Page 28 of 29 FirstFirst ... 18 26 27 28 29 LastLast
Results 271 to 280 of 282
  1. #271
    Player
    Join Date
    Oct 2011
    Posts
    453
    Quote Originally Posted by Tonkra View Post

    its stupid that the class performs an auto attack without any weapon eh?
    Archer is the only good class anymore, specifically because autoattack is not a basis for its gameplay.
    (1)

  2. #272
    Player
    XyonicS's Avatar
    Join Date
    Mar 2011
    Posts
    66
    Character
    Elainial Treewisp
    World
    Cactuar
    Main Class
    Archer Lv 53
    Archer has an arrow in the left hand the whole time it is active mode, why not just use that, arrows have their own damage stats already as well.

    Yeah, I know it's a silly idea to use something that is already there. Forget I typed this and that you read it....
    (1)

  3. #273
    Player
    Wynn's Avatar
    Join Date
    Mar 2011
    Posts
    1,977
    Character
    Aedan Yarborough
    World
    Balmung
    Main Class
    Goldsmith Lv 80
    Quote Originally Posted by XyonicS View Post
    Archer has an arrow in the left hand the whole time it is active mode, why not just use that, arrows have their own damage stats already as well.

    Yeah, I know it's a silly idea to use something that is already there. Forget I typed this and that you read it....
    While I like the visual, Archers shouldn't be fighting up close anyway. Dagger, hand, arrow thrust through someone's eye socket... Doesn't really matter because an archer who is in melee range needs to play a melee class and stop making the rest of us look bad.

  4. #274
    Player
    XyonicS's Avatar
    Join Date
    Mar 2011
    Posts
    66
    Character
    Elainial Treewisp
    World
    Cactuar
    Main Class
    Archer Lv 53
    Quote Originally Posted by Wynn View Post
    While I like the visual, Archers shouldn't be fighting up close anyway. Dagger, hand, arrow thrust through someone's eye socket... Doesn't really matter because an archer who is in melee range needs to play a melee class and stop making the rest of us look bad.
    I am sorry, I tend to solo, so I guess I should just stop trying to level Archer then so I never get it into melee range again, Ok I will do that, or maybe they should make it so the mobs see it's an Archer and so as not to make it look bad, will it self only use ranged, hmmm, maybe not. Some 1337 players should maybe try to think first that we are not all as good as they are, casue if we were they would not be 1337.

    Anyway as I said forget my post from before, should have read that bit, maybe.
    (0)

  5. #275
    Player
    Wynn's Avatar
    Join Date
    Mar 2011
    Posts
    1,977
    Character
    Aedan Yarborough
    World
    Balmung
    Main Class
    Goldsmith Lv 80
    Quote Originally Posted by XyonicS View Post
    I am sorry, I tend to solo, so I guess I should just stop trying to level Archer then so I never get it into melee range again, Ok I will do that, or maybe they should make it so the mobs see it's an Archer and so as not to make it look bad, will it self only use ranged, hmmm, maybe not. Some 1337 players should maybe try to think first that we are not all as good as they are, casue if we were they would not be 1337.

    Anyway as I said forget my post from before, should have read that bit, maybe.
    Try close shot. It has this nifty bonus. It not only does damage but it binds your enemy in place so that you can get away. Amazing that it does that. It's almost like the devs want archers to be able to keep their distance.

  6. #276
    Player
    XyonicS's Avatar
    Join Date
    Mar 2011
    Posts
    66
    Character
    Elainial Treewisp
    World
    Cactuar
    Main Class
    Archer Lv 53
    Quote Originally Posted by Wynn View Post
    Try close shot. It has this nifty bonus. It not only does damage but it binds your enemy in place so that you can get away. Amazing that it does that. It's almost like the devs want archers to be able to keep their distance.
    Yep I use it, but sadly in most leve quests you are not taking on one mob. While I know you get a lot more stuff at the top end of the class, at the lower end it is not to great, I use shadowbind and close shot, but often with multi mobs at my level, it's still melee time. Also in this case as well, if the bind fails either with the first shot or is broken with the following shot, it will still have some melee. It's different to when in a party and you have a tank holding the mob.

