gonna hope that it's something else and they just reduce the timer on Perfect Balance.
    (0)

  10. #20
    Player
    Jandor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    3,479
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Fernosaur View Post
    As for the healers, the new cards look great, though I'm more interested about SCH's new fairy ability. She seems to tether to a party member, but for what purpose? Maybe her healing is buffed for that party member? Or maybe it's SE's new way of getting rid of her by giving the party member a buff while she's tethered and blocking her healing, lmao. Guess we can only wait and see!
    Maybe the fairy is covering the party member? Might be that instead of getting rid of cover they want it spread it around enough jobs so that they can use it in encounter design.
    (3)

Page 2 of 9 FirstFirst 1 2 3 4 ... LastLast