    EDIT: I also don't just stand and melee, lol. I fire the bow as fast as the game will let me till the next chance to run away a bit. I just figure while in that spot why not do more than the lowest damage in the game with an auto attack. I would prefer that just removed the auto for Archer and put back the attack that was there at the start, let us control it better, Also save stupid auto attack breaking the bind I just put on the mob before I could even turn to move away.

    Is funny cause in real life if I was hunting something that would attack me if I shot at it at range, I would be in a place where it could not reach me. Sadly we can't do it in MMO's, but then it would not really be fair either.
    (0)
    Last edited by XyonicS; 10-24-2011 at 02:32 PM.

  7. #277
    Player
    whoopeeragon's Avatar
    Join Date
    Mar 2011
    Location
    Navigator's Glory
    Posts
    1,245
    Character
    Azarim Erro
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Quote Originally Posted by ellohwell View Post
    Archer is the only good class anymore, specifically because autoattack is not a basis for its gameplay.
    I totally forgot that the whacks from a wand or a scepter makes auto-attack on Conjurers and Thaumaturges so essential to the doings of their class roles and is so exceedingly gratifying....
    (1)

  8. #278
    Player
    Tonkra's Avatar
    Join Date
    May 2011
    Posts
    2,084
    Character
    Quichy Sturmbruch
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 59
    Quote Originally Posted by ellohwell View Post
    Archer is the only good class anymore, specifically because autoattack is not a basis for its gameplay.
    well i think then you are alone with your opinion... its inconsistent, that archer was the only class which hasnt received an auto attack for his weapon.

    and my conjurer and thm make much more fun than before.... where i always had to draw my weapon first if i want to cast a spell... now it plays a lot of smoother (not that smooth than it could be).
    but its a step into the right direction. but non-autoattack systems are "trendy" and overvalued like you can see in Wahrammer Online (and saw in FF14). And i think in WoW it wont be that popular either after a while.

    why you hold down to the non-auto attack system? is it important to press every 2 secs a meep* meep* button to perform an unimportant basic attack which only is there for generating tp? while i could concentrate much more on more important skills at that time. the combat feels overloaded and unsmooth without auto attack. i didnt liked it as well in Warhammer online for example.. it leaded to a button smash orgy with global cooldown to all skills (yeah its so "trendy" lets try out something "new" and these things.)...

    hum... dont really get it sorry. its only annoying. i posted that video of Final Fantasy 12 combat in an other thread yet.. but i think this is how a FF MMorpg combat should be ... and it plays very smoothly with an auto attack:

    (0)
    Last edited by Tonkra; 10-24-2011 at 06:25 PM.

  9. #279
    Player
    Delmontyb's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,335
    Character
    Brin Zalazar
    World
    Sargatanas
    Main Class
    Conjurer Lv 90
    I still believe that punching a monster with your fist as an archer doesn't make any since. After all, if you were to hurt your hand, you couldn't fire your bow. (Not in this game, but in real life, and also I know this is a game).

    That being said, having a tagger, or stabbing them with the arrow would make more since, for an auto attack then a punch. The dagger/dirk if you will, or arrow, wouldn't do more or less damage then the punch does now, all it really changes is the animation. Perhaps they have something planned with Bard.
    (0)
    Work To Game on YouTube [Guides, and More]...
    https://www.youtube.com/c/worktogamevideos

    Host on AetheryteRadio... Boom City!
    Petition for Microsoft to allow XIV with cross system play:
    https://www.change.org/p/phil-spence...atform-servers

  10. #280
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Tonkra View Post
    hum... dont really get it sorry. its only annoying. i posted that video of Final Fantasy 12 combat in an other thread yet.. but i think this is how a FF MMorpg combat should be ... and it plays very smoothly with an auto attack:
    FFXII's combat is a modified FFXI combat system (it was stated they basically took XI's system and redid it to how they wanted it to be originally.)

    Something along those lines. Therein lies the problem -- With FFXII they took something that worked and made it better, but with FFXIV they took something that worked and threw it out the window.
    (0)

Page 28 of 29 FirstFirst ... 18 26 27 28 29 LastLast